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2360 changed files with 88314 additions and 81595 deletions

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@ -16,17 +16,6 @@ tab_width = 4
# New line preferences
end_of_line = lf
insert_final_newline = true
dotnet_style_coalesce_expression = true:suggestion
dotnet_style_null_propagation = true:suggestion
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
dotnet_style_prefer_auto_properties = true:silent
dotnet_style_object_initializer = true:suggestion
dotnet_style_collection_initializer = true:suggestion
dotnet_style_prefer_simplified_boolean_expressions = true:suggestion
dotnet_style_prefer_conditional_expression_over_assignment = true:silent
dotnet_style_prefer_conditional_expression_over_return = true:silent
dotnet_style_operator_placement_when_wrapping = beginning_of_line
dotnet_style_explicit_tuple_names = true:suggestion
# Markdown, JSON, YAML, props and csproj files
[*.{md,json,yml,props,csproj}]
@ -117,7 +106,7 @@ csharp_style_conditional_delegate_call = true:suggestion
csharp_prefer_static_local_function = true:suggestion
csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async:silent
csharp_style_prefer_readonly_struct = true
csharp_style_prefer_method_group_conversion = true:silent
csharp_style_prefer_method_group_conversion = true
# Code-block preferences
csharp_prefer_braces = true:silent
@ -188,9 +177,9 @@ csharp_preserve_single_line_statements = false
# Naming rules
dotnet_naming_rule.interfaces_should_be_prefixed_with_i.severity = suggestion
dotnet_naming_rule.interfaces_should_be_prefixed_with_I.severity = suggestion
dotnet_naming_rule.interfaces_should_be_prefixed_with_I.symbols = interface
dotnet_naming_rule.interfaces_should_be_prefixed_with_i.style = IPascalCase
dotnet_naming_rule.interfaces_should_be_prefixed_with_I.style = IPascalCase
dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion
dotnet_naming_rule.types_should_be_pascal_case.symbols = types
@ -247,22 +236,28 @@ dotnet_naming_style.IPascalCase.required_suffix =
dotnet_naming_style.IPascalCase.word_separator =
dotnet_naming_style.IPascalCase.capitalization = pascal_case
# Other settings
csharp_style_prefer_top_level_statements = true:suggestion
csharp_style_prefer_primary_constructors = false:suggestion
csharp_prefer_system_threading_lock = true:suggestion
# Analyzers
dotnet_diagnostic.CA1069.severity = none # CA1069: Enums values should not be duplicated
# Disable Collection initialization can be simplified
# TODO:
# .NET 8 migration (new warnings are caused by the NET 8 C# compiler and analyzer)
# The following info messages might need to be fixed in the source code instead of hiding the actual message
# Without the following lines, dotnet format would fail
# Disable "Collection initialization can be simplified"
dotnet_diagnostic.IDE0028.severity = none
dotnet_diagnostic.IDE0300.severity = none
dotnet_diagnostic.IDE0301.severity = none
dotnet_diagnostic.IDE0302.severity = none
dotnet_diagnostic.IDE0305.severity = none
dotnet_diagnostic.CS9113.severity = none # CS9113: Parameter 'value' is unread
dotnet_diagnostic.IDE0130.severity = none # IDE0130: Namespace does not match folder structure
# Disable "'new' expression can be simplified"
dotnet_diagnostic.IDE0090.severity = none
# Disable "Use primary constructor"
dotnet_diagnostic.IDE0290.severity = none
# Disable "Member '' does not access instance data and can be marked as static"
dotnet_diagnostic.CA1822.severity = none
# Disable "Change type of field '' from '' to '' for improved performance"
dotnet_diagnostic.CA1859.severity = none
# Disable "Prefer 'static readonly' fields over constant array arguments if the called method is called repeatedly and is not mutating the passed array"
dotnet_diagnostic.CA1861.severity = none
# Disable "Prefer using 'string.Equals(string, StringComparison)' to perform a case-insensitive comparison, but keep in mind that this might cause subtle changes in behavior, so make sure to conduct thorough testing after applying the suggestion, or if culturally sensitive comparison is not required, consider using 'StringComparison.OrdinalIgnoreCase'"
dotnet_diagnostic.CA1862.severity = none
[src/Ryujinx/UI/ViewModels/**.cs]
# Disable "mark members as static" rule for ViewModels

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@ -22,7 +22,7 @@ body:
id: log
attributes:
label: Log file
description: "A log file will help our developers to better diagnose and fix the issue. UPLOAD THE FILE. DO NOT COPY AND PASTE THE FILE'S CONTENT."
description: A log file will help our developers to better diagnose and fix the issue.
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
validations:
required: true

