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Rebased @jcm93's refreshinterval branch: https://github.com/jcm93/Ryujinx/tree/refreshinterval The option is placed under System/Hacks. Disabled, it's the default Ryujinx behavior. Enabled, the behavior is shown in the attached screenshots. If a framerate is too high or low, you can adjust the value where you normally toggle VSync on and off. It will also cycle through the default on/off toggles. Also, in order to reduce clutter, I made an adjustment to remove the target FPS and only show the percentage. --------- Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
21 lines
552 B
C#
21 lines
552 B
C#
using System;
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namespace Ryujinx.Headless.SDL2
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{
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class StatusUpdatedEventArgs(
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string vSyncMode,
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string dockedMode,
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string aspectRatio,
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string gameStatus,
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string fifoStatus,
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string gpuName)
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: EventArgs
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{
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public string VSyncMode = vSyncMode;
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public string DockedMode = dockedMode;
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public string AspectRatio = aspectRatio;
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public string GameStatus = gameStatus;
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public string FifoStatus = fifoStatus;
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public string GpuName = gpuName;
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}
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}
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