Graphics: Save shaders to a lowercase title ID folder.

I think this got reverted in the metal revert commit.
This commit is contained in:
GreemDev 2025-03-22 22:39:03 -05:00
parent 4ced04948a
commit 86c2f261af

View file

@ -117,7 +117,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
private static string GetDiskCachePath()
{
return GraphicsConfig.EnableShaderCache && GraphicsConfig.TitleId != null
? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId, "cache", "shader")
? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId.ToLower(), "cache", "shader")
: null;
}