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![]() * Generate scaling helper functions on IR * Delete unused code * Split RewriteTextureSample and move gather bias add to an earlier pass * Remove using * Shader cache version bump |
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CodeGenContext.cs | ||
Declarations.cs | ||
EnumConversion.cs | ||
Instructions.cs | ||
IoMap.cs | ||
OperationResult.cs | ||
SpirvDelegates.cs | ||
SpirvGenerator.cs | ||
TextureMeta.cs |