Compare commits

...

55 commits

Author SHA1 Message Date
LotP
1706cf68c7 Merge branch 'fix-TotK/BotW-launch' into 'master'
TotK/BotW launch issues

See merge request [ryubing/ryujinx!50](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/50)
2025-06-23 15:02:10 -05:00
Neo
0cc94fdf37 Update French Translation (ryubing/ryujinx!67)
See merge request ryubing/ryujinx!67
2025-06-23 14:50:47 -05:00
GreemDev
74a9b94227 UI: Properly space total play time separator when loading bar is shown. 2025-06-20 23:06:16 -05:00
GreemDev
d3208a4c44 UI: Don't show total play time if there is none. 2025-06-20 23:02:39 -05:00
Coxxs
5d136980a3 fix: UI deadlock when launching a game with "Trace Logs" enabled (ryubing/ryujinx!70)
See merge request ryubing/ryujinx!70
2025-06-19 20:51:11 -05:00
mqudsi
572ad1eac5 Exclude time spent with emulator paused from play time (ryubing/ryujinx!55)
See merge request ryubing/ryujinx!55
2025-06-19 16:33:10 -05:00
Coxxs
6bb2af0091 Implement CreateLibraryAppletEx in ILibraryAppletCreator (ryubing/ryujinx!69)
See merge request ryubing/ryujinx!69
2025-06-19 15:48:06 -05:00
WilliamWsyHK
534a194ed9 Correct typo on part of the character for word "server" (ryubing/ryujinx!68)
See merge request ryubing/ryujinx!68
2025-06-19 15:25:40 -05:00
GreemDev
331805791e infra: [ci skip] fix inconsistent namespaces from update library 2025-06-19 04:26:22 -05:00
GreemDev
6773406bb6 infra: Use Ryujinx.UpdateClient NuGet package for checking for updates.
Main benefit to this is sharing the C# model definitions from what the server returns and Ryujinx uses in-app without differences.
Additionally removed the GitHub API JSON models.
2025-06-19 04:18:33 -05:00
GreemDev
6226eadf55 docs: compat: The Legend of Nayuta: Boundless Trails: ingame (ryubing/ryujinx!59) 2025-06-18 14:31:08 -05:00
yeager
b1cde5fd97 Updated Swedish translation (ryubing/ryujinx!66)
See merge request ryubing/ryujinx!66
2025-06-17 13:05:39 -05:00
Hack茶ん
39944b2063 Update Korean translation (ryubing/ryujinx!64)
See merge request ryubing/ryujinx!64
2025-06-17 03:21:30 -05:00
GreemDev
973c6ba5df UI: RPC: Squeakross: Home Squeak Home image
docs: compat: Squeakross: Home Squeak Home: Playable
2025-06-16 02:06:45 -05:00
GreemDev
6803c91da8 infra: Add package source mappings for Ryujinx.UpdateClient to silence compile warnings 2025-06-16 02:05:11 -05:00
GreemDev
557c2a50b2 infra: Add NuGet config to solution items 2025-06-16 02:04:48 -05:00
GreemDev
77a797f154 Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)"
This reverts merge request !47
2025-06-15 20:45:26 -05:00
Emiyl
faf9e3cdd7 macOS: Fix MoltenVK config packing (ryubing/ryujinx!65)
See merge request ryubing/ryujinx!65
2025-06-15 18:24:45 -05:00
Godzilaa4
7bc80ed4fe Updated Brazilian Portuguese translation (ryubing/ryujinx!62)
See merge request ryubing/ryujinx!62
2025-06-15 10:28:41 -05:00
WilliamWsyHK
a1d44ec496 Update translation for Traditional Chinese (ryubing/ryujinx!61)
See merge request ryubing/ryujinx!61
2025-06-14 20:06:12 -05:00
GreemDev
bab3beb0ac [ci skip] Forgot closing / lol 2025-06-13 15:51:23 -05:00
GreemDev
aa9e74339b Add support for notifying the update server when a new update has been pushed instead of relying on periodic refreshes 2025-06-13 01:57:54 -05:00
GreemDev
908273d848 [ci skip] UpdateClient package source
https://git.ryujinx.app/ryubing/update-server/-/packages
2025-06-13 01:57:54 -05:00
shinyoyo
b51ad11574 Updated Simplified Chinese translation (ryubing/ryujinx!58)
See merge request ryubing/ryujinx!58
2025-06-11 19:43:50 -05:00
MrKev
ea027d65a7 Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)
See merge request ryubing/ryujinx!47
2025-06-11 17:58:27 -05:00
Coxxs
d03ae9c164 fix: socket blocking flag is inverted when setting it (ryubing/ryujinx!57)
See merge request ryubing/ryujinx!57
2025-06-11 16:44:07 -05:00
Hack茶ん
