using System; using System.Runtime.InteropServices; namespace ARMeilleure.Instructions { static class MathHelper { [UnmanagedCallersOnly] public static double Abs(double value) { return Math.Abs(value); } [UnmanagedCallersOnly] public static double Ceiling(double value) { return Math.Ceiling(value); } [UnmanagedCallersOnly] public static double Floor(double value) { return Math.Floor(value); } [UnmanagedCallersOnly] public static double Round(double value, int mode) { return Math.Round(value, (MidpointRounding)mode); } [UnmanagedCallersOnly] public static double Truncate(double value) { return Math.Truncate(value); } } static class MathHelperF { [UnmanagedCallersOnly] public static float Abs(float value) { return MathF.Abs(value); } [UnmanagedCallersOnly] public static float Ceiling(float value) { return MathF.Ceiling(value); } [UnmanagedCallersOnly] public static float Floor(float value) { return MathF.Floor(value); } [UnmanagedCallersOnly] public static float Round(float value, int mode) { return MathF.Round(value, (MidpointRounding)mode); } [UnmanagedCallersOnly] public static float Truncate(float value) { return MathF.Truncate(value); } } }