14
.github/labeler.yml vendored
View file

@ -18,10 +18,6 @@ gpu:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
'graphics-backend:metal':
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Metal/**', 'src/Ryujinx.Graphics.Metal.SharpMetalExtensions/**']
gui:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']
@ -36,12 +32,4 @@ kernel:
infra:
- changed-files:
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props', 'src/Ryujinx.BuildValidationTasks/**']
documentation:
- changed-files:
- any-glob-to-any-file: 'docs/**'
ldn:
- changed-files:
- any-glob-to-any-file: 'src/Ryujinx.HLE/HOS/Services/Ldn/**'
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props']

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@ -7,7 +7,6 @@ env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2.0"
RELEASE: 0
jobs:
build:
@ -19,7 +18,6 @@ jobs:
configuration: [Debug, Release]
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
@ -62,45 +60,19 @@ jobs:
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit
run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
- name: Build AppImage
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
run: |
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
shell: bash
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
@ -108,12 +80,12 @@ jobs:
path: publish
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Upload Ryujinx (AppImage) artifact
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
path: publish_appimage
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
build_macos:
name: macOS Universal (${{ matrix.configuration }})
@ -130,11 +102,11 @@ jobs:
with:
global-json-file: global.json
- name: Setup LLVM 17
- name: Setup LLVM 14
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
sudo ./llvm.sh 14
- name: Install rcodesign
run: |
@ -160,9 +132,20 @@ jobs:
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish/*.tar.gz"
if: github.event_name == 'pull_request'
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish_headless/*.tar.gz"
if: github.event_name == 'pull_request'

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@ -1,249 +0,0 @@
name: Canary release job
on:
workflow_dispatch:
inputs: {}
push:
branches: [ master ]
paths-ignore:
- '.github/**'
- 'docs/**'
- 'assets/**'
- '*.yml'
- '*.json'
- '*.config'
- '*.md'
concurrency: release
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.3"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "canary"
RELEASE: 1
jobs:
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place '/^Name=Ryujinx$/s/Name=Ryujinx/Name=Ryujinx-Canary/' distribution/linux/Ryujinx.desktop
shell: bash
- name: Create output dir
run: "mkdir release_output"
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gh release download -R GreemDev/GLI -O gli.exe -p 'GitLabCli-win_x64.exe'
./gli.exe --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip"
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GitLabCli
if: matrix.platform.os == 'ubuntu-latest'
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
shell: bash
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
export UFLAG="gh-releases-zsync|${{ secrets.RC_OWNER }}${{ secrets.RC_CANARY_NAME }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
shell: bash
macos_release:
name: Release MacOS universal
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Setup LLVM 17
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
needs:
- macos_release
- release
steps:
- uses: actions/checkout@v4
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create tag
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateTag "Canary-${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}"
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=CreateReleaseFromGenericPackageFiles "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|main|Canary ${{ steps.version_info.outputs.build_version }}|**Full Changelog:** [${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
- name: Send notification webhook
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=SendUpdateMessage "${{ steps.version_info.outputs.build_version }}|FF4500|${{ secrets.CANARY_DISCORD_WEBHOOK }}|https://avatars.githubusercontent.com/u/192939710?s=200&v=4|false"
- name: Notify update server of new builds
run: |
curl 'https://update.ryujinx.app/api/v1/admin/refresh_cache?rc=canary' -X PATCH -H 'accept: */*' -H 'Authorization: ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }}'

View file

@ -1,4 +1,4 @@
name: Build PR
name: Perform checks
on:
pull_request:
@ -20,6 +20,55 @@ concurrency:
cancel-in-progress: true
jobs:
format:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- run: dotnet restore
- name: Print dotnet format version
run: dotnet format --version
- name: Run dotnet format whitespace
run: |
dotnet format whitespace --verify-no-changes --report ./whitespace-report.json -v d
# For some unknown reason this step sometimes fails with exit code 139 (segfault?),
# so in that case we'll try again (3 tries max).
- name: Run dotnet format style
uses: TSRBerry/unstable-commands@v1
with:
commands: dotnet format style --severity info --verify-no-changes --report ./style-report.json -v d
timeout-minutes: 5
retry-codes: 139
# For some unknown reason this step sometimes fails with exit code 139 (segfault?),
# so in that case we'll try again (3 tries max).
- name: Run dotnet format analyzers
uses: TSRBerry/unstable-commands@v1
with:
commands: dotnet format analyzers --severity info --verify-no-changes --report ./analyzers-report.json -v d
timeout-minutes: 5
retry-codes: 139
- name: Upload report
if: failure()
uses: actions/upload-artifact@v4
with:
name: dotnet-format
path: ./*-report.json
pr_build:
uses: ./.github/workflows/build.yml
needs: format
secrets: inherit

