mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-04-21 18:13:14 +02:00

These changes allow players to matchmake for local wireless using a LDN server. The network implementation originates from Berry's public TCP RyuLDN fork. Logo and unrelated changes have been removed. Additionally displays LDN game status in the game selection window when RyuLDN is enabled. Functionality is only enabled while network mode is set to "RyuLDN" in the settings.
1154 lines
41 KiB
C#
1154 lines
41 KiB
C#
using LibHac.Ns;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Memory;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Ldn.Types;
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using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm;
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using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu;
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using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types;
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using Ryujinx.Horizon.Common;
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using Ryujinx.Memory;
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using System;
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using System.IO;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
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{
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class IUserLocalCommunicationService : IpcService, IDisposable
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{
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public static string DefaultLanPlayHost = "ryuldn.vudjun.com";
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public static short LanPlayPort = 30456;
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public INetworkClient NetworkClient { get; private set; }
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private const int NifmRequestID = 90;
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private const string DefaultIPAddress = "127.0.0.1";
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private const string DefaultSubnetMask = "255.255.255.0";
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private const bool IsDevelopment = false;
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private readonly KEvent _stateChangeEvent;
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private int _stateChangeEventHandle;
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private NetworkState _state;
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private DisconnectReason _disconnectReason;
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private ResultCode _nifmResultCode;
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private AccessPoint _accessPoint;
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private Station _station;
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public IUserLocalCommunicationService(ServiceCtx context)
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{
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_stateChangeEvent = new KEvent(context.Device.System.KernelContext);
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_state = NetworkState.None;
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_disconnectReason = DisconnectReason.None;
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}
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private ushort CheckDevelopmentChannel(ushort channel)
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{
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return (ushort)(!IsDevelopment ? 0 : channel);
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}
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private SecurityMode CheckDevelopmentSecurityMode(SecurityMode securityMode)
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{
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return !IsDevelopment ? SecurityMode.Retail : securityMode;
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}
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private bool CheckLocalCommunicationIdPermission(ServiceCtx context, ulong localCommunicationIdChecked)
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{
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// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
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ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
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foreach (var localCommunicationId in controlProperty.LocalCommunicationId.ItemsRo)
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{
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if (localCommunicationId == localCommunicationIdChecked)
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{
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return true;
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}
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}
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return false;
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}
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[CommandCmif(0)]
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// GetState() -> s32 state
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public ResultCode GetState(ServiceCtx context)
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{
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if (_nifmResultCode != ResultCode.Success)
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{
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context.ResponseData.Write((int)NetworkState.Error);
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return ResultCode.Success;
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}
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// NOTE: Returns ResultCode.InvalidArgument if _state is null, doesn't occur in our case.
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context.ResponseData.Write((int)_state);
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return ResultCode.Success;
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}
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public void SetState()
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{
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_stateChangeEvent.WritableEvent.Signal();
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}
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public void SetState(NetworkState state)
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{
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_state = state;
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SetState();
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}
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[CommandCmif(1)]
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// GetNetworkInfo() -> buffer<network_info<0x480>, 0x1a>
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public ResultCode GetNetworkInfo(ServiceCtx context)
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{
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ulong bufferPosition = context.Request.RecvListBuff[0].Position;
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MemoryHelper.FillWithZeros(context.Memory, bufferPosition, 0x480);
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if (_nifmResultCode != ResultCode.Success)
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{
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return _nifmResultCode;
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}
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ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo);
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if (resultCode != ResultCode.Success)
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{
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return resultCode;
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}
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ulong infoSize = MemoryHelper.Write(context.Memory, bufferPosition, networkInfo);
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context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(infoSize);
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return ResultCode.Success;
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}
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private ResultCode GetNetworkInfoImpl(out NetworkInfo networkInfo)
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{
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if (_state == NetworkState.StationConnected)
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{
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networkInfo = _station.NetworkInfo;
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}
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else if (_state == NetworkState.AccessPointCreated)
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{
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networkInfo = _accessPoint.NetworkInfo;
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}
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else
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{
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networkInfo = new NetworkInfo();
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return ResultCode.InvalidState;
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}
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return ResultCode.Success;
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}
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private NodeLatestUpdate[] GetNodeLatestUpdateImpl(int count)
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{
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if (_state == NetworkState.StationConnected)
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{
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return _station.LatestUpdates.ConsumeLatestUpdate(count);
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}
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else if (_state == NetworkState.AccessPointCreated)
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{
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return _accessPoint.LatestUpdates.ConsumeLatestUpdate(count);
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}
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else
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{
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return Array.Empty<NodeLatestUpdate>();
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}
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}
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[CommandCmif(2)]
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// GetIpv4Address() -> (u32 ip_address, u32 subnet_mask)
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public ResultCode GetIpv4Address(ServiceCtx context)
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{
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if (_nifmResultCode != ResultCode.Success)
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{
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return _nifmResultCode;
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}
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// NOTE: Return ResultCode.InvalidArgument if ip_address and subnet_mask are null, doesn't occur in our case.
