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* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
111 lines
2.4 KiB
C#
111 lines
2.4 KiB
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public enum Cv
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{
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None,
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Const,
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Volatile,
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Restricted = 4,
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}
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public enum Reference
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{
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None,
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RValue,
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LValue,
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}
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public class CvType : ParentNode
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{
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public Cv Qualifier;
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public CvType(Cv qualifier, BaseNode child) : base(NodeType.CvQualifierType, child)
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{
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Qualifier = qualifier;
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}
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public void PrintQualifier(TextWriter writer)
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{
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if ((Qualifier & Cv.Const) != 0)
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{
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writer.Write(" const");
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}
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if ((Qualifier & Cv.Volatile) != 0)
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{
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writer.Write(" volatile");
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}
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if ((Qualifier & Cv.Restricted) != 0)
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{
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writer.Write(" restrict");
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}
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}
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public override void PrintLeft(TextWriter writer)
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{
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Child?.PrintLeft(writer);
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PrintQualifier(writer);
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}
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public override bool HasRightPart()
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{
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return Child != null && Child.HasRightPart();
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}
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public override void PrintRight(TextWriter writer)
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{
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Child?.PrintRight(writer);
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}
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}
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public class SimpleReferenceType : ParentNode
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{
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public Reference Qualifier;
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public SimpleReferenceType(Reference qualifier, BaseNode child) : base(NodeType.SimpleReferenceType, child)
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{
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Qualifier = qualifier;
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}
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public void PrintQualifier(TextWriter writer)
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{
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if ((Qualifier & Reference.LValue) != 0)
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{
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writer.Write("&");
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}
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if ((Qualifier & Reference.RValue) != 0)
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{
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writer.Write("&&");
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}
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}
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public override void PrintLeft(TextWriter writer)
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{
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if (Child != null)
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{
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Child.PrintLeft(writer);
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}
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else if (Qualifier != Reference.None)
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{
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writer.Write(" ");
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}
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PrintQualifier(writer);
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}
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public override bool HasRightPart()
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{
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return Child != null && Child.HasRightPart();
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}
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public override void PrintRight(TextWriter writer)
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{
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Child?.PrintRight(writer);
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}
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}
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}
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