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| .forgejo/workflows | ||
| .vscode | ||
| assets | ||
| modmenu | ||
| .gitignore | ||
| build-osx-app.sh | ||
| FreezeThreads.cs | ||
| Func.cs | ||
| httpMenu.cs | ||
| icon.ico | ||
| LICENSE | ||
| ProcessWrapper.cs | ||
| Program.cs | ||
| README.md | ||
| SaveEditor.cs | ||
| SplatTool.csproj | ||
| SplatTool.slnx | ||
| SplatTool_Installer.nsi | ||
| TelemetryWebpost.cs | ||
| VERSION.txt | ||
SplatTool (Public ver.)
A cross-platform mod menu for Splatoon v288 on Cemu 2.6/2.7 (Experimental)
This version has been scrubbed of anything abusive.

SplatTool running on macOS 26.4.1
Running
Linux
Since Linux actually demands root priviliages to read another applications memory, you have to run it as root.
You can either run the binary directly with sudo or doas or launch it directly for pkexec popup.
Since the UI relies on Photino it needs webkit2gtk-4.1 installed.
On x11 you may need to run first xhost +SI:localuser:root to allow forwarding gtk to your window manager from root. Unsure if the same has to be done for wayland.
MacOS
Same situation with Linux. The application bundles a small root helper program to assist with this.
But since i dont pay Apple 99$/year you first have to xattr -rd com.apple.quarantine /Applications/SplatTool.app to bypass their stupid gatekeeper or do so in System Preferences -> Privacy & Security -> Open Anyway.
Windows
Nothing special required to run.