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if (_state == NetworkState.AccessPointCreated || _state == NetworkState.StationConnected)
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{
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ProxyConfig config = _state switch
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{
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NetworkState.AccessPointCreated => _accessPoint.Config,
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NetworkState.StationConnected => _station.Config,
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_ => default
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};
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if (config.ProxyIp == 0)
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{
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(_, UnicastIPAddressInformation unicastAddress) = NetworkHelpers.GetLocalInterface(context.Device.Configuration.MultiplayerLanInterfaceId);
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if (unicastAddress == null)
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{
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context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(DefaultIPAddress));
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context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(DefaultSubnetMask));
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}
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else
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{
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Logger.Info?.Print(LogClass.ServiceLdn, $"Console's LDN IP is \"{unicastAddress.Address}\".");
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context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(unicastAddress.Address));
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context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(unicastAddress.IPv4Mask));
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}
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}
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else
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{
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Logger.Info?.Print(LogClass.ServiceLdn, $"LDN obtained proxy IP.");
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context.ResponseData.Write(config.ProxyIp);
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context.ResponseData.Write(config.ProxySubnetMask);
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}
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}
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else
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{
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return ResultCode.InvalidArgument;
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}
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return ResultCode.Success;
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}
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[CommandCmif(3)]
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// GetDisconnectReason() -> u16 disconnect_reason
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public ResultCode GetDisconnectReason(ServiceCtx context)
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{
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// NOTE: Returns ResultCode.InvalidArgument if _disconnectReason is null, doesn't occur in our case.
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context.ResponseData.Write((short)_disconnectReason);
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return ResultCode.Success;
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}
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public void SetDisconnectReason(DisconnectReason reason)
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{
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if (_state != NetworkState.Initialized)
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{
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_disconnectReason = reason;
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SetState(NetworkState.Initialized);
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}
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}
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[CommandCmif(4)]
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// GetSecurityParameter() -> bytes<0x20, 1> security_parameter
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public ResultCode GetSecurityParameter(ServiceCtx context)
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{
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if (_nifmResultCode != ResultCode.Success)
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{
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return _nifmResultCode;
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}
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ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo);
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if (resultCode != ResultCode.Success)
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{
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return resultCode;
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}
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SecurityParameter securityParameter = new()
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{
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Data = new Array16<byte>(),
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SessionId = networkInfo.NetworkId.SessionId,
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};
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context.ResponseData.WriteStruct(securityParameter);
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return ResultCode.Success;
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}
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[CommandCmif(5)]
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// GetNetworkConfig() -> bytes<0x20, 8> network_config
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public ResultCode GetNetworkConfig(ServiceCtx context)
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{
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if (_nifmResultCode != ResultCode.Success)
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{
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return _nifmResultCode;
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}
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ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo);
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if (resultCode != ResultCode.Success)
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{
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return resultCode;
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}
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NetworkConfig networkConfig = new()
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{
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IntentId = networkInfo.NetworkId.IntentId,
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Channel = networkInfo.Common.Channel,
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NodeCountMax = networkInfo.Ldn.NodeCountMax,
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LocalCommunicationVersion = networkInfo.Ldn.Nodes[0].LocalCommunicationVersion,
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Reserved2 = new Array10<byte>(),
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};
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context.ResponseData.WriteStruct(networkConfig);
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return ResultCode.Success;
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}
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[CommandCmif(100)]
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// AttachStateChangeEvent() -> handle<copy>
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public ResultCode AttachStateChangeEvent(ServiceCtx context)
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{
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if (_stateChangeEventHandle == 0 && context.Process.HandleTable.GenerateHandle(_stateChangeEvent.ReadableEvent, out _stateChangeEventHandle) != Result.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_stateChangeEventHandle);
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// Returns ResultCode.InvalidArgument if handle is null, doesn't occur in our case since we already throw an Exception.
