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AttributeMap.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmit.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmitAluHelper.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitAttribute.cs
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Implement scaled vertex format emulation (#5564)
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2023-08-16 08:30:33 -03:00 |
InstEmitBarrier.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmitBitfield.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitConditionCode.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitConversion.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmitFloatArithmetic.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmitFloatComparison.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitFloatMinMax.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitFlowControl.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmitHelper.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitIntegerArithmetic.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmitIntegerComparison.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitIntegerLogical.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitIntegerMinMax.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitMemory.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmitMove.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmitMultifunction.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmitNop.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitPredicate.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitShift.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitSurface.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
InstEmitter.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitTexture.cs
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Prefer jagged arrays over multidimensional (#5562)
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2023-08-16 23:24:44 +02:00 |
InstEmitVideoArithmetic.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitVideoMinMax.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
InstEmitWarp.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
Lop3Expression.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |