ryujinx/src/Ryujinx.Graphics.Shader/CodeGen/Glsl
2025-01-26 15:22:30 -06:00
..
HelperFunctions Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
Instructions misc: chore: Fix object creation in Shader project 2025-01-26 15:22:30 -06:00
CodeGenContext.cs Strings should not be concatenated using '+' in a loop (#5664) 2023-10-05 12:41:00 +02:00
Declarations.cs misc: chore: Use explicit types in Shader project 2025-01-25 14:07:59 -06:00
DefaultNames.cs Stop identifying shader textures with handle and cbuf, use binding instead (#5266) 2023-07-03 14:29:27 -03:00
GlslGenerator.cs Delete ShaderConfig and organize shader resources/definitions better (#5509) 2023-08-13 22:26:42 -03:00
NumberFormatter.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
OperandManager.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
TypeConversion.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00