90e9492f6c Update Korean translation (ryubing/ryujinx!56)
See merge request ryubing/ryujinx!56
2025-06-11 15:37:48 -05:00
mqudsi
512120db04 Work around Escape hotkey race with exit confirmation dialog
See merge request ryubing/ryujinx!54
2025-06-10 22:52:08 -05:00
rockingdice
90582e9e93 fix: crash caused by cursor overflow
See merge request ryubing/ryujinx!53
2025-06-10 16:34:12 -05:00
rockingdice
b97fae08b5 fix: use the correct font family for CJK characters
See merge request ryubing/ryujinx!52
2025-06-10 15:41:39 -05:00
GreemDev
eed6ef632d infra: [ci skip] update CHANGELOG.md 2025-06-09 19:57:31 -05:00
GreemDev
0409c15903 Remove GitHub updater support. 2025-06-09 19:51:53 -05:00
GreemDev
c58272ac20 infra: CI: Remove GitHub release uploading from Stable workflow. 2025-06-09 18:56:28 -05:00
GreemDev
9d83dfd19c misc: [ci skip] Missed the property part of _chosenProfile 2025-06-09 17:59:40 -05:00
GreemDev
ce31a47934 misc: Code styling changes & cleanups 2025-06-09 17:57:26 -05:00
Goodfeat
d31d1f91cf Added the ability to switch between local and global input in the user configuration
See merge request ryubing/ryujinx!8
2025-06-09 17:24:24 -05:00
Goodfeat
ef02194a77 Update: Compatibility list
See merge request ryubing/ryujinx!29
2025-06-09 02:54:45 -05:00
Goodfeat
a16764d191 Moved "Graphics Backend Multitreading" item to Graphics API & Optimization section
See merge request ryubing/ryujinx!13
2025-06-09 02:37:49 -05:00
GreemDev
5108ab790f UI: RPC: [ci skip] Add BL2, BLTPS, and Minecraft Dungeons RPC images 2025-06-09 01:47:57 -05:00
GreemDev
71dc71fee8 infra: [ci skip] Remove duplicate GLI install in canary CI 2025-06-08 22:37:21 -05:00
GreemDev
c95bf748b2 infra: Update to Ryujinx.LibHac 0.20.0
This is identical to the previous version, it's just on NuGet.org so we can comment out the LibHacAlpha source in nuget.config.
2025-06-08 22:31:32 -05:00
GreemDev
b5e9acc50b misc: [ci skip] Cause GitHub fallback properly 2025-06-08 21:06:34 -05:00
GreemDev
e3fba4e32f docs: compat: further clarify the issue with 'FANTASY LIFE i: The Girl Who Steals Time' with 'crash' and 'vulkan-backend-bug' labels. 2025-06-08 20:44:01 -05:00
GreemDev
efa25d471e docs: compat: ingame: FANTASY LIFE i: The Girl Who Steals Time 2025-06-08 20:41:51 -05:00
GreemDev
b37aa61e47 infra: Remove GitHub uploading from Canary CI workflows 2025-06-08 17:55:36 -05:00
GreemDev
8feeb977b7 infra: [ci skip] fix canary changelog generation 2025-06-08 17:47:45 -05:00
GreemDev
b761a2c86d infra: Custom Update server instead of direct GitLab API calls
This reduces the amount of requests for an update from 3 if an update is needed, or 2 if not; to 1 if an update is needed, and none if an update is not. The difference comes from using this update server to check if an update is needed, and not GETing a snippet content for the release channels.
2025-06-08 17:37:34 -05:00
GreemDev
693837dca7 infra: [ci skip] make the canary release notes look nicer 2025-06-05 23:07:02 -05:00
GreemDev
70abff072b canary CI: checkout code before trying to get current revision 2025-06-05 20:56:17 -05:00
GreemDev
1e861b99a9 misc: Update LibHac
See merge request ryubing/libhac!3
2025-06-05 20:45:35 -05:00
GreemDev
13e404bde0 infra: [ci skip] Move tag creation to the end of the build process in CI 2025-06-05 01:57:21 -05:00
KeatonTheBot
04561a0cd3 Vulkan: Use compute shader for non-indirect unsupported topology index buffer conversions
See merge request ryubing/ryujinx!5
2025-06-05 01:19:44 -05:00
GreemDev
0652d7e740 misc: readme: stable and canary release channels from gitlab 2025-06-04 23:18:44 -05:00
GreemDev
f2aea4fb22 misc: [ci skip] fix typo in comment & rename CheckForUpdateAsync 2025-06-04 21:05:54 -05:00
GreemDev
3950e8adff infra: Embed milestone description in stable release description in CI 2025-06-04 21:05:35 -05:00
49 changed files with 1539 additions and 1245 deletions

