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7 commits

Author SHA1 Message Date
Goodfeat
019b40d7fb Merge branch 'master_skipUserPrMg' into 'master'
Added skip setting "profile management users"

See merge request ryubing/ryujinx!9
2025-03-25 09:07:01 +00:00
Goodfeat
ea92c31246 Merge branch 'master' into 'master_skipUserPrMg'
# Conflicts:
#   src/Ryujinx/Systems/Configuration/ConfigurationState.Migration.cs
2025-03-25 09:06:59 +00:00
GreemDev
2cbc83e89b feature: Turbo Mode
See merge request ryubing/ryujinx!5
2025-03-25 02:37:22 +00:00
GreemDev
8ad5c73f4c feature: Turbo Mode
Adds an elapsed tick multiplier feature which speeds up games which are built upon delta time.
More information: https://web.archive.org/web/20240713135029/https://github.com/Ryujinx/Ryujinx/pull/6456
2025-03-25 02:37:22 +00:00
Vova
cf0408f137 Migrate setting version to 69 2025-03-20 20:38:33 +10:00
Goodfeat
8a4f9a9cab Merge branch ryujinx:master into master_skipUserPrMg 2025-03-20 09:30:18 +00:00
Vova
c5ec10b779 Added the ability to skip "Profile Manager Users" during gameplay in Settings > Systems. 2025-03-20 19:24:35 +10:00
26 changed files with 565 additions and 43 deletions

View file

@ -13,5 +13,7 @@ namespace Ryujinx.Common.Configuration.Hid
public Key VolumeDown { get; set; }
public Key CustomVSyncIntervalIncrement { get; set; }
public Key CustomVSyncIntervalDecrement { get; set; }
public Key TurboMode { get; set; }
public bool TurboModeWhileHeld { get; set; }
}
}

View file

@ -8,11 +8,18 @@ namespace Ryujinx.Cpu
/// </summary>
public interface ITickSource : ICounter
{
public const long RealityTickScalar = 100;
/// <summary>
/// Time elapsed since the counter was created.
/// </summary>
TimeSpan ElapsedTime { get; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
long TickScalar { get; set; }
/// <summary>
/// Time elapsed since the counter was created, in seconds.
/// </summary>

View file

@ -15,11 +15,36 @@ namespace Ryujinx.Cpu
/// <inheritdoc/>
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
/// <inheritdoc/>
public TimeSpan ElapsedTime => _tickCounter.Elapsed;
public long TickScalar { get; set; }
private static long _acumElapsedTicks;
private static long _lastElapsedTicks;
private long ElapsedTicks
{
get
{
long elapsedTicks = _tickCounter.ElapsedTicks;
_acumElapsedTicks += (elapsedTicks - _lastElapsedTicks) * TickScalar / 100;
_lastElapsedTicks = elapsedTicks;
return _acumElapsedTicks;
}
}
/// <inheritdoc/>
public double ElapsedSeconds => _tickCounter.ElapsedTicks * _hostTickFreq;
public TimeSpan ElapsedTime => Stopwatch.GetElapsedTime(0, ElapsedTicks);
/// <inheritdoc/>
public double ElapsedSeconds => ElapsedTicks * _hostTickFreq;
public TickSource(ulong frequency)
{

View file

@ -1065,7 +1065,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
private void UpdateIndexBufferState()
{
IndexBufferState indexBuffer = _state.State.IndexBufferState;
IndexBufferState? indexBufferNullable = _state?.State.IndexBufferState;
if (!indexBufferNullable.HasValue)
{
return;
}
IndexBufferState indexBuffer = indexBufferNullable.Value;
if (_drawState.IndexCount == 0)
{

View file

@ -150,10 +150,7 @@ namespace Ryujinx.HLE.HOS.Services
}
else
{
string serviceName;
serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
string serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
Logger.Warning?.Print(LogClass.KernelIpc, $"Missing service {serviceName}: {commandId} ignored");
}

View file

@ -2,6 +2,7 @@ using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.PreciseSleep;
using Ryujinx.Cpu;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
@ -89,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
}
else
{
_ticksPerFrame = Stopwatch.Frequency / _device.TargetVSyncInterval;
_ticksPerFrame = ((Stopwatch.Frequency / _device.TargetVSyncInterval) * 100) / _device.TickScalar;
_targetVSyncInterval = _device.TargetVSyncInterval;
}
}