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return ResultCode.Success;
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}
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[CommandCmif(101)]
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// GetNetworkInfoLatestUpdate() -> (buffer<network_info<0x480>, 0x1a>, buffer<node_latest_update, 0xa>)
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public ResultCode GetNetworkInfoLatestUpdate(ServiceCtx context)
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{
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ulong bufferPosition = context.Request.RecvListBuff[0].Position;
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MemoryHelper.FillWithZeros(context.Memory, bufferPosition, 0x480);
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if (_nifmResultCode != ResultCode.Success)
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{
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return _nifmResultCode;
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}
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ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo);
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if (resultCode != ResultCode.Success)
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{
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return resultCode;
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}
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ulong outputPosition = context.Request.RecvListBuff[0].Position;
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ulong outputSize = context.Request.RecvListBuff[0].Size;
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ulong latestUpdateSize = (ulong)Marshal.SizeOf<NodeLatestUpdate>();
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int count = (int)(outputSize / latestUpdateSize);
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NodeLatestUpdate[] latestUpdate = GetNodeLatestUpdateImpl(count);
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MemoryHelper.FillWithZeros(context.Memory, outputPosition, (int)outputSize);
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foreach (NodeLatestUpdate node in latestUpdate)
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{
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MemoryHelper.Write(context.Memory, outputPosition, node);
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outputPosition += latestUpdateSize;
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}
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ulong infoSize = MemoryHelper.Write(context.Memory, bufferPosition, networkInfo);
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context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(infoSize);
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return ResultCode.Success;
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}
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[CommandCmif(102)]
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// Scan(u16 channel, bytes<0x60, 8> scan_filter) -> (u16 count, buffer<network_info, 0x22>)
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public ResultCode Scan(ServiceCtx context)
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{
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return ScanImpl(context);
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}
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[CommandCmif(103)]
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// ScanPrivate(u16 channel, bytes<0x60, 8> scan_filter) -> (u16 count, buffer<network_info, 0x22>)
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public ResultCode ScanPrivate(ServiceCtx context)
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{
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return ScanImpl(context, true);
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}
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private ResultCode ScanImpl(ServiceCtx context, bool isPrivate = false)
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{
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ushort channel = (ushort)context.RequestData.ReadUInt64();
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ScanFilter scanFilter = context.RequestData.ReadStruct<ScanFilter>();
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(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x22(0);
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if (_nifmResultCode != ResultCode.Success)
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{
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return _nifmResultCode;
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}
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if (!isPrivate)
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{
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channel = CheckDevelopmentChannel(channel);
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}
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ResultCode resultCode = ResultCode.InvalidArgument;
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if (bufferSize != 0)
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{
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if (bufferPosition != 0)
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{
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ScanFilterFlag scanFilterFlag = scanFilter.Flag;
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if (!scanFilterFlag.HasFlag(ScanFilterFlag.NetworkType) || scanFilter.NetworkType <= NetworkType.All)
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{
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if (scanFilterFlag.HasFlag(ScanFilterFlag.Ssid))
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{
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if (scanFilter.Ssid.Length <= 31)
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{
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return resultCode;
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}
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}
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if (!scanFilterFlag.HasFlag(ScanFilterFlag.MacAddress))
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{
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if (scanFilterFlag > ScanFilterFlag.All)
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{
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return resultCode;
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}
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if (_state - 3 >= NetworkState.AccessPoint)
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{
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resultCode = ResultCode.InvalidState;
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}
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else
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{
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if (scanFilter.NetworkId.IntentId.LocalCommunicationId == -1 && NetworkClient.NeedsRealId)
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{
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// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
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ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
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scanFilter.NetworkId.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0];
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}
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resultCode = ScanInternal(context.Memory, channel, scanFilter, bufferPosition, bufferSize, out ulong counter);
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context.ResponseData.Write(counter);
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}
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}
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else
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{
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throw new NotSupportedException();
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}
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}
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}
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}
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return resultCode;
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}
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private ResultCode ScanInternal(IVirtualMemoryManager memory, ushort channel, ScanFilter scanFilter, ulong bufferPosition, ulong bufferSize, out ulong counter)
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{
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ulong networkInfoSize = (ulong)Marshal.SizeOf(typeof(NetworkInfo));
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ulong maxGames = bufferSize / networkInfoSize;
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MemoryHelper.FillWithZeros(memory, bufferPosition, (int)bufferSize);
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NetworkInfo[] availableGames = NetworkClient.Scan(channel, scanFilter);
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counter = 0;
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foreach (NetworkInfo networkInfo in availableGames)
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{
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MemoryHelper.Write(memory, bufferPosition + (networkInfoSize * counter), networkInfo);
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if (++counter >= maxGames)
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{
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break;
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}
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}
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return ResultCode.Success;
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}
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[CommandCmif(104)] // 5.0.0+
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// SetWirelessControllerRestriction(u32 wireless_controller_restriction)
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public ResultCode SetWirelessControllerRestriction(ServiceCtx context)
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{
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// NOTE: Return ResultCode.InvalidArgument if an internal IPAddress is null, doesn't occur in our case.
