ryujinx/src/Ryujinx.HLE/Loaders/Npdm/FsAccessHeader.cs
TSRBerry 2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
2023-12-04 14:17:13 +01:00

38 lines
1.1 KiB
C#

using Ryujinx.HLE.Exceptions;
using System;
using System.IO;
namespace Ryujinx.HLE.Loaders.Npdm
{
class FsAccessHeader
{
public int Version { get; private set; }
public ulong PermissionsBitmask { get; private set; }
public FsAccessHeader(Stream stream, int offset, int size)
{
stream.Seek(offset, SeekOrigin.Begin);
BinaryReader reader = new(stream);
Version = reader.ReadInt32();
PermissionsBitmask = reader.ReadUInt64();
int dataSize = reader.ReadInt32();
if (dataSize != 0x1c)
{
throw new InvalidNpdmException("FsAccessHeader is corrupted!");
}
#pragma warning disable IDE0059 // Remove unnecessary value assignment
int contentOwnerIdSize = reader.ReadInt32();
#pragma warning restore IDE0059
int dataAndContentOwnerIdSize = reader.ReadInt32();
if (dataAndContentOwnerIdSize != 0x1c)
{
throw new NotImplementedException("ContentOwnerId section is not implemented!");
}
}
}
}