View file

@ -103,6 +103,11 @@ namespace Ryujinx.HLE
/// </summary>
internal readonly bool EnablePtc;
/// <summary>
/// Control the arbitrary scalar applied to emulated CPU tick timing.
/// </summary>
public long TickScalar { get; set; }
/// <summary>
/// Control if the guest application should be told that there is a Internet connection available.
/// </summary>
@ -201,6 +206,7 @@ namespace Ryujinx.HLE
VSyncMode vSyncMode,
bool enableDockedMode,
bool enablePtc,
long tickScalar,
bool enableInternetAccess,
IntegrityCheckLevel fsIntegrityCheckLevel,
int fsGlobalAccessLogMode,
@ -226,6 +232,7 @@ namespace Ryujinx.HLE
CustomVSyncInterval = customVSyncInterval;
EnableDockedMode = enableDockedMode;
EnablePtc = enablePtc;
TickScalar = tickScalar;
EnableInternetAccess = enableInternetAccess;
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
FsGlobalAccessLogMode = fsGlobalAccessLogMode;

View file

@ -6,6 +6,8 @@ namespace Ryujinx.HLE
{
public class PerformanceStatistics
{
private readonly Switch _device;
private const int FrameTypeGame = 0;
private const int PercentTypeFifo = 0;
@ -28,8 +30,10 @@ namespace Ryujinx.HLE
private readonly System.Timers.Timer _resetTimer;
public PerformanceStatistics()
public PerformanceStatistics(Switch device)
{
_device = device;
_frameRate = new double[1];
_accumulatedFrameTime = new double[1];
_previousFrameTime = new double[1];
@ -162,14 +166,6 @@ namespace Ryujinx.HLE
return 1000 / _frameRate[FrameTypeGame];
}
public string FormatGameFrameRate()
{
double frameRate = GetGameFrameRate();
double frameTime = GetGameFrameTime();
return $"{frameRate:00.00} FPS ({frameTime:00.00}ms)";
}
public string FormatFifoPercent()
{
double fifoPercent = GetFifoPercent();

View file

@ -4,6 +4,7 @@ using Ryujinx.Audio.Backends.CompatLayer;
using Ryujinx.Audio.Integration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Cpu;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
@ -26,18 +27,26 @@ namespace Ryujinx.HLE
public GpuContext Gpu { get; }
public VirtualFileSystem FileSystem { get; }
public HOS.Horizon System { get; }
public bool TurboMode = false;
public long TickScalar
{
get => System?.TickSource?.TickScalar ?? ITickSource.RealityTickScalar;
set => System.TickSource.TickScalar = value;
}
public ProcessLoader Processes { get; }
public PerformanceStatistics Statistics { get; }
public Hid Hid { get; }
public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; }
public int CpuCoresCount = 4; //Switch 1 has 4 cores
public int CpuCoresCount = 4; // Switch has a quad-core Tegra X1 SoC
public VSyncMode VSyncMode { get; set; }
public bool CustomVSyncIntervalEnabled { get; set; }
public int CustomVSyncInterval { get; set; }
public long TargetVSyncInterval { get; set; } = 60;
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
@ -64,7 +73,7 @@ namespace Ryujinx.HLE
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
System = new HOS.Horizon(this);
Statistics = new PerformanceStatistics();
Statistics = new PerformanceStatistics(this);
Hid = new Hid(this, System.HidStorage);
Processes = new ProcessLoader(this);
TamperMachine = new TamperMachine();
@ -75,6 +84,7 @@ namespace Ryujinx.HLE
VSyncMode = Configuration.VSyncMode;
CustomVSyncInterval = Configuration.CustomVSyncInterval;
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
System.State.DockedMode = Configuration.EnableDockedMode;
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
System.EnablePtc = Configuration.EnablePtc;
@ -126,6 +136,12 @@ namespace Ryujinx.HLE
}
}
public void ToggleTurbo()
{
TurboMode = !TurboMode;
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
}
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
public bool LoadNca(string ncaFile, BlitStruct<ApplicationControlProperty>? customNacpData = null) => Processes.LoadNca(ncaFile, customNacpData);