View file

@ -24,54 +24,6 @@ env:
RELEASE: 1
jobs:
tag:
name: Create tag
runs-on: ubuntu-24.04
steps:
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
shell: bash
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create GitLab tag
run: gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateTag "Canary-${{ steps.version_info.outputs.build_version }}|master"
- name: Create release
uses: ncipollo/release-action@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Canary Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_CANARY_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
@ -91,16 +43,6 @@ jobs:
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
@ -202,34 +144,7 @@ jobs:
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Canary Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_CANARY_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
shell: bash
macos_release:
name: Release MacOS universal
@ -290,28 +205,15 @@ jobs:
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
artifacts: "publish_ava/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: ""
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_CANARY_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
needs:
- tag
- macos_release
- release
steps:
- uses: actions/checkout@v4
- name: Get version info
id: version_info
run: |
@ -330,10 +232,18 @@ jobs:
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create tag
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateTag "Canary-${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}"
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=CreateReleaseFromGenericPackageFiles "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|main|Canary ${{ steps.version_info.outputs.build_version }}|**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})**"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=CreateReleaseFromGenericPackageFiles "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|main|Canary ${{ steps.version_info.outputs.build_version }}|**Full Changelog:** [${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
- name: Send notification webhook
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=SendUpdateMessage "${{ steps.version_info.outputs.build_version }}|FF4500|${{ secrets.CANARY_DISCORD_WEBHOOK }}|https://avatars.githubusercontent.com/u/192939710?s=200&v=4"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=SendUpdateMessage "${{ steps.version_info.outputs.build_version }}|FF4500|${{ secrets.CANARY_DISCORD_WEBHOOK }}|https://avatars.githubusercontent.com/u/192939710?s=200&v=4|false"
- name: Notify update server of new builds
run: |
curl 'https://update.ryujinx.app/api/v1/admin/refresh_cache?rc=canary' -X PATCH -H 'accept: */*' -H 'Authorization: ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }}'

View file

@ -14,38 +14,6 @@ env:
RELEASE: 1
jobs:
tag:
name: Create tag
runs-on: ubuntu-24.04
steps:
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
shell: bash
- name: Create release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Stable builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Stable Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_STABLE_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
@ -169,30 +137,6 @@ jobs:
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Stable builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Stable Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_STABLE_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
macos_release:
name: Release MacOS universal
runs-on: ubuntu-24.04
@ -249,26 +193,11 @@ jobs:
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: ""
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_STABLE_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
needs:
- tag
- macos_release
- release
steps:
@ -294,8 +223,12 @@ jobs:
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateReleaseFromGenericPackageFiles "Ryubing|${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}|${{ steps.version_info.outputs.build_version }}|**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }})**"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateReleaseFromGenericPackageFiles "Ryubing|${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}|${{ steps.version_info.outputs.build_version }}|msd:${{ steps.version_info.outputs.build_version }}"
- name: Send notification webhook
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=SendUpdateMessage "${{ steps.version_info.outputs.build_version }}|32cd32|${{ secrets.STABLE_DISCORD_WEBHOOK }}|https://avatars.githubusercontent.com/u/192939710?s=200&v=4|false"
- name: Notify update server of new builds
run: |
curl 'https://update.ryujinx.app/api/v1/admin/refresh_cache?rc=stable' -X PATCH -H 'accept: */*' -H 'Authorization: ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }}'