View file

@ -1,224 +0,0 @@
name: Release job (Debug)
on:
workflow_dispatch:
inputs: {}
concurrency: release
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.3"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RELEASE: 1
jobs:
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} + 10))" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Create output dir
run: "mkdir release_output"
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gh release download -R GreemDev/GLI -O gli.exe -p 'GitLabCli-win_x64.exe'
./gli.exe --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip"
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GitLabCli
if: matrix.platform.os == 'ubuntu-latest'
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
shell: bash
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
shell: bash
macos_release:
name: Release MacOS universal
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Setup LLVM 17
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} + 10))" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
needs:
- macos_release
- release
steps:
- uses: actions/checkout@v4
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} + 10))" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateReleaseFromGenericPackageFiles "Ryubing|${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}|test|THIS IS NOT INTENDED FOR END USER USAGE"

View file

@ -2,7 +2,7 @@ name: Comment PR artifacts links
on:
workflow_run:
workflows: ['Build PR']
workflows: ['Perform checks']
types: [completed]
jobs:
@ -38,16 +38,20 @@ jobs:
return core.error(`No artifacts found`);
}
let body = `Download the artifacts for this pull request:\n`;
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less (SDL2)</summary>\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) {
const url = `https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip`;
if (art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](${url})`;
if(art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('sdl2-ryujinx-headless')) {
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else {
body += `\n* [${art.name}](${url})`;
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
}
}
hidden_headless_artifacts += `\n</details>`;
hidden_debug_artifacts += `\n</details>`;
body += hidden_headless_artifacts;
body += hidden_debug_artifacts;
const {data: comments} = await github.rest.issues.listComments({repo, owner, issue_number});

View file

@ -3,17 +3,61 @@ name: Release job
on:
workflow_dispatch:
inputs: {}
push:
branches: [ master ]
paths-ignore:
- '.github/**'
- 'docs/**'
- 'assets/**'
- '*.yml'
- '*.json'
- '*.config'
- '*.md'
concurrency: release
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.3"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RELEASE: 1
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "master"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
jobs:
tag:
name: Create tag
runs-on: ubuntu-20.04
steps:
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
shell: bash
- name: Create tag
uses: actions/github-script@v7
with:
script: |
github.rest.git.createRef({
owner: context.repo.owner,
repo: context.repo.repo,
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
sha: context.sha
})
- name: Create release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
@ -21,7 +65,6 @@ jobs:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
#- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
@ -47,6 +90,8 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
@ -55,91 +100,52 @@ jobs:
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
pushd publish_ava
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
gh release download -R GreemDev/GLI -O gli.exe -p 'GitLabCli-win_x64.exe'
./gli.exe --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip"
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GitLabCli
if: matrix.platform.os == 'ubuntu-latest'
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
pushd publish_sdl2_headless
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
pushd publish_ava
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
pushd publish_sdl2_headless
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
macos_release:
name: Release MacOS universal
runs-on: ubuntu-24.04
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
@ -147,21 +153,11 @@ jobs:
with:
global-json-file: global.json
- name: Setup LLVM 17
- name: Setup LLVM 15
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
sudo ./llvm.sh 15
- name: Install rcodesign
run: |
@ -186,49 +182,29 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
needs:
- macos_release
- release
steps:
- uses: actions/checkout@v4
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Install GitLabCli
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateReleaseFromGenericPackageFiles "Ryubing|${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}|${{ steps.version_info.outputs.build_version }}|msd:${{ steps.version_info.outputs.build_version }}"
- name: Send notification webhook
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=SendUpdateMessage "${{ steps.version_info.outputs.build_version }}|32cd32|${{ secrets.STABLE_DISCORD_WEBHOOK }}|https://avatars.githubusercontent.com/u/192939710?s=200&v=4|false"
- name: Notify update server of new builds
run: |
curl 'https://update.ryujinx.app/api/v1/admin/refresh_cache?rc=stable' -X PATCH -H 'accept: */*' -H 'Authorization: ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }}'
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}

9
.gitignore vendored
View file

@ -16,8 +16,6 @@ x64/
build/
[Bb]in/
[Oo]bj/
AppDir/
publish_appimage/
# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
!packages/*/build/
@ -175,10 +173,3 @@ PublishProfiles/
# Glade backup files
*.glade~
# Ignore MacOS Attribute Files
._*
# Ignore distribution build files
distribution/macos/temp/
distribution/macos/output/

View file

@ -1,18 +0,0 @@
function pub {
dotnet publish -c release
}
function package {
cd src/$1
pub
mv bin/Release/$1.1.0.0.nupkg ../../pkgs/$1.1.0.0.nupkg
cd ../../
}
rm -rf pkgs
mkdir pkgs
package ARMeilleure
package Ryujinx.Memory
dotnet nuget push pkgs/*.nupkg --source RyubingPkgs