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uint wirelessControllerRestriction = context.RequestData.ReadUInt32();
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if (wirelessControllerRestriction > 1)
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{
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return ResultCode.InvalidArgument;
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}
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if (_state != NetworkState.Initialized)
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{
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return ResultCode.InvalidState;
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}
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// NOTE: WirelessControllerRestriction value is used for the btm service in SetWlanMode call.
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// Since we use our own implementation we can do nothing here.
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return ResultCode.Success;
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}
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[CommandCmif(200)]
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// OpenAccessPoint()
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public ResultCode OpenAccessPoint(ServiceCtx context)
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{
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if (_nifmResultCode != ResultCode.Success)
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{
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return _nifmResultCode;
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}
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if (_state != NetworkState.Initialized)
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{
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return ResultCode.InvalidState;
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}
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CloseStation();
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SetState(NetworkState.AccessPoint);
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_accessPoint = new AccessPoint(this);
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// NOTE: Calls nifm service and return related result codes.
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// Since we use our own implementation we can return ResultCode.Success.
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return ResultCode.Success;
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}
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[CommandCmif(201)]
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// CloseAccessPoint()
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public ResultCode CloseAccessPoint(ServiceCtx context)
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{
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if (_nifmResultCode != ResultCode.Success)
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{
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return _nifmResultCode;
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}
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if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated)
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{
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DestroyNetworkImpl(DisconnectReason.DestroyedByUser);
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}
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else
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{
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return ResultCode.InvalidState;
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}
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SetState(NetworkState.Initialized);
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return ResultCode.Success;
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}
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private void CloseAccessPoint()
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{
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_accessPoint?.Dispose();
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_accessPoint = null;
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}
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[CommandCmif(202)]
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// CreateNetwork(bytes<0x44, 2> security_config, bytes<0x30, 1> user_config, bytes<0x20, 8> network_config)
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public ResultCode CreateNetwork(ServiceCtx context)
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{
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return CreateNetworkImpl(context);
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}
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[CommandCmif(203)]
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// CreateNetworkPrivate(bytes<0x44, 2> security_config, bytes<0x20, 1> security_parameter, bytes<0x30, 1>, bytes<0x20, 8> network_config, buffer<unknown, 9> address_entry, int count)
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public ResultCode CreateNetworkPrivate(ServiceCtx context)
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{
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return CreateNetworkImpl(context, true);
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}
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|
|
public ResultCode CreateNetworkImpl(ServiceCtx context, bool isPrivate = false)
|
|
{
|
|
SecurityConfig securityConfig = context.RequestData.ReadStruct<SecurityConfig>();
|
|
SecurityParameter securityParameter = isPrivate ? context.RequestData.ReadStruct<SecurityParameter>() : new SecurityParameter();
|
|
|
|
UserConfig userConfig = context.RequestData.ReadStruct<UserConfig>();
|
|
|
|
context.RequestData.BaseStream.Seek(4, SeekOrigin.Current); // Alignment?
