ryujinx/src/Ryujinx/Headless
LotP1 918ec1bde3
cores rework (#505)
This PR changes the core count to be defined in the device instead of
being a const value.
This is mostly a change for future features I want to implement and
should not impact any functionality.
The console will now log the range of cores requested from the
application, and for now, if the requested range is not 0 to 2 (the 3
cores used for application emulation), it will give an error message
which tells the user to contact me on discord. I'm doing this because
I'm interested in finding applications/games that don't use 3 cores and
the error will be removed in the future once I've gotten enough data.
2025-01-09 21:43:18 -06:00
..
Metal Headless in Avalonia v2 (#448) 2024-12-28 03:49:06 -06:00
OpenGL Headless in Avalonia v2 (#448) 2024-12-28 03:49:06 -06:00
Vulkan Headless in Avalonia v2 (#448) 2024-12-28 03:49:06 -06:00
HeadlessDynamicTextInputHandler.cs Headless in Avalonia v2 (#448) 2024-12-28 03:49:06 -06:00
HeadlessHostUiTheme.cs Headless in Avalonia v2 (#448) 2024-12-28 03:49:06 -06:00
HeadlessRyujinx.cs misc: some cleanups and fix compile warnings 2025-01-01 02:14:59 -06:00
HeadlessRyujinx.Init.cs cores rework (#505) 2025-01-09 21:43:18 -06:00
Options.cs misc: some cleanups and fix compile warnings 2025-01-01 02:14:59 -06:00
Ryujinx.bmp Headless in Avalonia v2 (#448) 2024-12-28 03:49:06 -06:00
StatusUpdatedEventArgs.cs Headless in Avalonia v2 (#448) 2024-12-28 03:49:06 -06:00
WindowBase.cs misc: Remove GAL/Configuration duplicate enums 2024-12-28 05:08:21 -06:00