using System;
using System.Diagnostics;
namespace Ryujinx.Cpu
{
public class TickSource : ITickSource
{
private static Stopwatch _tickCounter;
private static double _hostTickFreq;
///
public ulong Frequency { get; }
///
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
public long TickScalar { get; set; }
private static long _acumElapsedTicks;
private static long _lastElapsedTicks;
private long ElapsedTicks
{
get
{
long elapsedTicks = _tickCounter.ElapsedTicks;
_acumElapsedTicks += (elapsedTicks - _lastElapsedTicks) * TickScalar / 100;
_lastElapsedTicks = elapsedTicks;
return _acumElapsedTicks;
}
}
///
public TimeSpan ElapsedTime => Stopwatch.GetElapsedTime(0, ElapsedTicks);
///
public double ElapsedSeconds => ElapsedTicks * _hostTickFreq;
public TickSource(ulong frequency)
{
Frequency = frequency;
_hostTickFreq = 1.0 / Stopwatch.Frequency;
_tickCounter = new Stopwatch();
_tickCounter.Start();
}
///
public void Suspend()
{
_tickCounter.Stop();
}
///
public void Resume()
{
_tickCounter.Start();
}
}
}