|
|
NetworkConfig networkConfig = context.RequestData.ReadStruct<NetworkConfig>();
|
|
|
|
if (networkConfig.IntentId.LocalCommunicationId == -1 && NetworkClient.NeedsRealId)
|
|
{
|
|
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
|
|
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
|
|
|
|
networkConfig.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0];
|
|
}
|
|
|
|
bool isLocalCommunicationIdValid = CheckLocalCommunicationIdPermission(context, (ulong)networkConfig.IntentId.LocalCommunicationId);
|
|
if (!isLocalCommunicationIdValid && NetworkClient.NeedsRealId)
|
|
{
|
|
return ResultCode.InvalidObject;
|
|
}
|
|
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
networkConfig.Channel = CheckDevelopmentChannel(networkConfig.Channel);
|
|
securityConfig.SecurityMode = CheckDevelopmentSecurityMode(securityConfig.SecurityMode);
|
|
|
|
if (networkConfig.NodeCountMax <= LdnConst.NodeCountMax)
|
|
{
|
|
if ((((ulong)networkConfig.LocalCommunicationVersion) & 0x80000000) == 0)
|
|
{
|
|
if (securityConfig.SecurityMode <= SecurityMode.Retail)
|
|
{
|
|
if (securityConfig.Passphrase.Length <= LdnConst.PassphraseLengthMax)
|
|
{
|
|
if (_state == NetworkState.AccessPoint)
|
|
{
|
|
if (isPrivate)
|
|
{
|
|
ulong bufferPosition = context.Request.PtrBuff[0].Position;
|
|
ulong bufferSize = context.Request.PtrBuff[0].Size;
|
|
|
|
byte[] addressListBytes = new byte[bufferSize];
|
|
|
|
context.Memory.Read(bufferPosition, addressListBytes);
|
|
|
|
AddressList addressList = MemoryMarshal.Cast<byte, AddressList>(addressListBytes)[0];
|
|
|
|
_accessPoint.CreateNetworkPrivate(securityConfig, securityParameter, userConfig, networkConfig, addressList);
|
|
}
|
|
else
|
|
{
|
|
_accessPoint.CreateNetwork(securityConfig, userConfig, networkConfig);
|
|
}
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
else
|
|
{
|
|
return ResultCode.InvalidState;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
|
|
[CommandCmif(204)]
|
|
// DestroyNetwork()
|
|
public ResultCode DestroyNetwork(ServiceCtx context)
|
|
{
|
|
return DestroyNetworkImpl(DisconnectReason.DestroyedByUser);
|
|
}
|
|
|
|
private ResultCode DestroyNetworkImpl(DisconnectReason disconnectReason)
|
|
{
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
if (disconnectReason - 3 <= DisconnectReason.DisconnectedByUser)
|
|
{
|
|
if (_state == NetworkState.AccessPointCreated)
|
|
{
|
|
CloseAccessPoint();
|
|
|
|
SetState(NetworkState.AccessPoint);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
CloseAccessPoint();
|
|
|
|
return ResultCode.InvalidState;
|
|
}
|
|
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
|
|
[CommandCmif(205)]
|
|
// Reject(u32 node_id)
|
|
public ResultCode Reject(ServiceCtx context)
|
|
{
|
|
uint nodeId = context.RequestData.ReadUInt32();
|
|
|
|
return RejectImpl(DisconnectReason.Rejected, nodeId);
|
|
}
|
|
|
|
private ResultCode RejectImpl(DisconnectReason disconnectReason, uint nodeId)
|
|
{
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
if (_state != NetworkState.AccessPointCreated)
|
|
{
|
|
return ResultCode.InvalidState; // Must be network host to reject nodes.
|
|
}
|
|
|
|
return NetworkClient.Reject(disconnectReason, nodeId);
|
|
}
|
|
|
|
[CommandCmif(206)]
|
|
// SetAdvertiseData(buffer<advertise_data, 0x21>)
|
|
public ResultCode SetAdvertiseData(ServiceCtx context)
|
|
{
|
|
(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21(0);
|
|
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
if (bufferSize == 0 || bufferSize > LdnConst.AdvertiseDataSizeMax)
|
|
{
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
|
|
if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated)
|
|
{
|
|
byte[] advertiseData = new byte[bufferSize];
|
|
|
|
context.Memory.Read(bufferPosition, advertiseData);
|
|
|
|
return _accessPoint.SetAdvertiseData(advertiseData);
|
|
}
|
|
else
|
|
{
|
|
return ResultCode.InvalidState;
|
|
}
|
|
}
|
|
|
|
[CommandCmif(207)]
|
|
// SetStationAcceptPolicy(u8 accept_policy)
|
|
public ResultCode SetStationAcceptPolicy(ServiceCtx context)
|
|
{
|
|
AcceptPolicy acceptPolicy = (AcceptPolicy)context.RequestData.ReadByte();
|
|
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
if (acceptPolicy > AcceptPolicy.WhiteList)
|
|
{
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
|
|
if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated)
|
|
{
|
|
return _accessPoint.SetStationAcceptPolicy(acceptPolicy);
|
|
}
|
|
else
|
|
{
|
|
return ResultCode.InvalidState;
|
|
}
|
|
}
|
|
|
|
[CommandCmif(208)]
|
|
// AddAcceptFilterEntry(bytes<6, 1> mac_address)
|
|
public ResultCode AddAcceptFilterEntry(ServiceCtx context)
|
|
{
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
// TODO
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[CommandCmif(209)]
|
|
// ClearAcceptFilter()
|
|
public ResultCode ClearAcceptFilter(ServiceCtx context)
|
|
{
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
// TODO
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[CommandCmif(300)]
|
|
// OpenStation()
|
|
public ResultCode OpenStation(ServiceCtx context)
|
|
{
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
if (_state != NetworkState.Initialized)
|
|
{
|
|
return ResultCode.InvalidState;
|
|
}
|
|
|
|
CloseAccessPoint();
|
|
|
|
SetState(NetworkState.Station);
|
|
|
|
_station?.Dispose();
|
|
_station = new Station(this);
|
|
|
|
// NOTE: Calls nifm service and returns related result codes.