View file

@ -1,254 +0,0 @@
# Ryujinx Changelog
All updates to this Ryujinx branch will be documented in this file.
## [1.3.2](<https://git.ryujinx.app/ryubing/ryujinx/-/releases/1.3.2>) - 2025-06-09
## [1.3.1](<https://git.ryujinx.app/ryubing/ryujinx/-/releases/1.3.1>) - 2025-04-23
## [1.2.86](<https://github.com/Ryubing/Stable-Releases/releases/tag/1.2.86>) - 2025-03-13
## [1.2.82](<https://web.archive.org/web/20250312010534/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.82>) - 2025-02-16
## [1.2.80-81](<https://web.archive.org/web/20250302064257/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.81>) - 2025-01-22
## [1.2.78](<https://web.archive.org/web/20250301174537/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.78>) - 2024-12-19
## [1.2.73-1.2.76](<https://web.archive.org/web/20250209202612/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.76>) - 2024-11-19
A list of notable changes can be found on the release linked in the version number above.
Additionally, 1.2.74 & 75 were fixes for uploading Windows build artifacts.
1.2.76 fixes a rare crash on startup.
## [1.2.72](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.72>) - 2024-11-03
PRs [#163](<https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://github.com/GreemDev/Ryujinx/pull/164>), [#139](<https://github.com/GreemDev/Ryujinx/pull/139>)
### HLE:
- Add DebugMouse HID device.
- Fixes "Clock Tower Rewind" crashing while loading.
### Audio:
- Fix index bounds check in GetCoefficientAtIndex.
- Fixes crashing in Super Mario Party Jamboree.
### misc:
- Update macOS distribution .icns.
## [1.2.69](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.69>) - 2024-11-01
### Infra:
- Compile the native libraries into the Ryujinx executable.
- Remove `libarmeilleure-jitsupport.dylib` from Windows & Linux releases (dylibs are macOS-only)
### Misc:
- Remove custom themes in config.
- This is a leftover from the GTK UI, as Avalonia does not have custom themes.
- Replace "" with `string.Empty`.
- Code cleanups & simplifications.
## [1.2.67](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.67>) - 2024-11-01
PRs [#36](<https://github.com/GreemDev/Ryujinx/pull/36>), [#135](<https://github.com/GreemDev/Ryujinx/pull/135>)
### GUI:
- Set UseFloatingWatermark to false when watermark is empty
- Should prevent the text prompt box from having weird jumpy behavior.
### GPU:
- Increase the amount of VRAM cache available for textures based on selected DRAM amount.
### Misc:
- Fix homebrew loading.
## [1.2.64](https://github.com/GreemDev/Ryujinx/releases/tag/1.2.64) - 2024-10-30
PRs [#92](https://github.com/GreemDev/Ryujinx/pull/92), [#96](https://github.com/GreemDev/Ryujinx/pull/96), [#97](https://github.com/GreemDev/Ryujinx/pull/97), [#101](https://github.com/GreemDev/Ryujinx/pull/101), [#103](https://github.com/GreemDev/Ryujinx/pull/103)
### GUI:
- Option to show classic-style title bar. Requires restart of emulator to take effect.
- This is only relevant on Windows. Other Operating Systems default to this being on and not being changeable, because the custom (current) title bar only works on Windows in the first place.
### i18n:
- it_IT:
- Add missing Italian strings.
- pt_BR:
- Add missing Brazilian Portuguese strings.
- fr_FR:
- Fix some French strings.
### MISC:
- Higher-res logo.
## 1.2.59 - 2024-10-27
PRs [#88](https://github.com/GreemDev/Ryujinx/pull/88), [#87](https://github.com/GreemDev/Ryujinx/pull/87)
### i18n:
- fr_FR:
- Add missing translations for new features & fix a couple wrong ones.
- Fix Ignore Missing Services / Ignore Applet tooltip.
## 1.2.57 - 2024-10-27
PRs [#60](https://github.com/GreemDev/Ryujinx/pull/60), [#42](https://github.com/GreemDev/Ryujinx/pull/42)
### GUI:
- Automatically remove invalid DLC & updates as part of autoload.
- Added Thai translation for Ignore Applet hover tooltip.
### INPUT:
- When using multiple gamepads, when reconnecting they will no longer be mixed up between players.
## 1.2.50 - 2024-10-25
### GUI:
- Fix crash when using "delete all" button in mod manager.
### Updater:
- Remove Avalonia migration code.
### MISC:
- Replace references to IntPtr/UIntPtr to nint/nuint.
## 1.2.45 - 2024-10-25
### GUI:
- Added program icon to windows other than the main.
- Reference translations added in the last version.
- Shader compile counter is now translated.
### RPC:
- Added SONIC X SHADOW GENERATIONS asset image.
### MISC:
- Code cleanup.
## 1.2.44 - 2024-10-25
PR [#59](https://github.com/GreemDev/Ryujinx/pull/59)
### GUI:
- Add descriptions for "ignoring applet" translated into other languages.
NOTE: The translation isn't referenced in the code yet, it will be in the next update. These are just the translations.
## Hotfix: 1.2.43 - 2024-10-24
### GUI:
- Do not enable Ignore Applet by default when upgrading config version.
## 1.2.42 - 2024-10-24
Sources:
Init function: https://github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9
Shader counter: https://github.com/MutantAura/Ryujinx/commit/67b873645fd593e83d042a77bf7ab12e5ec97357
