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UI: Rename Show Title Bar + Revamp for global settings window
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97a1bbdd74
commit
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22 changed files with 156 additions and 94 deletions
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@ -46,12 +46,11 @@ namespace Ryujinx.Ava.Systems.Configuration
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EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
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CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
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UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
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FocusLostActionType.Value = cff.FocusLostActionType;
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ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
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RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
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ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
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ShowOldUI.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowOldUI.Value; // Get from global config only
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EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
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HideCursor.Value = cff.HideCursor;
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@ -783,11 +783,6 @@ namespace Ryujinx.Ava.Systems.Configuration
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/// Enables or disables Discord Rich Presence
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/// </summary>
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public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
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/// <summary>
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/// Checks for updates when Ryujinx starts when enabled
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/// </summary>
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public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
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/// <summary>
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/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
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@ -810,9 +805,9 @@ namespace Ryujinx.Ava.Systems.Configuration
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public ReactiveObject<bool> RememberWindowState { get; private set; }
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/// <summary>
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/// Enables or disables the redesigned title bar
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/// Disable the new title bar layout & window layout changes.
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/// </summary>
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public ReactiveObject<bool> ShowTitleBar { get; private set; }
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public ReactiveObject<bool> ShowOldUI { get; private set; }
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/// <summary>
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/// Enables hardware-accelerated rendering for Avalonia
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@ -833,15 +828,14 @@ namespace Ryujinx.Ava.Systems.Configuration
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Hid = new HidSection();
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Multiplayer = new MultiplayerSection();
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Hacks = new HacksSection();
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EnableDiscordIntegration = new ReactiveObject<bool>();
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CheckUpdatesOnStart = new ReactiveObject<bool>();
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UpdateCheckerType = new ReactiveObject<UpdaterType>();
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FocusLostActionType = new ReactiveObject<FocusLostType>();
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HideCursor = new ReactiveObject<HideCursorMode>();
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EnableDiscordIntegration = new ReactiveObject<bool>();
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ShowConfirmExit = new ReactiveObject<bool>();
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RememberWindowState = new ReactiveObject<bool>();
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ShowTitleBar = new ReactiveObject<bool>();
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ShowOldUI = new ReactiveObject<bool>();
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EnableHardwareAcceleration = new ReactiveObject<bool>();
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HideCursor = new ReactiveObject<HideCursorMode>();
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}
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public HleConfiguration CreateHleConfiguration() =>
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@ -56,12 +56,11 @@ namespace Ryujinx.Ava.Systems.Configuration
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MatchSystemTime = System.MatchSystemTime,
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DockedMode = System.EnableDockedMode,
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EnableDiscordIntegration = EnableDiscordIntegration,
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CheckUpdatesOnStart = CheckUpdatesOnStart,
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UpdateCheckerType = UpdateCheckerType,
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FocusLostActionType = FocusLostActionType,
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ShowConfirmExit = ShowConfirmExit,
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RememberWindowState = RememberWindowState,
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ShowTitleBar = ShowTitleBar,
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ShowTitleBar = ShowOldUI,
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EnableHardwareAcceleration = EnableHardwareAcceleration,
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HideCursor = HideCursor,
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VSyncMode = Graphics.VSyncMode,
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@ -183,7 +182,7 @@ namespace Ryujinx.Ava.Systems.Configuration
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FocusLostActionType.Value = FocusLostType.DoNothing;
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ShowConfirmExit.Value = true;
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RememberWindowState.Value = true;
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ShowTitleBar.Value = !OperatingSystem.IsWindows();
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ShowOldUI.Value = !OperatingSystem.IsWindows();
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EnableHardwareAcceleration.Value = true;
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HideCursor.Value = HideCursorMode.OnIdle;
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Graphics.VSyncMode.Value = VSyncMode.Switch;
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