|
|
// Since we use our own implementation we can return ResultCode.Success.
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[CommandCmif(301)]
|
|
// CloseStation()
|
|
public ResultCode CloseStation(ServiceCtx context)
|
|
{
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
if (_state == NetworkState.Station || _state == NetworkState.StationConnected)
|
|
{
|
|
DisconnectImpl(DisconnectReason.DisconnectedByUser);
|
|
}
|
|
else
|
|
{
|
|
return ResultCode.InvalidState;
|
|
}
|
|
|
|
SetState(NetworkState.Initialized);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
private void CloseStation()
|
|
{
|
|
_station?.Dispose();
|
|
_station = null;
|
|
}
|
|
|
|
[CommandCmif(302)]
|
|
// Connect(bytes<0x44, 2> security_config, bytes<0x30, 1> user_config, u32 local_communication_version, u32 option_unknown, buffer<network_info<0x480>, 0x19>)
|
|
public ResultCode Connect(ServiceCtx context)
|
|
{
|
|
return ConnectImpl(context);
|
|
}
|
|
|
|
[CommandCmif(303)]
|
|
// ConnectPrivate(bytes<0x44, 2> security_config, bytes<0x20, 1> security_parameter, bytes<0x30, 1> user_config, u32 local_communication_version, u32 option_unknown, bytes<0x20, 8> network_config)
|
|
public ResultCode ConnectPrivate(ServiceCtx context)
|
|
{
|
|
return ConnectImpl(context, true);
|
|
}
|
|
|
|
private ResultCode ConnectImpl(ServiceCtx context, bool isPrivate = false)
|
|
{
|
|
SecurityConfig securityConfig = context.RequestData.ReadStruct<SecurityConfig>();
|
|
SecurityParameter securityParameter = isPrivate ? context.RequestData.ReadStruct<SecurityParameter>() : new SecurityParameter();
|
|
|
|
UserConfig userConfig = context.RequestData.ReadStruct<UserConfig>();
|
|
uint localCommunicationVersion = context.RequestData.ReadUInt32();
|
|
uint optionUnknown = context.RequestData.ReadUInt32();
|
|
|
|
NetworkConfig networkConfig = new();
|
|
NetworkInfo networkInfo = new();
|
|
|
|
if (isPrivate)
|
|
{
|
|
context.RequestData.ReadUInt32(); // Padding.
