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![]() * Initial implementation of the texture cache * Cache vertex and index data aswell, some cleanup * Improve handling of the cache by storing cached ranges on a list for each page * Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup |
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KernelErr.cs | ||
NsTimeConverter.cs | ||
SvcHandler.cs | ||
SvcMemory.cs | ||
SvcSystem.cs | ||
SvcThread.cs | ||
SvcThreadSync.cs |