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![]() * Fix race condition in ContentManager This fix a race condition happening since #791 when trying to load a game via command line. * Address gdk's comments * Ensure to dispose the FileStream and not the IStorage |
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Content | ||
SaveDataType.cs | ||
SaveHelper.cs | ||
SaveInfo.cs | ||
SaveSpaceId.cs | ||
StorageId.cs | ||
VirtualFileSystem.cs |