namespace Ryujinx.Common.Configuration { public enum VSyncMode { Switch, Unbounded, Custom } public static class VSyncModeExtensions { public static VSyncMode Next(this VSyncMode vsync, bool customEnabled = false) => vsync switch { VSyncMode.Switch => customEnabled ? VSyncMode.Custom : VSyncMode.Unbounded, VSyncMode.Unbounded => VSyncMode.Switch, VSyncMode.Custom => VSyncMode.Unbounded, _ => VSyncMode.Switch }; } }