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* Swkbd Applet Fixes * Forgot a full stop * Update src/Ryujinx.Ava/UI/Applet/SwkbdAppletDialog.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update src/Ryujinx/Ui/Applet/SwkbdAppletDialog.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
39 lines
945 B
C#
39 lines
945 B
C#
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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{
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/// <summary>
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/// Identifies the variant of keyboard displayed on screen.
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/// </summary>
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public enum KeyboardMode : uint
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{
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/// <summary>
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/// All UTF-16 characters allowed.
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/// </summary>
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Default = 0,
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/// <summary>
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/// Only numbers allowed.
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/// </summary>
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NumbersOnly = 1,
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/// <summary>
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/// Only ASCII characters allowed.
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/// </summary>
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ASCII = 2,
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/// <summary>
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/// Synonymous with default.
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/// </summary>
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FullLatin = 3,
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/// <summary>
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/// All UTF-16 characters except CJK characters allowed.
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/// </summary>
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Alphabet = 4,
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SimplifiedChinese = 5,
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TraditionalChinese = 6,
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Korean = 7,
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LanguageSet2 = 8,
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LanguageSet2Latin = 9,
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}
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}
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