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![]() * Pass MultiRange to BufferManager * Implement support for multi-range buffers using Vulkan sparse mappings * Use multi-range for remaining buffers, delete old methods * Assume that more buffers are contiguous * Dispose multi-range buffers after they are removed from the list * Properly init BufferBounds for constant and storage buffers * Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback * Fix misaligned sparse buffer offsets * Null check can be simplified * PR feedback |
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.. | ||
AluOperation.cs | ||
AluRegOperation.cs | ||
AssignmentOperation.cs | ||
IMacroEE.cs | ||
Macro.cs | ||
MacroHLE.cs | ||
MacroHLEFunctionName.cs | ||
MacroHLETable.cs | ||
MacroInterpreter.cs | ||
MacroJit.cs | ||
MacroJitCompiler.cs | ||
MacroJitContext.cs |