mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-05-14 01:17:43 +02:00

* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
75 lines
2.1 KiB
C#
75 lines
2.1 KiB
C#
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
|
using Ryujinx.Graphics.Shader.Translation;
|
|
|
|
namespace Ryujinx.Graphics.Shader.StructuredIr
|
|
{
|
|
static class AstHelper
|
|
{
|
|
public static void AddUse(IAstNode node, IAstNode parent)
|
|
{
|
|
if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
|
|
{
|
|
operand.Uses.Add(parent);
|
|
}
|
|
}
|
|
|
|
public static void AddDef(IAstNode node, IAstNode parent)
|
|
{
|
|
if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
|
|
{
|
|
operand.Defs.Add(parent);
|
|
}
|
|
}
|
|
|
|
public static void RemoveUse(IAstNode node, IAstNode parent)
|
|
{
|
|
if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
|
|
{
|
|
operand.Uses.Remove(parent);
|
|
}
|
|
}
|
|
|
|
public static void RemoveDef(IAstNode node, IAstNode parent)
|
|
{
|
|
if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
|
|
{
|
|
operand.Defs.Remove(parent);
|
|
}
|
|
}
|
|
|
|
public static AstAssignment Assign(IAstNode destination, IAstNode source)
|
|
{
|
|
return new AstAssignment(destination, source);
|
|
}
|
|
|
|
public static AstOperand Const(int value)
|
|
{
|
|
return new AstOperand(OperandType.Constant, value);
|
|
}
|
|
|
|
public static AstOperand Local(AggregateType type)
|
|
{
|
|
AstOperand local = new(OperandType.LocalVariable)
|
|
{
|
|
VarType = type,
|
|
};
|
|
|
|
return local;
|
|
}
|
|
|
|
public static IAstNode InverseCond(IAstNode cond)
|
|
{
|
|
return new AstOperation(Instruction.LogicalNot, cond);
|
|
}
|
|
|
|
public static IAstNode Next(IAstNode node)
|
|
{
|
|
return node.LLNode.Next?.Value;
|
|
}
|
|
|
|
public static IAstNode Previous(IAstNode node)
|
|
{
|
|
return node.LLNode.Previous?.Value;
|
|
}
|
|
}
|
|
}
|