Thanks MutantAura :D
### GUI:
- Implement shader compile counter (currently not translated, will change, need to pull changes.)
- Remove graphics backend / GPU name event logic in favor of a single init function.
## 1.2.41 - 2024-10-24
PR [#54](https://github.com/GreemDev/Ryujinx/pull/54)
Thanks Whitescatz!
### i18n:
- th_TH (Thai): Added missing translations, reduce transliterated words, fix grammar.
## 1.2.40 - 2024-10-23
PR [#40](https://github.com/GreemDev/Ryujinx/pull/40)
Thanks Вова С!
### GUI:
- Add option to ignore controller applet upon start.
*This option is under the hacks section for a reason; it ignores intended behavior. Use with caution.
## 1.2.39 - 2024-10-23
### MISC:
- Null-coalesce autoloaddirs on config load.
- Should prevent crashing on config loads in some circumstances.
## 1.2.38 - 2024-10-23
PR [#51](https://github.com/GreemDev/Ryujinx/pull/51)
### i18n:
- zh_CH (Simplified Chinese): Add some missing translations.
## 1.2.37 - 2024-10-23
PR [#37](https://github.com/GreemDev/Ryujinx/pull/37)
Thanks Last Breath!
### GUI:
- Set the default controller to the Pro Controller.
## 1.2.36 - 2024-10-21
PR [#30](https://github.com/GreemDev/Ryujinx/pull/30)
### GUI:
- Fix repeated dialog popup notifying you of new updates when there aren't any, while having a bundled update inside an XCI and an external update file.
## 1.2.35 - 2024-10-21
PR [#32](https://github.com/GreemDev/Ryujinx/pull/32)
### GUI:
- Replace "expand DRAM" option with a DRAM size dropdown.
- Allows for using mods which require a ridiculous amount of memory to allocate from.
## 1.2.34 - 2024-10-21
PR [#29](https://github.com/GreemDev/Ryujinx/pull/29)
### GUI:
- Fix duplicate controller names when 2 controllers of the same type are connected.
### INPUT:
- Fix invert x, y, and rotate when mapping physical left stick to logical right stick and vice versa.
## 1.2.32-1.2.33 - 2024-10-21
### i18n:
- fr_FR: Added missing strings and general improvements.
- Improve French translation clarity & add missing translations by Nebroc351, helped by Fredy27 in the Discord.
## 1.2.31 - 2024-10-21
### GUI:
- Revert maximized = fullscreen change.
- Fixes fullscreen not hiding the Windows taskbar.
## 1.2.30 - 2024-10-19
### GUI:
- Reload game list on locale change.
- Add keybinds to useful things (namely opening Amiibo scan window (Ctrl + A) and the scan button (Enter)).
- Reset RPC state when AppHost stops.
### MISC:
- XML & code cleanups.
## 1.2.29 - 2024-10-19
### GUI:
- Remove references to ryujinx.org in the localization files.
- Switch from downloading amiibo.ryujinx.org to just referencing a file in the repo & images in the repo, under assets/amiibo.
This fork is now entirely independent of the existing Ryujinx infrastructure, and as such the Amiibo features will continue to work in my version when they break in the mainline version.
## 1.2.28 - 2024-10-17
### GUI:
- Fix dialog popups doubling the window controls and laying text over the menu bar.
## 1.2.26 - 2024-10-17
### I18n:
Added Low-power PPTC mode strings to the translation files.
### GUI:
- Remove OS-provided title bar and put the Ryujinx logo next to "File" in the menu bar.
- What was in the title bar, Ryujinx version & current game information, is still visible by hovering the Ryujinx icon.
- Added icons to many actions in dropdown menus.
### RPC:
- Added Kirby and the Forgotten Land, Elder Scrolls V Skyrim, and Hyrule Warriors: Age of Calamity to the RPC assets.
## 1.2.25 - 2024-10-14
### CPU:
- Add low-power PPTC mode.
- Specifically, this setting causes the core count to get reduced by two-thirds, for lower-power but still fast loading if desired, and for unstable CPUs.
## 1.2.24 - 2024-10-14
### SDL:
- Move Mouse & MouseDriver to Input project, instead of Headless.
## 1.2.22 - 2024-10-12
### GUI/RPC:
- Added RDR, Luigi's Mansion 2 HD & 3 asset images.
### MISC:
- Minor code cleanups & improvements.
- Removed duplicate executable in the release bundle (leftovers from GTK & Avalonia dual releases).
- Removed Avalonia test release bundle, which was kept in Ryujinx for the OG Avalonia testers. That doesn't apply to this fork, so it's removed.
## 1.2.21 - 2024-10-11
### GUI/RPC:
- Add game version string when hovering large image asset.
- Add version information about this fork to the Ryujinx logo (big when in main menu, small when in game) when hovering.
## 1.2.20 - 2024-10-11
### MISC:
- Code cleanups & remove references to Ryujinx Patreon & Twitter.
### GUI:
- Add more Discord presence assets.
## 1.2.1-1.2.19 - 2024-10-08 - 2024-10-11
### GUI/INFRA/MISC:
- Remove GTK UI.
- Autoload DLC/Updates from dir ([#12](https://github.com/GreemDev/Ryujinx/pull/12)).
- Changed executable icon to rainbow logo.
- Extract Data > Logo now also extracts the square thumbnail you see for the game in the UI.
- The "use random UUID hack" checkbox in the Amiibo screen now remembers its last state when you reopen the window in a given session.

