ryujinx/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/InstGenBallot.cs
Evan Husted 852823104f
EXPERIMENTAL: Metal backend (#441)
This is not a continuation of the Metal backend; this is simply bringing
the branch up to date and merging it as-is behind an experiment.

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Co-authored-by: Isaac Marovitz <isaacryu@icloud.com>
Co-authored-by: Samuliak <samuliak77@gmail.com>
Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com>
Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
2024-12-24 00:55:16 -06:00

30 lines
1.1 KiB
C#

using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenHelper;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
{
static class InstGenBallot
{
public static string Ballot(CodeGenContext context, AstOperation operation)
{
AggregateType dstType = GetSrcVarType(operation.Inst, 0);
string arg = GetSourceExpr(context, operation.GetSource(0), dstType);
char component = "xyzw"[operation.Index];
return $"uint4(as_type<uint2>((simd_vote::vote_t)simd_ballot({arg})), 0, 0).{component}";
}
public static string VoteAllEqual(CodeGenContext context, AstOperation operation)
{
AggregateType dstType = GetSrcVarType(operation.Inst, 0);
string arg = GetSourceExpr(context, operation.GetSource(0), dstType);
return $"simd_all({arg}) || !simd_any({arg})";
}
}
}