ryujinx/src
ealekseychik ac2444f908
Move ShaderBinaries into individual .spv files (#5280)
* Move ShaderBinaries into individual spv files

* Rename binaries directory, remove variables and add helper method instead

* Update .csproj file

* Move ShaderBinaries into individual spv files

* Rename binaries directory, remove variables and add helper method instead

* Split shader binaries into folders, use string.Join to create filepath

* Move files back to general binaries folder

* Remove ShaderSource suffix from file names

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Co-authored-by: Egor Alekseychik <e.alekseychik@syberry.com>
Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
2023-07-11 14:41:18 -03:00
..
ARMeilleure
Ryujinx
Ryujinx.Audio
Ryujinx.Audio.Backends.OpenAL
Ryujinx.Audio.Backends.SDL2
Ryujinx.Audio.Backends.SoundIo
Ryujinx.Ava
Ryujinx.Common
Ryujinx.Cpu
Ryujinx.Graphics.Device
Ryujinx.Graphics.GAL
Ryujinx.Graphics.Gpu
Ryujinx.Graphics.Host1x
Ryujinx.Graphics.Nvdec
Ryujinx.Graphics.Nvdec.FFmpeg
Ryujinx.Graphics.Nvdec.Vp9
Ryujinx.Graphics.OpenGL
Ryujinx.Graphics.Shader
Ryujinx.Graphics.Texture
Ryujinx.Graphics.Vic
Ryujinx.Graphics.Video
Ryujinx.Graphics.Vulkan
Ryujinx.Headless.SDL2
Ryujinx.HLE
Ryujinx.Horizon
Ryujinx.Horizon.Common
Ryujinx.Horizon.Generators
Ryujinx.Horizon.Kernel.Generators
Ryujinx.Input
Ryujinx.Input.SDL2
Ryujinx.Memory
Ryujinx.SDL2.Common
Ryujinx.ShaderTools
Ryujinx.Tests
Ryujinx.Tests.Memory
Ryujinx.Tests.Unicorn
Ryujinx.Ui.Common
Ryujinx.Ui.LocaleGenerator
Spv.Generator