View file

@ -2,20 +2,17 @@
All updates to this Ryujinx branch will be documented in this file.
## [1.3.2](<https://git.ryujinx.app/ryubing/ryujinx/-/releases/1.3.2>) - 2025-06-09
## [1.3.1](<https://git.ryujinx.app/ryubing/ryujinx/-/releases/1.3.1>) - 2025-04-23
A list of notable changes can be found on the release linked in the version number above.
## [1.2.86](<https://github.com/Ryubing/Stable-Releases/releases/tag/1.2.86>) - 2025-03-13
A list of notable changes can be found on the release linked in the version number above.
## [1.2.82](<https://web.archive.org/web/20250312010534/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.82>) - 2025-02-16
A list of notable changes can be found on the release linked in the version number above.
## [1.2.80-81](<https://web.archive.org/web/20250302064257/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.81>) - 2025-01-22
A list of notable changes can be found on the release linked in the version number above.
## [1.2.78](<https://web.archive.org/web/20250301174537/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.78>) - 2024-12-19
A list of notable changes can be found on the release linked in the version number above.
## [1.2.73-1.2.76](<https://web.archive.org/web/20250209202612/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.76>) - 2024-11-19
A list of notable changes can be found on the release linked in the version number above.
@ -254,4 +251,4 @@ Added Low-power PPTC mode strings to the translation files.
- Autoload DLC/Updates from dir ([#12](https://github.com/GreemDev/Ryujinx/pull/12)).
- Changed executable icon to rainbow logo.
- Extract Data > Logo now also extracts the square thumbnail you see for the game in the UI.
- The "use random UUID hack" checkbox in the Amiibo screen now remembers its last state when you reopen the window in a given session.
- The "use random UUID hack" checkbox in the Amiibo screen now remembers its last state when you reopen the window in a given session.

View file

@ -40,8 +40,10 @@
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.LibHac" Version="0.20.0-alpha.107" />
<PackageVersion Include="Ryujinx.LibHac" Version="0.20.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.29" />
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.29" />
<PackageVersion Include="Gommon" Version="2.7.1.1" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="Sep" Version="0.6.0" />

View file

@ -7,8 +7,8 @@
# Ryujinx
[![Latest release](https://img.shields.io/github/v/release/Ryubing/Stable-Releases?label=stable)](https://github.com/Ryubing/Stable-Releases/releases/latest)
[![Latest canary release](https://img.shields.io/github/v/release/Ryubing/Canary-Releases?label=canary)](https://github.com/Ryubing/Canary-Releases/releases/latest)
[![Latest release](https://img.shields.io/gitlab/v/release/ryubing%2Fryujinx?gitlab_url=https%3A%2F%2Fgit.ryujinx.app&label=stable&color=32cd32)](https://git.ryujinx.app/ryubing/ryujinx/-/releases)
[![Latest canary release](https://img.shields.io/gitlab/v/release/ryubing%2Fcanary?gitlab_url=https%3A%2F%2Fgit.ryujinx.app&label=canary&color=FF4500)](https://git.ryujinx.app/ryubing/canary/-/releases)
<br>
<a href="https://discord.gg/PEuzjrFXUA">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
@ -31,7 +31,7 @@
<br>
This is not a Ryujinx revival project. This is not a Phoenix project.
<br>
Guides and documentation can be found on the <a href="https://git.ryujinx.app/ryubing/ryujinx/-/wikis/home">Wiki tab</a>.
Guides and documentation can be found on the <a href="https://git.ryujinx.app/groups/ryubing/-/wikis/home">Wiki tab</a>.
</p>
<p align="center">
@ -49,13 +49,13 @@ Stable builds are made every so often, based on the `master` branch, that then g
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
You can find the latest stable release [here](https://github.com/Ryubing/Stable-Releases/releases/latest).
You can find the stable releases [here](https://git.ryujinx.app/ryubing/ryujinx/-/releases).
Canary builds are compiled automatically for each commit on the `master` branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users.
You can find the latest canary release [here](https://github.com/Ryubing/Canary-Releases/releases/latest).
You can find the canary releases [here](https://git.ryujinx.app/ryubing/canary/-/releases).
## Documentation
@ -111,7 +111,7 @@ See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY
## Credits
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
- [LibHac](https://git.ryujinx.app/ryubing/libhac) is used for our file-system.
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.

View file

@ -77,6 +77,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Gene
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
@ -84,10 +86,9 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
.github\workflows\canary.yml = .github\workflows\canary.yml
Directory.Packages.props = Directory.Packages.props
.github\workflows\release.yml = .github\workflows\release.yml
nuget.config = nuget.config
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU

