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* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Another rebase, another dotnet format run * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First pass of dotnet format * Add unsafe dotnet format changes * Fix typos * Add trailing commas * Disable formatting for FormatTable * Address review feedback
271 lines
9.5 KiB
C#
271 lines
9.5 KiB
C#
// This file was auto-generated from NVIDIA official Maxwell definitions.
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namespace Ryujinx.Graphics.Gpu.Engine.Dma
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{
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/// <summary>
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/// Physical mode target.
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/// </summary>
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enum SetPhysModeTarget
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{
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LocalFb = 0,
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CoherentSysmem = 1,
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NoncoherentSysmem = 2,
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}
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/// <summary>
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/// DMA data transfer type.
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/// </summary>
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enum LaunchDmaDataTransferType
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{
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None = 0,
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Pipelined = 1,
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NonPipelined = 2,
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}
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/// <summary>
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/// DMA semaphore type.
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/// </summary>
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enum LaunchDmaSemaphoreType
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{
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None = 0,
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ReleaseOneWordSemaphore = 1,
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ReleaseFourWordSemaphore = 2,
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}
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/// <summary>
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/// DMA interrupt type.
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/// </summary>
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enum LaunchDmaInterruptType
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{
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None = 0,
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Blocking = 1,
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NonBlocking = 2,
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}
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/// <summary>
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/// DMA destination memory layout.
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/// </summary>
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enum LaunchDmaMemoryLayout
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{
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Blocklinear = 0,
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Pitch = 1,
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}
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/// <summary>
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/// DMA type.
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/// </summary>
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enum LaunchDmaType
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{
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Virtual = 0,
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Physical = 1,
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}
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/// <summary>
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/// DMA semaphore reduction operation.
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/// </summary>
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enum LaunchDmaSemaphoreReduction
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{
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Imin = 0,
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Imax = 1,
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Ixor = 2,
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Iand = 3,
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Ior = 4,
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Iadd = 5,
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Inc = 6,
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Dec = 7,
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Fadd = 10,
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}
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/// <summary>
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/// DMA semaphore reduction signedness.
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/// </summary>
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enum LaunchDmaSemaphoreReductionSign
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{
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Signed = 0,
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Unsigned = 1,
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}
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/// <summary>
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/// DMA L2 cache bypass.
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/// </summary>
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enum LaunchDmaBypassL2
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{
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UsePteSetting = 0,
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ForceVolatile = 1,
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}
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/// <summary>
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/// DMA component remapping source component.
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/// </summary>
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enum SetRemapComponentsDst
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{
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SrcX = 0,
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SrcY = 1,
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SrcZ = 2,
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SrcW = 3,
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ConstA = 4,
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ConstB = 5,
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NoWrite = 6,
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}
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/// <summary>
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/// DMA component remapping component size.
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/// </summary>
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enum SetRemapComponentsComponentSize
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{
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One = 0,
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Two = 1,
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Three = 2,
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Four = 3,
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}
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/// <summary>
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/// DMA component remapping number of components.
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/// </summary>
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enum SetRemapComponentsNumComponents
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{
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One = 0,
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Two = 1,
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Three = 2,
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Four = 3,
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}
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/// <summary>
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/// Width in GOBs of the destination texture.
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/// </summary>
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enum SetBlockSizeWidth
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{
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QuarterGob = 14,
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OneGob = 0,
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}
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/// <summary>
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/// Height in GOBs of the destination texture.
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/// </summary>
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enum SetBlockSizeHeight
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{
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OneGob = 0,
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TwoGobs = 1,
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FourGobs = 2,
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EightGobs = 3,
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SixteenGobs = 4,
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ThirtytwoGobs = 5,
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}
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/// <summary>
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/// Depth in GOBs of the destination texture.
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/// </summary>
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enum SetBlockSizeDepth
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{
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OneGob = 0,
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TwoGobs = 1,
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FourGobs = 2,
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EightGobs = 3,
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SixteenGobs = 4,
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ThirtytwoGobs = 5,
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}
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/// <summary>
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/// Height of a single GOB in lines.
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/// </summary>
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enum SetBlockSizeGobHeight
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{
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GobHeightTesla4 = 0,
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GobHeightFermi8 = 1,
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}
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/// <summary>
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/// DMA copy class state.
