ryujinx/src/Ryujinx.Graphics.Shader/Translation
2025-01-26 15:50:50 -06:00
..
Optimizations misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
Transforms misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
AggregateType.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
AttributeConsts.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
AttributeUsage.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
ControlFlowGraph.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
Dominance.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
EmitterContext.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
EmitterContextInsts.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
FeatureFlags.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
FunctionMatch.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
HelperFunctionManager.cs Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
HelperFunctionName.cs Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
HostCapabilities.cs Vulkan separate descriptor set fixes (#6895) 2024-06-02 22:40:28 -03:00
IoUsage.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
RegisterUsage.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
ResourceManager.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
ResourceReservations.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
ShaderDefinitions.cs misc: chore: Fix object creation in Shader project 2025-01-26 15:22:30 -06:00
ShaderHeader.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
Ssa.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TargetApi.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
TargetLanguage.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
TransformContext.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
TransformFeedbackOutput.cs Delete ShaderConfig and organize shader resources/definitions better (#5509) 2023-08-13 22:26:42 -03:00
TranslationFlags.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TranslationOptions.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Translator.cs misc: chore: Use explicit types in Shader project 2025-01-25 14:07:59 -06:00
TranslatorContext.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00