View file

@ -4922,6 +4922,81 @@
"zh_TW": "低功耗 PPTC"
}
},
{
"ID": "SettingsTabSystemTurboMultiplier",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Turbo Mode multiplier:",
"es_ES": "",
"fr_FR": "Multiplicateur du Mode Turbo :",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabSystemTurboMultiplierValueToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "The Turbo mode multiplier target value.\n\nLeave at 200 if unsure.",
"es_ES": "",
"fr_FR": "La valeur souhaitée du multiplicateur du Mode Turbo.\n\nGarder à 200 si incertain.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabSystemTurboMultiplierToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Turbo mode is an emulator feature which effectively causes speed up or slow down when a game is not frame-rate sensitive.\nYou can toggle this feature in-game with a hotkey, configurable in Ryujinx Keyboard Hotkeys settings.\n\nLeave at 200 if unsure.",
"es_ES": "",
"fr_FR": "Le Mode Turbo est une fonctionnalité de l'émulateur qui accélère ou ralentit le jeu lorsque ce dernier n'est pas sensible au framerate.\nVous pouvez changer cette option en jeu avec un raccourci clavier, configurable dans les paramètres de Raccourcis clavier de Ryujinx.\n\nGarder à 200 si incertain.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabSystemEnableFsIntegrityChecks",
"Translations": {
@ -5297,6 +5372,31 @@
"zh_TW": "忽略控制器小程式"
}
},
{
"ID": "SettingsTabSystemSkipUserProfilesManager",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Skip dialog 'User Profiles Manager'",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabGraphics",
"Translations": {
@ -10505,7 +10605,7 @@
"el_GR": "",
"en_US": "Unbound",
"es_ES": "",
"fr_FR": "Pas Attribuée",
"fr_FR": "Non Attribuée",
"he_IL": "",
"it_IT": "Non assegnato",
"ja_JP": "",
@ -16697,6 +16797,31 @@
"zh_TW": "在模擬應用程式時如果遊戲手柄中斷連線則不會顯示控制器小程式。\n\n如果不確定請保持關閉狀態。"
}
},
{
"ID": "SkipUserProfilesTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "This option skips the 'User Profile Manager' dialog during gameplay, using a pre-selected profile.\n\nProfile switching is found in 'Options' - 'Manager User Profiles'. Select the desired profile before loading the game.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GraphicsBackendThreadingTooltip",
"Translations": {
@ -18097,6 +18222,56 @@
"zh_TW": "更新已停用!"
}
},
{
"ID": "FpsStatusBarText",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "{0} FPS ({1}ms)",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "FpsTurboStatusBarText",
"Translations": {
"ar_SA": "{0} FPS ({1}ms), التوربو %{2}",
"de_DE": "",
"el_GR": "",
"en_US": "{0} FPS ({1}ms), Turbo ({2}%)",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "UpdaterBackgroundStatusBarButtonText",
"Translations": {
@ -23822,6 +23997,81 @@
"zh_TW": "降低自訂的重新整理頻率"
}
},
{
"ID": "SettingsTabHotkeysTurboMode",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Turbo mode:",
"es_ES": "",
"fr_FR": "Mode Turbo :",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabHotkeysTurboModeToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "The Turbo mode hotkey.\nConfigure the behavior of Turbo mode in Ryujinx CPU settings.\n\nLeave Unbound if unsure.",
"es_ES": "",
"fr_FR": "Le raccourci clavier Mode Turbo.\nConfigurez le comportement du Mode Turbo dans les paramètres de CPU de Ryujinx.\n\nLaisser Non Attribuée si incertain.",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "SettingsTabHotkeysOnlyWhilePressed",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Only while pressed",
"es_ES": "",
"fr_FR": "Seulement quand le raccourci est maintenu",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListLastUpdated",
"Translations": {

View file

@ -14,5 +14,6 @@ namespace Ryujinx.Ava.Common
VolumeDown,
CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement,
TurboMode,
}
}

View file

@ -61,6 +61,13 @@ namespace Ryujinx.Ava.Common.Locale
}
}
public static string GetUnformatted(LocaleKeys key) => Instance.Get(key);
public string Get(LocaleKeys key) =>
_localeStrings.TryGetValue(key, out string value)
? value
: key.ToString();
public string this[LocaleKeys key]
{
get

View file

@ -11,6 +11,7 @@ using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Graphics.Vulkan;
@ -321,6 +322,7 @@ namespace Ryujinx.Headless
options.VSyncMode,
!options.DisableDockedMode,
!options.DisablePTC,
ITickSource.RealityTickScalar,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,