View file

@ -1,23 +0,0 @@
## Compilation
Building the project is for users that want to contribute code only.
If you wish to build the emulator yourself, follow these steps:
### Step 1
Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2
Either use `git clone https://github.com/Ryubing/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
### Step 3
To build Ryujinx, open a command prompt inside the project directory.
You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting `Open command window here`.
Then type the following command: `dotnet build -c Release -o build`
the built files will be found in the newly created build directory.
Ryujinx system files are stored in the `Ryujinx` folder.
This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.

View file

@ -12,15 +12,24 @@ Please read the entire document before continuing as it can potentially save eve
We always welcome bug reports, feature proposals and overall feedback. Here are a few tips on how you can make reporting your issue as effective as possible.
### Identify Where to Report
The Ryujinx codebase is distributed across multiple repositories in the [Ryujinx organization](https://github.com/Ryujinx). Depending on the feedback you might want to file the issue on a different repo. Here are a few common repos:
* [Ryujinx/Ryujinx](https://github.com/Ryujinx/Ryujinx) Ryujinx core project files.
* [Ryujinx/Ryujinx-Games-List](https://github.com/Ryujinx/Ryujinx-Games-List) Ryujinx game compatibility list.
* [Ryujinx/Ryujinx-Website](https://github.com/Ryujinx/Ryujinx-Website) Ryujinx website source code.
* [Ryujinx/Ryujinx-Ldn-Website](https://github.com/Ryujinx/Ryujinx-Ldn-Website) Ryujinx LDN website source code.
### Finding Existing Issues
Before filing a new issue, please search our [open issues](https://github.com/Ryubing/Ryujinx/issues) to check if it already exists.
Before filing a new issue, please search our [open issues](https://github.com/Ryujinx/Ryujinx/issues) to check if it already exists.
If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog.
### Writing a Good Feature Request
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/Ryubing/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/Ryujinx/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
### Writing a Good Bug Report
@ -34,13 +43,13 @@ Ideally, a bug report should contain the following information:
* A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically.
* Additional information, e.g. is it a regression from previous versions? Are there any known workarounds?
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/Ryubing/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/Ryujinx/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
## Contributing Changes
Project maintainers will merge changes that both improve the project and meet our standards for code quality.
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/Ryubing/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
### DOs and DON'Ts
@ -74,23 +83,23 @@ We use and recommend the following workflow:
3. In your fork, create a branch off of main (`git checkout -b mybranch`).
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
4. Make and commit your changes to your branch.
- [Build Instructions](https://github.com/Ryubing/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
- [Build Instructions](https://github.com/Ryujinx/Ryujinx#building) explains how to build and test.
- Commit messages should be clear statements of action and intent.
6. Build the repository with your changes.
- Make sure that the builds are clean.
- Make sure that `dotnet format` has been run and any corrections tested and committed.
7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch.
- State in the description what issue or improvement your change is addressing.
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/Ryubing/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the core development team
- Details about the pull request [review procedure](docs/workflow/pr-guide.md).
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/Ryujinx/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the [core development team](https://github.com/orgs/Ryujinx/teams/developers)
- Details about the pull request [review procedure](docs/workflow/ci/pr-guide.md).
9. When the team members have signed off, and all checks are green, your PR will be merged.
- The next official build will automatically include your change.
- You can delete the branch you used for making the change.
### Good First Issues
The team marks the most straightforward issues as [good first issues](https://github.com/Ryubing/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
The team marks the most straightforward issues as [good first issues](https://github.com/Ryujinx/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
### Commit Messages
@ -113,7 +122,7 @@ Also do your best to factor commits appropriately, not too large with unrelated
### PR - CI Process
The [Ryujinx continuous integration](https://github.com/Ryubing/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
The [Ryujinx continuous integration](https://github.com/Ryujinx/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
If the CI build fails for any reason, the PR actions tab should be consulted for further information on the failure. There are a few usual suspects for such a failure:
* `dotnet format` has not been run on the PR and has outstanding stylistic issues.
@ -134,5 +143,5 @@ Ryujinx uses some implementations and frameworks from other projects. The follow
- The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence).
- The license of the file is left in-tact.
- The contribution is correctly attributed in the [3rd party notices](https://github.com/Ryubing/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.
- The contribution is correctly attributed in the [3rd party notices](https://github.com/Ryujinx/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.

