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gdb: Support continue specific threads
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3 changed files with 45 additions and 7 deletions
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@ -8,9 +8,11 @@ namespace Ryujinx.HLE.Debugger
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{
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void DebugStop();
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void DebugContinue();
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void DebugContinue(KThread thread);
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bool DebugStep(KThread thread);
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KThread GetThread(ulong threadUid);
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DebugState GetDebugState();
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bool IsThreadPaused(KThread thread);
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ulong[] GetThreadUids();
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public void DebugInterruptHandler(IExecutionContext ctx);
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IVirtualMemoryManager CpuMemory { get; }
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