ryujinx/src/Ryujinx.Graphics.Shader
2025-06-15 20:45:26 -05:00
..
CodeGen Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
Decoders Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
Instructions Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
IntermediateRepresentation Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
StructuredIr Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
Translation Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
AlphaTestOp.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
AttributeType.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
BufferDescriptor.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
BufferUsageFlags.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Constants.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
GpuGraphicsState.cs Add support for bindless textures from storage buffer on Vulkan (#6721) 2024-05-14 16:47:16 +02:00
IGpuAccessor.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
ILogger.cs Delete ShaderConfig and organize shader resources/definitions better (#5509) 2023-08-13 22:26:42 -03:00
InputTopology.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
OutputTopology.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
ResourceReservationCounts.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Graphics.Shader.csproj Revert the Metal Experiment (#701) 2025-02-22 21:26:46 -06:00
SamplerType.cs Revert the Metal Experiment (#701) 2025-02-22 21:26:46 -06:00
SetBindingPair.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
ShaderProgram.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
ShaderProgramInfo.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
ShaderStage.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
SupportBuffer.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
TessPatchType.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TessSpacing.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TextureDescriptor.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
TextureFormat.cs Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
TextureHandle.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
TextureUsageFlags.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
VertexInfoBuffer.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00