ryujinx/src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs
2025-03-03 21:22:24 +10:00

246 lines
11 KiB
C#

using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using Button = Ryujinx.Input.Button;
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.UI.Views.Input
{
public partial class ControllerInputView : RyujinxControl<ControllerInputViewModel>
{
private ButtonKeyAssigner _currentAssigner;
public ControllerInputView()
{
InitializeComponent();
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{
switch (visual)
{
case ToggleButton button and not CheckBox:
button.IsCheckedChanged += Button_IsCheckedChanged;
break;
case CheckBox check:
check.IsCheckedChanged += CheckBox_IsCheckedChanged;
break;
case Slider slider:
slider.PropertyChanged += Slider_ValueChanged;
break;
}
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (_currentAssigner is { ToggledButton.IsPointerOver: false })
{
_currentAssigner.Cancel();
}
}
private float _changeSlider = float.NaN;
private void Slider_ValueChanged(object sender, AvaloniaPropertyChangedEventArgs e)
{
if (sender is Slider check)
{
_changeSlider = check.IsPointerOver switch
{
true when float.IsNaN(_changeSlider) => (float)check.Value,
false => float.NaN,
_ => _changeSlider
};
if (!float.IsNaN(_changeSlider) && _changeSlider != (float)check.Value)
{
FlagInputConfigChanged();
_changeSlider = (float)check.Value;
}
}
}
private void CheckBox_IsCheckedChanged(object sender, RoutedEventArgs e)
{
if (sender is CheckBox { IsPointerOver: true })
{
FlagInputConfigChanged();
_currentAssigner?.Cancel();
_currentAssigner = null;
}
}
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
{
if (button.IsChecked is true)
{
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
{
return;
}
bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
if (_currentAssigner == null)
{
_currentAssigner = new ButtonKeyAssigner(button);
this.Focus(NavigationMethod.Pointer);
PointerPressed += MouseClick;
ControllerInputViewModel viewModel = (DataContext as ControllerInputViewModel);
IKeyboard keyboard =
(IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver
.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner(isStick);
_currentAssigner.ButtonAssigned += (sender, e) =>
{
if (e.ButtonValue.HasValue)
{
Button buttonValue = e.ButtonValue.Value;
FlagInputConfigChanged();
switch (button.Name)
{
case "ButtonZl":
viewModel.Config.ButtonZl = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonL":
viewModel.Config.ButtonL = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonMinus":
viewModel.Config.ButtonMinus = buttonValue.AsHidType<GamepadInputId>();
break;
case "LeftStickButton":
viewModel.Config.LeftStickButton = buttonValue.AsHidType<GamepadInputId>();
break;
case "LeftJoystick":
viewModel.Config.LeftJoystick = buttonValue.AsHidType<StickInputId>();
break;
case "DpadUp":
viewModel.Config.DpadUp = buttonValue.AsHidType<GamepadInputId>();
break;
case "DpadDown":
viewModel.Config.DpadDown = buttonValue.AsHidType<GamepadInputId>();
break;
case "DpadLeft":
viewModel.Config.DpadLeft = buttonValue.AsHidType<GamepadInputId>();
break;
case "DpadRight":
viewModel.Config.DpadRight = buttonValue.AsHidType<GamepadInputId>();
break;
case "LeftButtonSr":
viewModel.Config.LeftButtonSr = buttonValue.AsHidType<GamepadInputId>();
break;
case "LeftButtonSl":
viewModel.Config.LeftButtonSl = buttonValue.AsHidType<GamepadInputId>();
break;
case "RightButtonSr":
viewModel.Config.RightButtonSr = buttonValue.AsHidType<GamepadInputId>();
break;
case "RightButtonSl":
viewModel.Config.RightButtonSl = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonZr":
viewModel.Config.ButtonZr = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonR":
viewModel.Config.ButtonR = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonPlus":
viewModel.Config.ButtonPlus = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonA":
viewModel.Config.ButtonA = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonB":
viewModel.Config.ButtonB = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonX":
viewModel.Config.ButtonX = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonY":
viewModel.Config.ButtonY = buttonValue.AsHidType<GamepadInputId>();
break;
case "RightStickButton":
viewModel.Config.RightStickButton = buttonValue.AsHidType<GamepadInputId>();
break;
case "RightJoystick":
viewModel.Config.RightJoystick = buttonValue.AsHidType<StickInputId>();
break;
}
}
};
_currentAssigner.GetInputAndAssign(assigner, keyboard);
}
else
{
if (_currentAssigner != null)
{
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
}
}
else
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
}
}
private void FlagInputConfigChanged()
{
(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private IButtonAssigner CreateButtonAssigner(bool forStick) =>
new GamepadButtonAssigner(
ViewModel.ParentModel.SelectedGamepad,
(ViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
forStick);
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);
foreach (IGamepad gamepad in RyujinxApp.MainWindow.InputManager.GamepadDriver.GetGamepads())
{
gamepad?.ClearLed();
}
_currentAssigner?.Cancel();
_currentAssigner = null;
}
}
}