View file

@ -151,6 +151,9 @@ namespace Ryujinx.Headless
if (NeedsOverride(nameof(IgnoreControllerApplet)))
IgnoreControllerApplet = configurationState.System.IgnoreControllerApplet;
if (NeedsOverride(nameof(SkipUserProfilesManager)))
SkipUserProfilesManager = configurationState.System.SkipUserProfilesManager;
return;
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
@ -414,6 +417,9 @@ namespace Ryujinx.Headless
[Option("ignore-controller-applet", Required = false, Default = false, HelpText = "Enable ignoring the controller applet when your game loses connection to your controller.")]
public bool IgnoreControllerApplet { get; set; }
[Option("skip-User-Profiles-Manager", Required = false, Default = false, HelpText = "Enable...")]
public bool SkipUserProfilesManager { get; set; }
// Values
[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]

View file

@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input;
using Avalonia.Threading;
using DiscordRPC;
using Gommon;
using LibHac.Common;
using LibHac.Ns;
using Ryujinx.Audio.Backends.Dummy;
@ -1115,11 +1116,23 @@ namespace Ryujinx.Ava.Systems
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
dockedMode,
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
Device.Statistics.FormatGameFrameRate(),
FormatGameFrameRate(),
Device.Statistics.FormatFifoPercent(),
_displayCount));
}
private string FormatGameFrameRate()
{
string frameRate = Device.Statistics.GetGameFrameRate().ToString("00.00");
string frameTime = Device.Statistics.GetGameFrameTime().ToString("00.00");
return Device.TurboMode
? LocaleManager.GetUnformatted(LocaleKeys.FpsTurboStatusBarText)
.Format(frameRate, frameTime, Device.TickScalar)
: LocaleManager.GetUnformatted(LocaleKeys.FpsStatusBarText)
.Format(frameRate, frameTime);
}
public async Task ShowExitPrompt()
{
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
@ -1215,6 +1228,12 @@ namespace Ryujinx.Ava.Systems
if (currentHotkeyState != _prevHotkeyState)
{
if (ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld &&
_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode) != Device.TurboMode)
{
Device.ToggleTurbo();
}
switch (currentHotkeyState)
{
case KeyboardHotkeyState.ToggleVSyncMode:
@ -1226,6 +1245,12 @@ namespace Ryujinx.Ava.Systems
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
break;
case KeyboardHotkeyState.TurboMode:
if (!ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld)
{
Device.ToggleTurbo();
}
break;
case KeyboardHotkeyState.Screenshot:
ScreenshotRequested = true;
break;
@ -1355,6 +1380,10 @@ namespace Ryujinx.Ava.Systems
{
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
}
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode))
{
state = KeyboardHotkeyState.TurboMode;
}
return state;
}

View file

@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Systems.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 68;
public const int CurrentVersion = 69;
/// <summary>
/// Version of the configuration file format
@ -187,6 +187,11 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public bool IgnoreApplet { get; set; }
/// <summary>
/// Skip user profiles manager dialog during gameplay(the used profile in the configuration will be selected)
/// </summary>
public bool SkipUserProfiles { get; set; }
/// <summary>
/// Enables or disables save window size, position and state on close.
/// </summary>
@ -259,6 +264,11 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public bool EnableLowPowerPtc { get; set; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
public long TickScalar { get; set; }
/// <summary>
/// Enables or disables guest Internet access
/// </summary>

View file

@ -93,6 +93,7 @@ namespace Ryujinx.Ava.Systems.Configuration
System.EnableDockedMode.Value = cff.DockedMode;
System.EnablePtc.Value = cff.EnablePtc;
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
System.TickScalar.Value = cff.TickScalar;
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
@ -102,6 +103,7 @@ namespace Ryujinx.Ava.Systems.Configuration
System.DramSize.Value = cff.DramSize;
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
System.IgnoreControllerApplet.Value = cff.IgnoreApplet;
System.SkipUserProfilesManager.Value = cff.SkipUserProfiles;
System.UseHypervisor.Value = cff.UseHypervisor;
UI.GuiColumns.FavColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FavColumn : UI.GuiColumns.FavColumn.Value;
@ -438,9 +440,28 @@ namespace Ryujinx.Ava.Systems.Configuration
(64, static cff => cff.LoggingEnableAvalonia = false),
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
// 68 was the version that added per-game configs; the file structure did not change
// the version was increased so external tools could know that your Ryujinx version has per-game config capabilities.
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing),
(68, static cff =>
{
cff.TickScalar = 200;
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = cff.Hotkeys.VolumeUp,
VolumeDown = cff.Hotkeys.VolumeDown,
CustomVSyncIntervalIncrement = cff.Hotkeys.CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = cff.Hotkeys.CustomVSyncIntervalDecrement,
TurboMode = Key.Unbound,
TurboModeWhileHeld = false
};
}),
(69, static cff => cff.SkipUserProfiles = false)
);
}
}

