ryujinx/src/Ryujinx.Cpu/ITickSource.cs

38 lines
931 B
C#

using ARMeilleure.State;
using System;
namespace Ryujinx.Cpu
{
/// <summary>
/// Tick source interface.
/// </summary>
public interface ITickSource : ICounter
{
public const long RealityTickScalar = 100;
/// <summary>
/// Time elapsed since the counter was created.
/// </summary>
TimeSpan ElapsedTime { get; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
long TickScalar { get; set; }
/// <summary>
/// Time elapsed since the counter was created, in seconds.
/// </summary>
double ElapsedSeconds { get; }
/// <summary>
/// Stops counting.
/// </summary>
void Suspend();
/// <summary>
/// Resumes counting after a call to <see cref="Suspend"/>.
/// </summary>
void Resume();
}
}