File diff suppressed because it is too large Load diff

View file

@ -1125,6 +1125,7 @@
0100034012606000,"Family Mysteries: Poisonous Promises",audio;crash,menus,2021-11-26 12:35:06
010017C012726000,"Fantasy Friends",,playable,2022-10-17 19:42:39
0100767008502000,"FANTASY HERO unsigned legacy",,playable,2022-07-26 12:28:52
0100755017EE0000,"FANTASY LIFE i: The Girl Who Steals Time",gpu;crash;vulkan-backend-bug,ingame,2025-06-08 20:41:00
0100944003820000,"Fantasy Strike",online,playable,2021-02-27 01:59:18
01000E2012F6E000,"Fantasy Tavern Sextet -Vol.1 New World Days-",gpu;crash;Needs Update,ingame,2022-12-05 16:48:00
01005C10136CA000,"Fantasy Tavern Sextet -Vol.2 Adventurer's Days-",gpu;slow;crash,ingame,2021-11-06 02:57:29
@ -2745,6 +2746,7 @@
01005D701264A000,"SpyHack",,playable,2021-04-15 10:53:51
010077B00E046000,"Spyro™ Reignited Trilogy",nvdec;UE4,playable,2022-09-11 18:38:33
0100085012A0E000,"Squeakers",,playable,2020-12-13 12:13:05
0100E1D01EB2E000,"Squeakross: Home Squeak Home",,playable,2025-06-16 02:02:00
010009300D31C000,"Squidgies Takeover",,playable,2020-07-20 22:28:08
0100FCD0102EC000,"Squidlit",,playable,2020-08-06 12:38:32
0100EBF00E702000,"STAR OCEAN First Departure R",nvdec,playable,2021-07-05 19:29:16
@ -3015,6 +3017,7 @@
01009B101044C000,"The Legend of Heroes: Trails of Cold Steel III Demo",demo;nvdec,playable,2021-04-23 01:07:32
0100D3C010DE8000,"The Legend of Heroes: Trails of Cold Steel IV",nvdec,playable,2021-04-23 14:01:05
01005E5013862000,"THE LEGEND OF HEROES: ZERO NO KISEKI KAI [英雄傳說 零之軌跡:改]",crash,nothing,2021-09-30 14:41:07
01009C901ACEE000,"The Legend of Nayuta: Boundless Trails",,ingame,2025-06-12 15:47
01008CF01BAAC000,"The Legend of Zelda Echoes of Wisdom",nvdec;ASTC;intel-vendor-bug,playable,2024-10-01 14:11:01
0100509005AF2000,"The Legend of Zelda: Breath of the Wild Demo",demo,ingame,2022-12-24 05:02:58
01007EF00011E000,"The Legend of Zelda™: Breath of the Wild",gpu;amd-vendor-bug;mac-bug,ingame,2024-09-23 19:35:46

1 title_id game_name labels status last_updated
1125 0100034012606000 Family Mysteries: Poisonous Promises audio;crash menus 2021-11-26 12:35:06
1126 010017C012726000 Fantasy Friends playable 2022-10-17 19:42:39
1127 0100767008502000 FANTASY HERO ~unsigned legacy~ playable 2022-07-26 12:28:52
1128 0100755017EE0000 FANTASY LIFE i: The Girl Who Steals Time gpu;crash;vulkan-backend-bug ingame 2025-06-08 20:41:00
1129 0100944003820000 Fantasy Strike online playable 2021-02-27 01:59:18
1130 01000E2012F6E000 Fantasy Tavern Sextet -Vol.1 New World Days- gpu;crash;Needs Update ingame 2022-12-05 16:48:00
1131 01005C10136CA000 Fantasy Tavern Sextet -Vol.2 Adventurer's Days- gpu;slow;crash ingame 2021-11-06 02:57:29
2746 01005D701264A000 SpyHack playable 2021-04-15 10:53:51
2747 010077B00E046000 Spyro™ Reignited Trilogy nvdec;UE4 playable 2022-09-11 18:38:33
2748 0100085012A0E000 Squeakers playable 2020-12-13 12:13:05
2749 0100E1D01EB2E000 Squeakross: Home Squeak Home playable 2025-06-16 02:02:00
2750 010009300D31C000 Squidgies Takeover playable 2020-07-20 22:28:08
2751 0100FCD0102EC000 Squidlit playable 2020-08-06 12:38:32
2752 0100EBF00E702000 STAR OCEAN First Departure R nvdec playable 2021-07-05 19:29:16
3017 01009B101044C000 The Legend of Heroes: Trails of Cold Steel III Demo demo;nvdec playable 2021-04-23 01:07:32
3018 0100D3C010DE8000 The Legend of Heroes: Trails of Cold Steel IV nvdec playable 2021-04-23 14:01:05
3019 01005E5013862000 THE LEGEND OF HEROES: ZERO NO KISEKI KAI [英雄傳說 零之軌跡:改] crash nothing 2021-09-30 14:41:07
3020 01009C901ACEE000 The Legend of Nayuta: Boundless Trails ingame 2025-06-12 15:47
3021 01008CF01BAAC000 The Legend of Zelda Echoes of Wisdom nvdec;ASTC;intel-vendor-bug playable 2024-10-01 14:11:01
3022 0100509005AF2000 The Legend of Zelda: Breath of the Wild Demo demo ingame 2022-12-24 05:02:58
3023 01007EF00011E000 The Legend of Zelda™: Breath of the Wild gpu;amd-vendor-bug;mac-bug ingame 2024-09-23 19:35:46

