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![]() * Ground work for separate GPU channels * Rename TextureManager to TextureCache * Decouple texture bindings management from the texture cache * Rename BufferManager to BufferCache * Decouple buffer bindings management from the buffer cache * More comments and proper disposal * PR feedback * Force host state update on channel switch * Typo * PR feedback * Missing using |
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.. | ||
Exceptions | ||
FileSystem | ||
HOS | ||
Loaders | ||
Utilities | ||
HLEConfiguration.cs | ||
Homebrew.npdm | ||
IHostUiHandler.cs | ||
MemoryConfiguration.cs | ||
PerformanceStatistics.cs | ||
Ryujinx.HLE.csproj | ||
Switch.cs |