View file

@ -1,6 +0,0 @@
<Project>
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<LangVersion>latest</LangVersion>
</PropertyGroup>
</Project>

View file

@ -3,29 +3,26 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup>
<ItemGroup>
<PackageVersion Include="Avalonia" Version="11.0.13" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.13" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.13" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.13" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.19" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.19" />
<PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" />
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" />
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
<PackageVersion Include="Avalonia" Version="11.0.10" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.10" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.10" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.10" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
<PackageVersion Include="Projektanker.Icons.Avalonia" Version="9.4.0" />
<PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.4.0"/>
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
<PackageVersion Include="Concentus" Version="2.2.2" />
<PackageVersion Include="Concentus" Version="2.2.0" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="9.0.4" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
<PackageVersion Include="Humanizer" Version="2.14.1" />
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.3.0" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.0.1" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
@ -36,27 +33,22 @@
<PackageVersion Include="OpenTK.Graphics" Version="4.8.2" />
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.LibHac" Version="0.20.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.29" />
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.29" />
<PackageVersion Include="Gommon" Version="2.7.1.1" />
<PackageVersion Include="Gommon" Version="2.6.5" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="Sep" Version="0.6.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" />
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.21.0" />
<PackageVersion Include="SkiaSharp" Version="2.88.7" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="9.0.2" />
<PackageVersion Include="System.Management" Version="9.0.2" />
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
<PackageVersion Include="System.Management" Version="8.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup>
</Project>
</Project>

111
README.md
View file

@ -1,43 +1,56 @@
<table align="center">
<tr>
<td align="center" width="25%">
<img src="https://raw.githubusercontent.com/Ryubing/Assets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
</td>
<td align="center" width="75%">
# Ryujinx
[![Latest release](https://img.shields.io/gitlab/v/release/ryubing%2Fryujinx?gitlab_url=https%3A%2F%2Fgit.ryujinx.app&label=stable&color=32cd32)](https://update.ryujinx.app/latest/stable)
[![Latest canary release](https://img.shields.io/gitlab/v/release/ryubing%2Fcanary?gitlab_url=https%3A%2F%2Fgit.ryujinx.app&label=canary&color=FF4500)](https://update.ryujinx.app/latest/canary)
<br>
<a href="https://discord.gg/PEuzjrFXUA">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
</a>
</td>
</tr>
</table>
<h1 align="center">
<br>
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/master/distribution/misc/Logo.svg" alt="Ryujinx" width="150"></a>
<br>
<b>Ryujinx</b>
<br>
<sub><sup><b>(REE-YOU-JINX)</b></sup></sub>
<br>
</h1>
<p align="center">
Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
It was written from scratch and development on the project began in September 2017.
Ryujinx is available on a self-managed GitLab instance under the <a href="https://git.ryujinx.app/ryubing/ryujinx/-/blob/master/LICENSE.txt?ref_type=heads" target="_blank">MIT license</a>.
Ryujinx is available on Github under the <a href="https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
<br />
</p>
<p align="center">
On October 1st 2024, Ryujinx was discontinued as the creator was forced to abandon the project.
<br>
This fork is intended to be a QoL uplift for existing Ryujinx users.
<br>
This is not a Ryujinx revival project. This is not a Phoenix project.
<br>
Guides and documentation can be found on the <a href="https://git.ryujinx.app/groups/ryubing/-/wikis/home">Wiki tab</a>.
This fork is intended to be a direct continuation for existing Ryujinx users.
Guides and documentation will not be provided at this time, though you can find the old ones on the Internet Archive.
</p>
<p align="center">
If you would like a version more true to original Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
</p>
<p align="center">
<img src="https://git.ryujinx.app/ryubing/ryujinx/-/raw/master/docs/shell.png?ref_type=heads&inline=false" alt="Ryujinx example">
<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml">
<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg"
alt="">
</a>
<a href="https://crwd.in/ryujinx">
<img src="https://badges.crowdin.net/ryujinx/localized.svg"
alt="">
</a>
<a href="https://discord.gg/dHPrkBkkyA">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryujinx&logo=discord&logoColor=white"
alt="Discord">
</a>
<br>
<br>
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/docs/shell.png">
</p>
## Compatibility
As of May 2024, Ryujinx has been tested on approximately 4,300 titles;
over 4,100 boot past menus and into gameplay, with roughly 3,550 of those being considered playable.
Anyone is free to submit a new game test or update an existing game test entry;
simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue.
Use the search function to see if a game has been tested already!
## Usage
To run this emulator, your PC must be equipped with at least 8GiB of RAM;
@ -45,22 +58,36 @@ failing to meet this requirement may result in a poor gameplay experience or une
## Latest build
Stable builds are made every so often, based on the `master` branch, that then gets put into the releases you know and love.
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
You can find the stable releases [here](https://git.ryujinx.app/ryubing/ryujinx/-/releases).
Canary builds are compiled automatically for each commit on the `master` branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users.
You can find the canary releases [here](https://git.ryujinx.app/ryubing/canary/-/releases).
These builds are compiled automatically for each commit on the master branch.
While we strive to ensure optimal stability and performance prior to pushing an update, our automated builds **may be unstable or completely broken**.
## Documentation
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
## Building
If you wish to build the emulator yourself, follow these steps:
### Step 1
Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2
Either use `git clone https://github.com/GreemDev/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
### Step 3
To build Ryujinx, open a command prompt inside the project directory.
You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting `Open command window here`.
Then type the following command: `dotnet build -c Release -o build`
the built files will be found in the newly created build directory.
Ryujinx system files are stored in the `Ryujinx` folder.
This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
## Features
- **Audio**
@ -74,7 +101,7 @@ If you are planning to contribute or just want to learn more about this project
It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster).
The fastest option (host, unchecked) is set by default.
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game.
NOTE: This feature is enabled by default in the Options menu > System tab.
You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch!
@ -88,7 +115,7 @@ If you are planning to contribute or just want to learn more about this project
- **Input**
We currently have support for keyboard, mouse, touch input, Joy-Con input support, and nearly all controllers.
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
In all scenarios, you can set up everything inside the input configuration menu.
@ -101,7 +128,7 @@ If you are planning to contribute or just want to learn more about this project
- **Configuration**
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the Ryujinx data folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
## License
@ -111,7 +138,7 @@ See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY
## Credits
- [LibHac](https://git.ryujinx.app/ryubing/libhac) is used for our file-system.
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.