View file

@ -4,20 +4,22 @@
<packageSources>
<clear />
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/v4/projects/17/packages/nuget/index.json" />
<add key="RyubingPkgs" value="https://git.ryujinx.app/api/v4/projects/1/packages/nuget/index.json" />
<!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
<!--<add key="LibHacAlpha" value="https://git.ryujinx.app/api/v4/projects/17/packages/nuget/index.json" />-->
<add key="Ryujinx.UpdateClient" value="https://git.ryujinx.app/api/v4/projects/71/packages/nuget/index.json" />
</packageSources>
<!-- Define mappings by adding package patterns beneath the target source. -->
<!-- Ryujinx.LibHac packages will be restored from LibHacAlpha,
everything else from nuget.org. -->
<packageSourceMapping>
<!-- key value for <packageSource> should match key values from <packageSources> element -->
<!-- These are defined and .NET still yells about multiple package sources with no mappings. Not sure what to do, this is in the docs lol -->
<packageSource key="nuget.org">
<package pattern="*" />
</packageSource>
<packageSource key="LibHacAlpha">
<package pattern="Ryujinx.LibHac" />
<packageSource key="Ryujinx.UpdateClient">
<package pattern="Ryujinx.UpdateClient" />
<package pattern="Ryujinx.Systems.Update.Common" />
</packageSource>
<!--<packageSource key="LibHacAlpha">
<package pattern="Ryujinx.LibHac" />
</packageSource>-->
</packageSourceMapping>
</configuration>

View file

@ -133,7 +133,6 @@ namespace Ryujinx.Common
"0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
"0100ed000d390000", // Dr. Kawashima's Brain Training
"010067b017588000", // Endless Ocean Luminous
"0100d2f00d5c0000", // Nintendo Switch Sports
"01006b5012b32000", // Part Time UFO
"0100704000B3A000", // Snipperclips
"01006a800016e000", // Super Smash Bros. Ultimate
@ -169,6 +168,8 @@ namespace Ryujinx.Common
"010056e00853a000", // A Hat in Time
"0100fd1014726000", // Baldurs Gate: Dark Alliance
"01008c2019598000", // Bluey: The Video Game
"010096f00ff22000", // Borderlands 2: Game of the Year Edition
"010007400ff24000", // Borderlands: The Pre-Sequel Ultimate Edition
"0100c6800b934000", // Brawlhalla
"0100dbf01000a000", // Burnout Paradise Remastered
"0100744001588000", // Cars 3: Driven to Win
@ -194,6 +195,7 @@ namespace Ryujinx.Common
"01008d100d43e000", // Saints Row IV
"0100de600beee000", // Saints Row: The Third - The Full Package
"01001180021fa000", // Shovel Knight: Specter of Torment
"0100e1D01eb2e000", // Squeakross: Home Squeak Home
"0100e65002bb8000", // Stardew Valley
"0100d7a01b7a2000", // Star Wars: Bounty Hunter
"0100800015926000", // Suika Game

