ryujinx/src/Ryujinx/UI/Renderer
Evan Husted fe1617ffea
Revert the Metal Experiment (#701)
Metal sounded like a good idea to get in the emulator but frankly I
underestimated just how experimental and not ready it was.
From my write up in the Discord:
```
As is, Metal supports only a few games.
The games it does support freeze on first use of not playing them via Vulkan, because shader translation is broken.
So you need to use a dirty hack to not delete all your shaders.
Not to mention it breaks many games via MoltenVK because of changes to the shared GPU code.

Merging Metal seemed like a great idea, because of the few games it does support.
But I don't think it's worth it. Many of the games it breaks via MoltenVK *don't work via Metal*. 
Which effectively makes current Ryubing worse for Mac users than Ryujinx 1.1.1403.

I think what I'm gonna do is revert Metal, and reopen it as a PR. That way, you can still take advantage of the Metal backend as is, but without making other games worse with no solution.
```

For what it's worth, the shader translation part could at least be
"fixed" by always applying a 30ms delay for shader translation to Metal.
That being said, that solution sucks ass.
The MoltenVK regressions are even worse.



I hope this is not a let down to the Mac users. I hope you realize I'm
reverting this because you're actively getting a worse experience with
it in the emulator.
2025-02-22 21:26:46 -06:00
..
EmbeddedWindow.cs misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
EmbeddedWindowOpenGL.cs misc: chore: Use explicit types in the Avalonia project 2025-01-25 14:00:23 -06:00
EmbeddedWindowVulkan.cs infra: Make Avalonia the default UI (#6375) 2024-03-02 12:51:05 +01:00
OpenTKBindingsContext.cs misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 2024-10-26 08:46:50 -05:00
RendererHost.cs Revert the Metal Experiment (#701) 2025-02-22 21:26:46 -06:00
SPBOpenGLContext.cs infra: Make Avalonia the default UI (#6375) 2024-03-02 12:51:05 +01:00