|
|
|
|
networkConfig = context.RequestData.ReadStruct<NetworkConfig>();
|
|
}
|
|
else
|
|
{
|
|
ulong bufferPosition = context.Request.PtrBuff[0].Position;
|
|
ulong bufferSize = context.Request.PtrBuff[0].Size;
|
|
|
|
byte[] networkInfoBytes = new byte[bufferSize];
|
|
|
|
context.Memory.Read(bufferPosition, networkInfoBytes);
|
|
|
|
networkInfo = MemoryMarshal.Read<NetworkInfo>(networkInfoBytes);
|
|
}
|
|
|
|
if (networkInfo.NetworkId.IntentId.LocalCommunicationId == -1 && NetworkClient.NeedsRealId)
|
|
{
|
|
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
|
|
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
|
|
|
|
networkInfo.NetworkId.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0];
|
|
}
|
|
|
|
bool isLocalCommunicationIdValid = CheckLocalCommunicationIdPermission(context, (ulong)networkInfo.NetworkId.IntentId.LocalCommunicationId);
|
|
if (!isLocalCommunicationIdValid && NetworkClient.NeedsRealId)
|
|
{
|
|
return ResultCode.InvalidObject;
|
|
}
|
|
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
securityConfig.SecurityMode = CheckDevelopmentSecurityMode(securityConfig.SecurityMode);
|
|
|
|
ResultCode resultCode = ResultCode.InvalidArgument;
|
|
|
|
if (securityConfig.SecurityMode - 1 <= SecurityMode.Debug)
|
|
{
|
|
if (optionUnknown <= 1 && (localCommunicationVersion >> 15) == 0 && securityConfig.PassphraseSize <= 64)
|
|
{
|
|
resultCode = ResultCode.VersionTooLow;
|
|
if (localCommunicationVersion >= 0)
|
|
{
|
|
resultCode = ResultCode.VersionTooHigh;
|
|
if (localCommunicationVersion <= short.MaxValue)
|
|
{
|
|
if (_state != NetworkState.Station)
|
|
{
|
|
resultCode = ResultCode.InvalidState;
|
|
}
|
|
else
|
|
{
|
|
if (isPrivate)
|
|
{
|
|
resultCode = _station.ConnectPrivate(securityConfig, securityParameter, userConfig, localCommunicationVersion, optionUnknown, networkConfig);
|
|
}
|
|
else
|
|
{
|
|
resultCode = _station.Connect(securityConfig, userConfig, localCommunicationVersion, optionUnknown, networkInfo);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return resultCode;
|
|
}
|
|
|
|
[CommandCmif(304)]
|
|
// Disconnect()
|
|
public ResultCode Disconnect(ServiceCtx context)
|
|
{
|
|
return DisconnectImpl(DisconnectReason.DisconnectedByUser);
|
|
}
|
|
|
|
private ResultCode DisconnectImpl(DisconnectReason disconnectReason)
|
|
{
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
if (disconnectReason <= DisconnectReason.DisconnectedBySystem)
|
|
{
|
|
if (_state == NetworkState.StationConnected)
|
|
{
|
|
SetState(NetworkState.Station);
|
|
|
|
CloseStation();
|
|
|
|
_disconnectReason = disconnectReason;
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
CloseStation();
|
|
|
|
return ResultCode.InvalidState;
|
|
}
|
|
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
|
|
[CommandCmif(400)]
|
|
// InitializeOld(pid)
|
|
public ResultCode InitializeOld(ServiceCtx context)
|
|
{
|
|
return InitializeImpl(context, context.Process.Pid, NifmRequestID);
|
|
}
|
|
|
|
[CommandCmif(401)]
|
|
// Finalize()
|
|
public ResultCode Finalize(ServiceCtx context)
|
|
{
|
|
if (_nifmResultCode != ResultCode.Success)
|
|
{
|
|
return _nifmResultCode;
|
|
}
|
|
|
|
// NOTE: Use true when its called in nn::ldn::detail::ISystemLocalCommunicationService
|
|
ResultCode resultCode = FinalizeImpl(false);
|
|
if (resultCode == ResultCode.Success)
|
|
{
|
|
SetDisconnectReason(DisconnectReason.None);
|
|
}
|
|
|
|
if (_stateChangeEventHandle != 0)
|
|
{
|
|
context.Process.HandleTable.CloseHandle(_stateChangeEventHandle);
|
|
_stateChangeEventHandle = 0;
|
|
}
|
|
|
|
return resultCode;
|
|
}
|
|
|
|
private ResultCode FinalizeImpl(bool isCausedBySystem)
|
|
{
|
|
DisconnectReason disconnectReason;
|
|
|
|
switch (_state)
|
|
{
|
|
case NetworkState.None:
|
|
return ResultCode.Success;
|
|
case NetworkState.AccessPoint:
|
|
{
|
|
CloseAccessPoint();
|
|
|
|
break;
|
|
}
|
|
case NetworkState.AccessPointCreated:
|
|
{
|
|
if (isCausedBySystem)
|
|
{
|
|
disconnectReason = DisconnectReason.DestroyedBySystem;
|
|
}
|
|
else
|
|
{
|
|
disconnectReason = DisconnectReason.DestroyedByUser;
|
|
}
|
|
|
|
DestroyNetworkImpl(disconnectReason);
|
|
|
|
break;
|
|
}
|
|
case NetworkState.Station:
|
|
{
|
|
CloseStation();
|
|
|
|
break;
|
|
}
|
|
case NetworkState.StationConnected:
|
|
{
|
|
if (isCausedBySystem)
|
|
{
|
|
disconnectReason = DisconnectReason.DisconnectedBySystem;
|
|
}
|
|
else
|
|
{
|
|
disconnectReason = DisconnectReason.DisconnectedByUser;
|
|
}
|
|
|
|
DisconnectImpl(disconnectReason);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
SetState(NetworkState.None);
|
|
|
|
NetworkClient?.Dispose();
|
|
NetworkClient = null;
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[CommandCmif(402)] // 7.0.0+
|
|
// Initialize(u64 ip_addresses, pid)
|
|
public ResultCode Initialize(ServiceCtx context)
|
|
{
|
|
_ = new IPAddress(context.RequestData.ReadUInt32());
|
|
_ = new IPAddress(context.RequestData.ReadUInt32());
|
|
|
|
// NOTE: It seems the guest can get ip_address and subnet_mask from nifm service and pass it through the initialize.