View file

@ -336,6 +336,11 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public ReactiveObject<bool> EnablePtc { get; private set; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
public ReactiveObject<long> TickScalar { get; set; }
/// <summary>
/// Enables or disables low-power persistent profiled translation cache loading
/// </summary>
@ -390,6 +395,11 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public ReactiveObject<bool> IgnoreControllerApplet { get; private set; }
/// <summary>
/// Skip User Profiles Manager
/// </summary>
public ReactiveObject<bool> SkipUserProfilesManager { get; private set; }
/// <summary>
/// Uses Hypervisor over JIT if available
/// </summary>
@ -415,6 +425,15 @@ namespace Ryujinx.Ava.Systems.Configuration
EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
EnableLowPowerPtc.Event += (_, evnt)
=> Optimizations.LowPower = evnt.NewValue;
TickScalar = new ReactiveObject<long>();
TickScalar.LogChangesToValue(nameof(TickScalar));
TickScalar.Event += (_, evnt) =>
{
if (Switch.Shared is null)
return;
Switch.Shared.Configuration.TickScalar = evnt.NewValue;
};
EnableInternetAccess = new ReactiveObject<bool>();
EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
EnableFsIntegrityChecks = new ReactiveObject<bool>();
@ -431,6 +450,8 @@ namespace Ryujinx.Ava.Systems.Configuration
IgnoreMissingServices.LogChangesToValue(nameof(IgnoreMissingServices));
IgnoreControllerApplet = new ReactiveObject<bool>();
IgnoreControllerApplet.LogChangesToValue(nameof(IgnoreControllerApplet));
SkipUserProfilesManager = new ReactiveObject<bool>();
SkipUserProfilesManager.LogChangesToValue(nameof(SkipUserProfilesManager));
AudioVolume = new ReactiveObject<float>();
AudioVolume.LogChangesToValue(nameof(AudioVolume));
UseHypervisor = new ReactiveObject<bool>();
@ -842,6 +863,7 @@ namespace Ryujinx.Ava.Systems.Configuration
Graphics.VSyncMode,
System.EnableDockedMode,
System.EnablePtc,
System.TickScalar,
System.EnableInternetAccess,
System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
@ -860,8 +882,8 @@ namespace Ryujinx.Ava.Systems.Configuration
Multiplayer.Mode,
Multiplayer.DisableP2p,
Multiplayer.LdnPassphrase,
Instance.Multiplayer.GetLdnServer(),
Instance.Graphics.CustomVSyncInterval,
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
Multiplayer.GetLdnServer(),
Graphics.CustomVSyncInterval,
Hacks.ShowDirtyHacks ? Hacks.EnabledHacks : null);
}
}

View file

@ -72,6 +72,7 @@ namespace Ryujinx.Ava.Systems.Configuration
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
EnablePtc = System.EnablePtc,
EnableLowPowerPtc = System.EnableLowPowerPtc,
TickScalar = System.TickScalar,
EnableInternetAccess = System.EnableInternetAccess,
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
@ -81,6 +82,7 @@ namespace Ryujinx.Ava.Systems.Configuration
DramSize = System.DramSize,
IgnoreMissingServices = System.IgnoreMissingServices,
IgnoreApplet = System.IgnoreControllerApplet,
SkipUserProfiles = System.SkipUserProfilesManager,
UseHypervisor = System.UseHypervisor,
GuiColumns = new GuiColumns
{
@ -205,6 +207,7 @@ namespace Ryujinx.Ava.Systems.Configuration
System.DramSize.Value = MemoryConfiguration.MemoryConfiguration4GiB;
System.IgnoreMissingServices.Value = false;
System.IgnoreControllerApplet.Value = false;
System.SkipUserProfilesManager.Value = false;
System.UseHypervisor.Value = true;
Multiplayer.LanInterfaceId.Value = "0";
Multiplayer.Mode.Value = MultiplayerMode.Disabled;
@ -260,6 +263,10 @@ namespace Ryujinx.Ava.Systems.Configuration
ResScaleDown = Key.Unbound,
VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound,
CustomVSyncIntervalIncrement = Key.Unbound,
CustomVSyncIntervalDecrement = Key.Unbound,
TurboMode = Key.Unbound,
TurboModeWhileHeld = false
};
Hid.RainbowSpeed.Value = 1f;
Hid.InputConfig.Value =