View file

@ -29,6 +29,12 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec", "s
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio", "src\Ryujinx.Audio\Ryujinx.Audio.csproj", "{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
Directory.Packages.props = Directory.Packages.props
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Memory", "src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj", "{D1CC5322-7325-4F6B-9625-194B30BE1296}"
@ -57,10 +63,14 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "src\Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.Common", "src\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "src\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj", "{D4D09B08-D580-4D69-B886-C35D2853F6C8}"
@ -77,18 +87,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Gene
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
.github\workflows\build.yml = .github\workflows\build.yml
.github\workflows\canary.yml = .github\workflows\canary.yml
Directory.Packages.props = Directory.Packages.props
.github\workflows\release.yml = .github\workflows\release.yml
nuget.config = nuget.config
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -203,6 +201,10 @@ Global
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.Build.0 = Debug|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
@ -247,9 +249,6 @@ Global
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View file

@ -3,13 +3,9 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FSimpleTypes/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=SDL/@EntryIndexedValue">SDL</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=SDL/@EntryIndexedValue">OS</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=TypesAndNamespaces/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="I" Suffix="" Style="AaBb" /&gt;&lt;/Policy&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=TypesAndNamespaces/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="I" Suffix="" Style="AaBb" /&gt;&lt;/Policy&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=a0b4bc4d_002Dd13b_002D4a37_002Db37e_002Dc9c6864e4302/@EntryIndexedValue">&lt;Policy&gt;&lt;Descriptor Staticness="Any" AccessRightKinds="Any" Description="Types and namespaces"&gt;&lt;ElementKinds&gt;&lt;Kind Name="NAMESPACE" /&gt;&lt;Kind Name="CLASS" /&gt;&lt;Kind Name="STRUCT" /&gt;&lt;Kind Name="ENUM" /&gt;&lt;Kind Name="DELEGATE" /&gt;&lt;/ElementKinds&gt;&lt;/Descriptor&gt;&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="I" Suffix="" Style="AaBb" /&gt;&lt;/Policy&gt;&lt;/Policy&gt;</s:String>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EPredefinedNamingRulesToUserRulesUpgrade/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=amiibo/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ASET/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Astc/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Luma/@EntryIndexedValue">True</s:Boolean>
@ -24,4 +20,4 @@
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Srgb/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unorm/@EntryIndexedValue">True</s:Boolean>
</wpf:ResourceDictionary>
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