|
|
// This calls InitializeImpl() twice: The first time with NIFM_REQUEST_ID, and if it fails, a second time with nifm_request_id = 1.
|
|
|
|
return InitializeImpl(context, context.Process.Pid, NifmRequestID);
|
|
}
|
|
|
|
public ResultCode InitializeImpl(ServiceCtx context, ulong pid, int nifmRequestId)
|
|
{
|
|
ResultCode resultCode = ResultCode.InvalidArgument;
|
|
|
|
if (nifmRequestId <= 255)
|
|
{
|
|
if (_state != NetworkState.Initialized)
|
|
{
|
|
// NOTE: Service calls nn::ldn::detail::NetworkInterfaceManager::NetworkInterfaceMonitor::Initialize() with nifmRequestId as argument,
|
|
// then it stores the result code of it in a global variable. Since we use our own implementation, we can just check the connection
|
|
// and return related error codes.
|
|
if (System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable())
|
|
{
|
|
MultiplayerMode mode = context.Device.Configuration.MultiplayerMode;
|
|
|
|
Logger.Info?.PrintMsg(LogClass.ServiceLdn, $"Initializing with multiplayer mode: {mode}");
|
|
|
|
switch (mode)
|
|
{
|
|
case MultiplayerMode.LdnRyu:
|
|
try
|
|
{
|
|
string ldnServer = context.Device.Configuration.MultiplayerLdnServer;
|
|
if (string.IsNullOrEmpty(ldnServer))
|
|
{
|
|
ldnServer = DefaultLanPlayHost;
|
|
}
|
|
if (!IPAddress.TryParse(ldnServer, out IPAddress ipAddress))
|
|
{
|
|
ipAddress = Dns.GetHostEntry(ldnServer).AddressList[0];
|
|
}
|
|
NetworkClient = new LdnMasterProxyClient(ipAddress.ToString(), LanPlayPort, context.Device.Configuration);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.Error?.Print(LogClass.ServiceLdn, "Could not locate LdnRyu server. Defaulting to stubbed wireless.");
|
|
Logger.Error?.Print(LogClass.ServiceLdn, ex.Message);
|
|
NetworkClient = new LdnDisabledClient();
|
|
}
|
|
break;
|
|
case MultiplayerMode.LdnMitm:
|
|
NetworkClient = new LdnMitmClient(context.Device.Configuration);
|
|
break;
|
|
case MultiplayerMode.Disabled:
|
|
NetworkClient = new LdnDisabledClient();
|
|
break;
|
|
}
|
|
|
|
// TODO: Call nn::arp::GetApplicationLaunchProperty here when implemented.
|
|
NetworkClient.SetGameVersion(context.Device.Processes.ActiveApplication.ApplicationControlProperties.DisplayVersion.Items.ToArray());
|
|
|
|
resultCode = ResultCode.Success;
|
|
|
|
_nifmResultCode = resultCode;
|
|
|
|
SetState(NetworkState.Initialized);
|
|
}
|
|
else
|
|
{
|
|
// NOTE: Service returns different ResultCode here related to the nifm ResultCode.
|
|
resultCode = ResultCode.DeviceDisabled;
|
|
_nifmResultCode = resultCode;
|
|
}
|
|
}
|
|
}
|
|
|
|
return resultCode;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_station?.Dispose();
|
|
_station = null;
|
|
|
|
_accessPoint?.Dispose();
|
|
_accessPoint = null;
|
|
|
|
NetworkClient?.DisconnectAndStop();
|
|
NetworkClient = null;
|
|
}
|
|
}
|
|
}
|