View file

@ -874,57 +874,42 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe void ConvertIndexBuffer(VulkanRenderer gd,
CommandBufferScoped cbs,
BufferHolder src,
BufferHolder dst,
BufferHolder srcIndexBuffer,
BufferHolder dstIndexBuffer,
IndexBufferPattern pattern,
int indexSize,
int srcOffset,
int indexCount)
{
// TODO: Support conversion with primitive restart enabled.
// TODO: Convert with a compute shader?
int primitiveCount = pattern.GetPrimitiveCount(indexCount);
int convertedCount = pattern.GetConvertedCount(indexCount);
int outputIndexSize = 4;
Buffer dstBuffer = dstIndexBuffer.GetBuffer().Get(cbs, 0, convertedCount * outputIndexSize).Value;
Buffer srcBuffer = src.GetBuffer().Get(cbs, srcOffset, indexCount * indexSize).Value;
Buffer dstBuffer = dst.GetBuffer().Get(cbs, 0, convertedCount * outputIndexSize).Value;
const int ParamsBufferSize = 16 * sizeof(int);
gd.Api.CmdFillBuffer(cbs.CommandBuffer, dstBuffer, 0, Vk.WholeSize, 0);
Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
List<BufferCopy> bufferCopy = [];
int outputOffset = 0;
shaderParams[8] = pattern.PrimitiveVertices;
shaderParams[9] = pattern.PrimitiveVerticesOut;
shaderParams[10] = indexSize;
shaderParams[11] = outputIndexSize;
shaderParams[12] = pattern.BaseIndex;
shaderParams[13] = pattern.IndexStride;
shaderParams[14] = srcOffset;
shaderParams[15] = primitiveCount;
// Try to merge copies of adjacent indices to reduce copy count.
int sequenceStart = 0;
int sequenceLength = 0;
pattern.OffsetIndex.CopyTo(shaderParams[..pattern.OffsetIndex.Length]);
foreach (int index in pattern.GetIndexMapping(indexCount))
{
if (sequenceLength > 0)
{
if (index == sequenceStart + sequenceLength && indexSize == outputIndexSize)
{
sequenceLength++;
continue;
}
using var patternScoped = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
var patternBuffer = patternScoped.Holder;
// Commit the copy so far.
bufferCopy.Add(new BufferCopy((ulong)(srcOffset + sequenceStart * indexSize), (ulong)outputOffset, (ulong)(indexSize * sequenceLength)));
outputOffset += outputIndexSize * sequenceLength;
}
patternBuffer.SetDataUnchecked<int>(patternScoped.Offset, shaderParams);
sequenceStart = index;
sequenceLength = 1;
}
if (sequenceLength > 0)
{
// Commit final pending copy.
bufferCopy.Add(new BufferCopy((ulong)(srcOffset + sequenceStart * indexSize), (ulong)outputOffset, (ulong)(indexSize * sequenceLength)));
}
BufferCopy[] bufferCopyArray = bufferCopy.ToArray();
_pipeline.SetCommandBuffer(cbs);
BufferHolder.InsertBufferBarrier(
gd,
@ -937,10 +922,11 @@ namespace Ryujinx.Graphics.Vulkan
0,
convertedCount * outputIndexSize);
fixed (BufferCopy* pBufferCopy = bufferCopyArray)
{
gd.Api.CmdCopyBuffer(cbs.CommandBuffer, srcBuffer, dstBuffer, (uint)bufferCopyArray.Length, pBufferCopy);
}
_pipeline.SetUniformBuffers([new BufferAssignment(0, new BufferRange(patternScoped.Handle, patternScoped.Offset, ParamsBufferSize))]);
_pipeline.SetStorageBuffers(1, new[] { srcIndexBuffer.GetBuffer(), dstIndexBuffer.GetBuffer() });
_pipeline.SetProgram(_programConvertIndexBuffer);
_pipeline.DispatchCompute(BitUtils.DivRoundUp(primitiveCount, 16), 1, 1);
BufferHolder.InsertBufferBarrier(
gd,
@ -952,6 +938,8 @@ namespace Ryujinx.Graphics.Vulkan
PipelineStageFlags.AllCommandsBit,
0,
convertedCount * outputIndexSize);
_pipeline.Finish(gd, cbs);
}
public void CopyIncompatibleFormats(

View file

@ -47,28 +47,6 @@ namespace Ryujinx.Graphics.Vulkan
return primitiveCount * OffsetIndex.Length;
}
public IEnumerable<int> GetIndexMapping(int indexCount)
{
int primitiveCount = GetPrimitiveCount(indexCount);
int index = BaseIndex;
for (int i = 0; i < primitiveCount; i++)
{
if (RepeatStart)
{
// Used for triangle fan
yield return 0;
}
for (int j = RepeatStart ? 1 : 0; j < OffsetIndex.Length; j++)
{
yield return index + OffsetIndex[j];
}
index += IndexStride;
}
}
public BufferHandle GetRepeatingBuffer(int vertexCount, out int indexCount)
{
int primitiveCount = GetPrimitiveCount(vertexCount);

View file

@ -377,7 +377,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
bool cursorVisible = false;
if (state.CursorBegin != state.CursorEnd)
if (state.CursorBegin != state.CursorEnd && state.CursorEnd <= state.InputText.Length)
{
Debug.Assert(state.InputText.Length > 0);

View file

@ -21,6 +21,21 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
return ResultCode.Success;
}
[CommandCmif(3)] // 20.0.0+
// CreateLibraryAppletEx(u32, u32, u64) -> object<nn::am::service::ILibraryAppletAccessor>
public ResultCode CreateLibraryAppletEx(ServiceCtx context)
{
AppletId appletId = (AppletId)context.RequestData.ReadInt32();
_ = context.RequestData.ReadInt32(); // libraryAppletMode
_ = context.RequestData.ReadUInt64(); // threadId
MakeObject(context, new ILibraryAppletAccessor(appletId, context.Device.System));
return ResultCode.Success;
}
[CommandCmif(10)]
// CreateStorage(u64) -> object<nn::am::service::IStorage>
public ResultCode CreateStorage(ServiceCtx context)

