using CommunityToolkit.Mvvm.ComponentModel; using Ryujinx.Ava.UI.ViewModels; using System.Globalization; namespace Ryujinx.Ava.UI.Models { public partial class ModModel : BaseModel { [ObservableProperty] private bool _enabled; public bool InSd { get; } public string Path { get; } public string Name { get; } public string FormattedName => InSd && ulong.TryParse(Name, NumberStyles.HexNumber, null, out ulong applicationId) ? $"Atmosphère: {RyujinxApp.MainWindow.ApplicationLibrary.GetNameForApplicationId(applicationId)}" : Name; public ModModel(string path, string name, bool enabled, bool inSd) { Path = path; Name = name; Enabled = enabled; InSd = inSd; } } }