ryujinx/src/Ryujinx.HLE
GreemDev 0bda9b1b64 hle: fix: TargetInvocationException when initializing IParentalControlService
The original implementation was a little overengineered (and didn't work). I suppose the games I tested simply didn't init the service.
2025-07-02 00:58:39 -05:00
..
Exceptions misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
FileSystem infra: Update LibHac to v0.20.0. 2025-07-02 00:58:39 -05:00
HOS hle: fix: TargetInvocationException when initializing IParentalControlService 2025-07-02 00:58:39 -05:00
Loaders infra: Update LibHac to v0.20.0. 2025-07-02 00:58:39 -05:00
UI misc: chore: add direct error code tuple to DisplayErrorAppletDialog 2025-02-11 21:09:55 -06:00
Utilities misc: chore: Fix object creation in HLE project 2025-01-26 15:15:26 -06:00
AssemblyInfo.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
HleConfiguration.cs feature: Turbo Mode 2025-03-25 02:37:22 +00:00
Homebrew.npdm Move solution and projects to src 2023-04-27 23:51:14 +02:00
MemoryConfiguration.cs Replace 'Expand DRAM' option with dropdown menu (#32) 2024-10-21 23:16:41 -05:00
PerformanceStatistics.cs feature: Turbo Mode 2025-03-25 02:37:22 +00:00
Ryujinx.HLE.csproj infra: Switch to [Ryujinx.LibHac](https://git.ryujinx.app/ryubing/libhac) 2025-07-02 00:58:39 -05:00
StructHelpers.cs misc: chore: Fix object creation in HLE project 2025-01-26 15:15:26 -06:00
Switch.cs feature: Turbo Mode 2025-03-25 02:37:22 +00:00