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![]() The original implementation was a little overengineered (and didn't work). I suppose the games I tested simply didn't init the service. |
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.. | ||
Exceptions | ||
FileSystem | ||
HOS | ||
Loaders | ||
UI | ||
Utilities | ||
AssemblyInfo.cs | ||
HleConfiguration.cs | ||
Homebrew.npdm | ||
MemoryConfiguration.cs | ||
PerformanceStatistics.cs | ||
Ryujinx.HLE.csproj | ||
StructHelpers.cs | ||
Switch.cs |