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* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1822 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Revert formatting changes for while and for-loops * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Add trailing commas and fix formatting issues * Convert if-else chain to switch block * Address review feedback
30 lines
970 B
C#
30 lines
970 B
C#
namespace Ryujinx.Horizon.Sdk.Sf.Cmif
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{
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readonly struct ServerMessageRuntimeMetadata
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{
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public ushort InDataSize { get; }
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public ushort OutDataSize { get; }
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public byte InHeadersSize { get; }
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public byte OutHeadersSize { get; }
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public byte InObjectsCount { get; }
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public byte OutObjectsCount { get; }
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public int UnfixedOutPointerSizeOffset => InDataSize + InHeadersSize + 0x10;
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public ServerMessageRuntimeMetadata(
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ushort inDataSize,
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ushort outDataSize,
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byte inHeadersSize,
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byte outHeadersSize,
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byte inObjectsCount,
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byte outObjectsCount)
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{
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InDataSize = inDataSize;
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OutDataSize = outDataSize;
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InHeadersSize = inHeadersSize;
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OutHeadersSize = outHeadersSize;
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InObjectsCount = inObjectsCount;
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OutObjectsCount = outObjectsCount;
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}
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}
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}
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