ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/EndHostConditionalRenderingCommand.cs
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12 lines
480 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct EndHostConditionalRenderingCommand : IGALCommand, IGALCommand<EndHostConditionalRenderingCommand>
{
public readonly CommandType CommandType => CommandType.EndHostConditionalRendering;
public static void Run(ref EndHostConditionalRenderingCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.EndHostConditionalRendering();
}
}
}