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53 lines
1.7 KiB
C#
53 lines
1.7 KiB
C#
using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.ViewModels.Input;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.Views.Input
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{
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public partial class RumbleInputView : RyujinxControl<RumbleInputViewModel>
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{
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public RumbleInputView()
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{
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InitializeComponent();
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}
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public RumbleInputView(ControllerInputViewModel viewModel)
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{
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GamepadInputConfig config = viewModel.Config;
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ViewModel = new RumbleInputViewModel
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{
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StrongRumble = config.StrongRumble,
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WeakRumble = config.WeakRumble,
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};
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InitializeComponent();
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}
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public static async Task Show(ControllerInputViewModel viewModel)
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{
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RumbleInputView content = new(viewModel);
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ContentDialog contentDialog = new()
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{
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Title = LocaleManager.Instance[LocaleKeys.ControllerRumbleTitle],
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PrimaryButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsSave],
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SecondaryButtonText = string.Empty,
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CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
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Content = content,
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};
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contentDialog.PrimaryButtonClick += (_, _) =>
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{
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GamepadInputConfig config = viewModel.Config;
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config.StrongRumble = content.ViewModel.StrongRumble;
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config.WeakRumble = content.ViewModel.WeakRumble;
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};
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await contentDialog.ShowAsync();
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}
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}
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}
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