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* Remove `async void` * Async LoadApplications * Formatting and such * Remove async from InstallUpdate * Update src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Cleanup LoadApplications() * Cleanup * Formatting * Revert some stuff * Cleanup * Update src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Ack suggestions * Whitespace * Fix Peri suggestion * Add missing trailing commas * Remove redundant method override * Remove Dispatcher.UIThread.InvokeAsync/Post where possible --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com>
89 lines
2.9 KiB
C#
89 lines
2.9 KiB
C#
using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Platform.Storage;
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using Avalonia.VisualTree;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.ViewModels;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace Ryujinx.Ava.UI.Views.Settings
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{
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public partial class SettingsUiView : UserControl
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{
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public SettingsViewModel ViewModel;
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public SettingsUiView()
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{
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InitializeComponent();
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}
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private async void AddButton_OnClick(object sender, RoutedEventArgs e)
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{
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string path = PathBox.Text;
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if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
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{
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ViewModel.GameDirectories.Add(path);
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ViewModel.DirectoryChanged = true;
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}
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else
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{
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if (this.GetVisualRoot() is Window window)
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{
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var result = await window.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
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{
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AllowMultiple = false,
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});
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if (result.Count > 0)
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{
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ViewModel.GameDirectories.Add(result[0].Path.LocalPath);
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ViewModel.DirectoryChanged = true;
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}
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}
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}
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}
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private void RemoveButton_OnClick(object sender, RoutedEventArgs e)
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{
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int oldIndex = GameList.SelectedIndex;
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foreach (string path in new List<string>(GameList.SelectedItems.Cast<string>()))
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{
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ViewModel.GameDirectories.Remove(path);
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ViewModel.DirectoryChanged = true;
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}
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if (GameList.ItemCount > 0)
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{
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GameList.SelectedIndex = oldIndex < GameList.ItemCount ? oldIndex : 0;
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}
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}
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public async void BrowseTheme(object sender, RoutedEventArgs e)
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{
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var window = this.GetVisualRoot() as Window;
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var result = await window.StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
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{
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Title = LocaleManager.Instance[LocaleKeys.SettingsSelectThemeFileDialogTitle],
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AllowMultiple = false,
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FileTypeFilter = new List<FilePickerFileType>
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{
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new("xml")
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{
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Patterns = new[] { "*.xaml" },
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AppleUniformTypeIdentifiers = new[] { "com.ryujinx.xaml" },
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MimeTypes = new[] { "application/xaml+xml" },
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},
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},
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});
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if (result.Count > 0)
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{
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ViewModel.CustomThemePath = result[0].Path.LocalPath;
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}
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}
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}
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}
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