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![]() * Add support for bindless textures from shader input (vertex buffer) * Shader cache version bump * Format whitespace * Remove cache entries on pool removal, disable for OpenGL * PR feedback |
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.. | ||
HelperFunctions | ||
Instructions | ||
CodeGenContext.cs | ||
Declarations.cs | ||
DefaultNames.cs | ||
GlslGenerator.cs | ||
NumberFormatter.cs | ||
OperandManager.cs | ||
TypeConversion.cs |