ryujinx/src/Ryujinx.Graphics.GAL/IWindow.cs
Keaton 2e6794e69b
Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch:
https://github.com/jcm93/Ryujinx/tree/refreshinterval

The option is placed under System/Hacks. Disabled, it's the default
Ryujinx behavior. Enabled, the behavior is shown in the attached
screenshots. If a framerate is too high or low, you can adjust the value
where you normally toggle VSync on and off. It will also cycle through
the default on/off toggles.

Also, in order to reduce clutter, I made an adjustment to remove the
target FPS and only show the percentage.

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Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
2024-11-25 13:39:09 -06:00

18 lines
505 B
C#

using System;
namespace Ryujinx.Graphics.GAL
{
public interface IWindow
{
void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback);
void SetSize(int width, int height);
void ChangeVSyncMode(VSyncMode vSyncMode);
void SetAntiAliasing(AntiAliasing antialiasing);
void SetScalingFilter(ScalingFilter type);
void SetScalingFilterLevel(float level);
void SetColorSpacePassthrough(bool colorSpacePassThroughEnabled);
}
}