View file

@ -3,6 +3,7 @@ using Avalonia.Controls;
using Avalonia.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
@ -78,6 +79,13 @@ namespace Ryujinx.Ava.UI.Applet
public static async Task<(UserId Id, bool Result)> ShowInputDialog(ProfileSelectorDialogViewModel viewModel)
{
if (ConfigurationState.Instance.System.SkipUserProfilesManager)
{
UserId defaultId = viewModel.SelectedUserId;
return (defaultId, true);
}
ContentDialog contentDialog = new()
{
Title = LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle],

View file

@ -28,6 +28,10 @@ namespace Ryujinx.Ava.UI.Models.Input
[ObservableProperty] private Key _customVSyncIntervalDecrement;
[ObservableProperty] private Key _turboMode;
[ObservableProperty] private bool _turboModeWhileHeld;
public HotkeyConfig(KeyboardHotkeys config)
{
if (config == null)
@ -44,6 +48,8 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = config.VolumeDown;
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
TurboMode = config.TurboMode;
TurboModeWhileHeld = config.TurboModeWhileHeld;
}
public KeyboardHotkeys GetConfig() =>
@ -60,6 +66,8 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = VolumeDown,
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
TurboMode = TurboMode,
TurboModeWhileHeld = TurboModeWhileHeld
};
}
}

View file

@ -60,6 +60,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _enableCustomVSyncInterval;
private int _customVSyncIntervalPercentageProxy;
private VSyncMode _vSyncMode;
private long _turboModeMultiplier;
public event Action CloseWindow;
public event Action SaveSettingsEvent;
@ -132,6 +133,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableDiscordIntegration { get; set; }
public bool ShowConfirmExit { get; set; }
public bool IgnoreApplet { get; set; }
public bool SkipUserProfiles { get; set; }
public bool RememberWindowState { get; set; }
public bool ShowOldUI { get; set; }
public int HideCursor { get; set; }
@ -206,6 +208,25 @@ namespace Ryujinx.Ava.UI.ViewModels
}
public bool EnablePptc { get; set; }
public bool EnableLowPowerPptc { get; set; }
public long TurboMultiplier
{
get => _turboModeMultiplier;
set
{
if (_turboModeMultiplier != value)
{
_turboModeMultiplier = value;
OnPropertyChanged();
OnPropertyChanged((nameof(TurboMultiplierPercentageText)));
}
}
}
public string TurboMultiplierPercentageText => $"{TurboMultiplier}%";
public bool EnableInternetAccess { get; set; }
public bool EnableFsIntegrityChecks { get; set; }
public bool IgnoreMissingServices { get; set; }
@ -586,12 +607,14 @@ namespace Ryujinx.Ava.UI.ViewModels
DramSize = config.System.DramSize;
IgnoreMissingServices = config.System.IgnoreMissingServices;
IgnoreApplet = config.System.IgnoreControllerApplet;
SkipUserProfiles = config.System.SkipUserProfilesManager;
// CPU
EnablePptc = config.System.EnablePtc;
EnableLowPowerPptc = config.System.EnableLowPowerPtc;
MemoryMode = (int)config.System.MemoryManagerMode.Value;
UseHypervisor = config.System.UseHypervisor;
TurboMultiplier = config.System.TickScalar;
// Graphics
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
@ -688,12 +711,14 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.DramSize.Value = DramSize;
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
config.System.IgnoreControllerApplet.Value = IgnoreApplet;
config.System.SkipUserProfilesManager.Value = SkipUserProfiles;
// CPU
config.System.EnablePtc.Value = EnablePptc;
config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
config.System.UseHypervisor.Value = UseHypervisor;
config.System.TickScalar.Value = TurboMultiplier;
// Graphics
config.Graphics.VSyncMode.Value = VSyncMode;

