ryujinx/src/Ryujinx.Graphics.Metal
2024-12-29 02:21:25 -06:00
..
Effects EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
Shaders EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
State EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
Auto.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
BackgroundResources.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
BitMap.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
BufferHolder.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
BufferManager.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
BufferUsageBitmap.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
CacheByRange.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
CommandBufferEncoder.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
CommandBufferPool.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
CommandBufferScoped.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
Constants.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
CounterEvent.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
DepthStencilCache.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
DisposableBuffer.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
DisposableSampler.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
EncoderResources.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
EncoderState.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
EncoderStateManager.cs infra: chore: fix/silence compile warnings 2024-12-24 01:23:01 -06:00
EnumConversion.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
FenceHolder.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
FormatConverter.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
FormatTable.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
HardwareInfo.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
HashTableSlim.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
HelperShader.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
IdList.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
ImageArray.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
IndexBufferPattern.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
IndexBufferState.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
MetalRenderer.cs infra: chore: fix/silence compile warnings 2024-12-24 01:23:01 -06:00
MultiFenceHolder.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
PersistentFlushBuffer.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
Pipeline.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
Program.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
ResourceBindingSegment.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
ResourceLayoutBuilder.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
Ryujinx.Graphics.Metal.csproj metal: Try and see if this lets VSync turn off. 2024-12-26 22:46:18 -06:00
SamplerHolder.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
StagingBuffer.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
StateCache.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
StringHelper.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
SyncManager.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
Texture.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
TextureArray.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
TextureBase.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
TextureBuffer.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
TextureCopy.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
VertexBufferState.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
Window.cs metal: also disable vsync for custom refresh rates 2024-12-29 02:21:25 -06:00