ryujinx/src/Ryujinx.Graphics.Texture
2025-01-26 15:59:11 -06:00
..
Astc misc: chore: Use collection expressions everywhere else (except VP9) 2025-01-26 15:59:11 -06:00
Encoders misc: chore: Use collection expressions everywhere else (except VP9) 2025-01-26 15:59:11 -06:00
Utils misc: chore: Use collection expressions everywhere else (except VP9) 2025-01-26 15:59:11 -06:00
BC6Decoder.cs UI: Add Skyrim, KAFTL & HW:AOC to RPC. 2024-10-16 19:23:11 -05:00
BC7Decoder.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BCnDecoder.cs replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) 2024-08-03 19:50:53 +01:00
BCnEncoder.cs replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) 2024-08-03 19:50:53 +01:00
BlockLinearConstants.cs [Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375) 2023-06-28 18:46:18 +02:00
BlockLinearLayout.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Bpp12Pixel.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ETC2Decoder.cs misc: chore: Use collection expressions everywhere else (except VP9) 2025-01-26 15:59:11 -06:00
LayoutConverter.cs replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) 2024-08-03 19:50:53 +01:00
OffsetCalculator.cs Replace 'Expand DRAM' option with dropdown menu (#32) 2024-10-21 23:16:41 -05:00
PixelConverter.cs replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) 2024-08-03 19:50:53 +01:00
Region.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Texture.csproj Migrate to .NET 9 (#198) 2024-12-19 18:52:25 -06:00
Size.cs [Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375) 2023-06-28 18:46:18 +02:00
SizeCalculator.cs Fix layer size for 3D textures with NPOT depth (#5640) 2023-09-04 20:14:08 -03:00
SizeInfo.cs misc: chore: Use collection expressions everywhere else (except VP9) 2025-01-26 15:59:11 -06:00