View file

@ -7,6 +7,7 @@
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
mc:Ignorable="d"
x:DataType="viewModels:SettingsViewModel">
<Design.DataContext>
@ -76,6 +77,57 @@
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
</CheckBox>
</StackPanel>
<Separator Height="1" />
<StackPanel
Orientation="Vertical"
Spacing="5">
<TextBlock
Classes="h1"
Text="{ext:Locale SettingsTabSystemHacks}" />
<TextBlock
Foreground="{DynamicResource SecondaryTextColor}"
TextDecorations="Underline"
Text="{ext:Locale SettingsTabSystemHacksNote}" />
</StackPanel>
<StackPanel
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel Margin="0,0,0,10"
Orientation="Horizontal">
<TextBlock
VerticalAlignment="Center"
Background="Transparent"
Text="{ext:Locale SettingsTabSystemTurboMultiplier}"
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierToolTip}"
Width="250" />
<ui:NumberBox ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
Value="{Binding TurboMultiplier}"
Width="165"
SmallChange="1.0"
LargeChange="10"
SimpleNumberFormat="F0"
SpinButtonPlacementMode="Hidden"
Minimum="50"
Maximum="300" />
<Slider Value="{Binding TurboMultiplier}"
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
MinWidth="175"
Margin="10,-3,0,0"
Height="32"
Padding="0,-5"
TickFrequency="1"
IsSnapToTickEnabled="True"
LargeChange="10"
SmallChange="1"
VerticalAlignment="Center"
Minimum="50"
Maximum="500" />
<TextBlock Margin="5,0"
Width="40"
Text="{Binding TurboMultiplierPercentageText}"/>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
</ScrollViewer>

View file

@ -19,7 +19,7 @@
<Setter Property="Margin" Value="10, 0, 0, 0" />
<Setter Property="Orientation" Value="Horizontal" />
</Style>
<Style Selector="StackPanel > StackPanel > TextBlock">
<Style Selector="StackPanel > StackPanel > TextBlock.settingHeader">
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="Width" Value="230" />
</Style>
@ -47,71 +47,79 @@
Classes="h1"
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" Classes="settingHeader" />
<ToggleButton Name="ToggleVSyncMode">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" Classes="settingHeader" />
<ToggleButton Name="Screenshot">
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" Classes="settingHeader" />
<ToggleButton Name="ShowUI">
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" Classes="settingHeader" />
<ToggleButton Name="Pause">
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" Classes="settingHeader" />
<ToggleButton Name="ToggleMute">
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" Classes="settingHeader" />
<ToggleButton Name="ResScaleUp">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" Classes="settingHeader" />
<ToggleButton Name="ResScaleDown">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" Classes="settingHeader" />
<ToggleButton Name="VolumeUp">
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" Classes="settingHeader" />
<ToggleButton Name="VolumeDown">
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
<ToggleButton Name="CustomVSyncIntervalIncrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
<ToggleButton Name="CustomVSyncIntervalDecrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysTurboMode}" Classes="settingHeader" ToolTip.Tip="{ext:Locale SettingsTabHotkeysTurboModeToolTip}" Background="Transparent" />
<ToggleButton Name="TurboMode">
<TextBlock Text="{Binding KeyboardHotkey.TurboMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
<TextBlock Text="{ext:Locale SettingsTabHotkeysOnlyWhilePressed}" Margin="10,0" />
<CheckBox IsChecked="{Binding KeyboardHotkey.TurboModeWhileHeld}" />
</StackPanel>
</StackPanel>
</Border>
</ScrollViewer>

View file

@ -110,6 +110,9 @@ namespace Ryujinx.Ava.UI.Views.Settings
ViewModel.KeyboardHotkey.CustomVSyncIntervalDecrement =
buttonValue.AsHidType<Key>();
break;
case "TurboMode":
ViewModel.KeyboardHotkey.TurboMode = buttonValue.AsHidType<Key>();
break;
}
});
}

View file

@ -328,6 +328,11 @@
ToolTip.Tip="{ext:Locale SettingsTabSystemEnableCustomVSyncIntervalTooltip}">
<TextBlock Text="{ext:Locale SettingsTabSystemEnableCustomVSyncInterval}" />
</CheckBox>
<CheckBox
IsChecked="{Binding SkipUserProfiles}"
ToolTip.Tip="{ext:Locale SkipUserProfilesTooltip}">
<TextBlock Text="{ext:Locale SettingsTabSystemSkipUserProfilesManager}" />
</CheckBox>
</StackPanel>
</StackPanel>
</Border>