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/// </summary>
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unsafe struct DmaClassState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public fixed uint Reserved00[64];
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public uint Nop;
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public fixed uint Reserved104[15];
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public uint PmTrigger;
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public fixed uint Reserved144[63];
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public uint SetSemaphoreA;
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public readonly int SetSemaphoreAUpper => (int)(SetSemaphoreA & 0xFF);
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public uint SetSemaphoreB;
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public uint SetSemaphorePayload;
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public fixed uint Reserved24C[2];
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public uint SetRenderEnableA;
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public readonly int SetRenderEnableAUpper => (int)(SetRenderEnableA & 0xFF);
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public uint SetRenderEnableB;
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public uint SetRenderEnableC;
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public readonly int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7);
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public uint SetSrcPhysMode;
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public readonly SetPhysModeTarget SetSrcPhysModeTarget => (SetPhysModeTarget)(SetSrcPhysMode & 0x3);
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public uint SetDstPhysMode;
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public readonly SetPhysModeTarget SetDstPhysModeTarget => (SetPhysModeTarget)(SetDstPhysMode & 0x3);
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public fixed uint Reserved268[38];
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public uint LaunchDma;
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public readonly LaunchDmaDataTransferType LaunchDmaDataTransferType => (LaunchDmaDataTransferType)(LaunchDma & 0x3);
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public readonly bool LaunchDmaFlushEnable => (LaunchDma & 0x4) != 0;
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public readonly LaunchDmaSemaphoreType LaunchDmaSemaphoreType => (LaunchDmaSemaphoreType)((LaunchDma >> 3) & 0x3);
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public readonly LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 5) & 0x3);
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public readonly LaunchDmaMemoryLayout LaunchDmaSrcMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 7) & 0x1);
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public readonly LaunchDmaMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 8) & 0x1);
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public readonly bool LaunchDmaMultiLineEnable => (LaunchDma & 0x200) != 0;
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public readonly bool LaunchDmaRemapEnable => (LaunchDma & 0x400) != 0;
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public readonly bool LaunchDmaForceRmwdisable => (LaunchDma & 0x800) != 0;
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public readonly LaunchDmaType LaunchDmaSrcType => (LaunchDmaType)((LaunchDma >> 12) & 0x1);
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public readonly LaunchDmaType LaunchDmaDstType => (LaunchDmaType)((LaunchDma >> 13) & 0x1);
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public readonly LaunchDmaSemaphoreReduction LaunchDmaSemaphoreReduction => (LaunchDmaSemaphoreReduction)((LaunchDma >> 14) & 0xF);
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public readonly LaunchDmaSemaphoreReductionSign LaunchDmaSemaphoreReductionSign => (LaunchDmaSemaphoreReductionSign)((LaunchDma >> 18) & 0x1);
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public readonly bool LaunchDmaSemaphoreReductionEnable => (LaunchDma & 0x80000) != 0;
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public readonly LaunchDmaBypassL2 LaunchDmaBypassL2 => (LaunchDmaBypassL2)((LaunchDma >> 20) & 0x1);
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public fixed uint Reserved304[63];
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public uint OffsetInUpper;
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public readonly int OffsetInUpperUpper => (int)(OffsetInUpper & 0xFF);
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public uint OffsetInLower;
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public uint OffsetOutUpper;
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public readonly int OffsetOutUpperUpper => (int)(OffsetOutUpper & 0xFF);
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public uint OffsetOutLower;
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public uint PitchIn;
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public uint PitchOut;
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public uint LineLengthIn;
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public uint LineCount;
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public fixed uint Reserved420[184];
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public uint SetRemapConstA;
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public uint SetRemapConstB;
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public uint SetRemapComponents;
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public readonly SetRemapComponentsDst SetRemapComponentsDstX => (SetRemapComponentsDst)(SetRemapComponents & 0x7);
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public readonly SetRemapComponentsDst SetRemapComponentsDstY => (SetRemapComponentsDst)((SetRemapComponents >> 4) & 0x7);
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public readonly SetRemapComponentsDst SetRemapComponentsDstZ => (SetRemapComponentsDst)((SetRemapComponents >> 8) & 0x7);
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public readonly SetRemapComponentsDst SetRemapComponentsDstW => (SetRemapComponentsDst)((SetRemapComponents >> 12) & 0x7);
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public readonly SetRemapComponentsComponentSize SetRemapComponentsComponentSize => (SetRemapComponentsComponentSize)((SetRemapComponents >> 16) & 0x3);
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public readonly SetRemapComponentsNumComponents SetRemapComponentsNumSrcComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 20) & 0x3);
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public readonly SetRemapComponentsNumComponents SetRemapComponentsNumDstComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 24) & 0x3);
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public uint SetDstBlockSize;
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public readonly SetBlockSizeWidth SetDstBlockSizeWidth => (SetBlockSizeWidth)(SetDstBlockSize & 0xF);
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public readonly SetBlockSizeHeight SetDstBlockSizeHeight => (SetBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
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public readonly SetBlockSizeDepth SetDstBlockSizeDepth => (SetBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
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public readonly SetBlockSizeGobHeight SetDstBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetDstBlockSize >> 12) & 0xF);
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public uint SetDstWidth;
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public uint SetDstHeight;
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public uint SetDstDepth;
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public uint SetDstLayer;
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public uint SetDstOrigin;
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public readonly int SetDstOriginX => (int)(SetDstOrigin & 0xFFFF);
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public readonly int SetDstOriginY => (int)((SetDstOrigin >> 16) & 0xFFFF);
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public uint Reserved724;
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public uint SetSrcBlockSize;
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public readonly SetBlockSizeWidth SetSrcBlockSizeWidth => (SetBlockSizeWidth)(SetSrcBlockSize & 0xF);
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public readonly SetBlockSizeHeight SetSrcBlockSizeHeight => (SetBlockSizeHeight)((SetSrcBlockSize >> 4) & 0xF);
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public readonly SetBlockSizeDepth SetSrcBlockSizeDepth => (SetBlockSizeDepth)((SetSrcBlockSize >> 8) & 0xF);
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public readonly SetBlockSizeGobHeight SetSrcBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetSrcBlockSize >> 12) & 0xF);
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public uint SetSrcWidth;
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public uint SetSrcHeight;
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public uint SetSrcDepth;
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public uint SetSrcLayer;
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public uint SetSrcOrigin;
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public readonly int SetSrcOriginX => (int)(SetSrcOrigin & 0xFFFF);
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public readonly int SetSrcOriginY => (int)((SetSrcOrigin >> 16) & 0xFFFF);
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public fixed uint Reserved740[629];
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public uint PmTriggerEnd;
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public fixed uint Reserved1118[2490];
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#pragma warning restore CS0649
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}
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}
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