View file

@ -885,7 +885,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
// F_SETFL
else if (cmd == 0x4)
{
socket.Blocking = (arg & 0x800) != 0;
socket.Blocking = (arg & 0x800) == 0;
result = 0;
}
else

View file

@ -372,6 +372,12 @@
<Setter Property="BorderThickness"
Value="2"/>
</Style>
<Style Selector="Border.listbox-item-style">
<Setter Property="Padding" Value="10" />
<Setter Property="Margin" Value="5,0,5,0" />
<Setter Property="CornerRadius" Value="5" />
<Setter Property="Background" Value="{DynamicResource AppListBackgroundColor}" />
</Style>
<Style Selector="ListBox ListBoxItem:selected /template/ ContentPresenter">
<Setter Property="Background"
Value="{DynamicResource AppListBackgroundColor}" />

View file

@ -1,20 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Common.Models.GitLab
{
public class GitLabReleaseAssetJsonResponse
{
[JsonPropertyName("links")]
public GitLabReleaseAssetLinkJsonResponse[] Links { get; set; }
public class GitLabReleaseAssetLinkJsonResponse
{
[JsonPropertyName("id")]
public long Id { get; set; }
[JsonPropertyName("name")]
public string AssetName { get; set; }
[JsonPropertyName("url")]
public string Url { get; set; }
}
}
}

View file

@ -1,19 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Common.Models.GitLab
{
public class GitLabReleasesJsonResponse
{
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("tag_name")]
public string TagName { get; set; }
[JsonPropertyName("assets")]
public GitLabReleaseAssetJsonResponse Assets { get; set; }
}
[JsonSerializable(typeof(GitLabReleasesJsonResponse), GenerationMode = JsonSourceGenerationMode.Metadata)]
public partial class GitLabReleasesJsonSerializerContext : JsonSerializerContext;
}

View file

@ -1,9 +0,0 @@
namespace Ryujinx.Ava.Common.Models.Github
{
public class GithubReleaseAssetJsonResponse
{
public string Name { get; set; }
public string State { get; set; }
public string BrowserDownloadUrl { get; set; }
}
}

View file

@ -1,12 +0,0 @@
using System.Collections.Generic;
namespace Ryujinx.Ava.Common.Models.Github
{
public class GithubReleasesJsonResponse
{
public string Name { get; set; }
public string TagName { get; set; }
public List<GithubReleaseAssetJsonResponse> Assets { get; set; }
}
}

View file

@ -1,7 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Common.Models.Github
{
[JsonSerializable(typeof(GithubReleasesJsonResponse), GenerationMode = JsonSourceGenerationMode.Metadata)]
public partial class GithubReleasesJsonSerializerContext : JsonSerializerContext;
}

View file

@ -35,6 +35,7 @@ namespace Ryujinx.Ava
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static string GlobalConfigurationPath { get; private set; }
public static bool UseExtraConfig { get; set; }
public static bool PreviewerDetached { get; private set; }
public static bool UseHardwareAcceleration { get; private set; }
public static string BackendThreadingArg { get; private set; }
@ -159,7 +160,8 @@ namespace Ryujinx.Ava
}
}
public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
public static string GetDirGameUserConfig(string gameId, bool changeFolderForGame = false)
{
if (string.IsNullOrEmpty(gameId))
{
@ -168,15 +170,10 @@ namespace Ryujinx.Ava
string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
// Should load with the game if there is a custom setting for the game
if (rememberGlobalDir)
{
GlobalConfigurationPath = ConfigurationPath;
}
if (changeFolderForGame)
{
ConfigurationPath = gameDir;
UseExtraConfig = true;
}
return gameDir;
@ -184,8 +181,6 @@ namespace Ryujinx.Ava
public static void ReloadConfig()
{
//It is necessary that when a user setting appears, the global setting remains available
GlobalConfigurationPath = null;
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
@ -225,6 +220,12 @@ namespace Ryujinx.Ava
}
}
// When you first load the program, copy to remember the path for the global configuration
if (GlobalConfigurationPath == null)
{
GlobalConfigurationPath = ConfigurationPath;
}
UseHardwareAcceleration = ConfigurationState.Instance.EnableHardwareAcceleration;
// Check if graphics backend was overridden

View file

@ -65,6 +65,8 @@
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64'" />
<PackageReference Include="Ryujinx.UpdateClient" />
<PackageReference Include="Ryujinx.Systems.Update.Common" />
<PackageReference Include="securifybv.ShellLink" />
<PackageReference Include="Sep" />
<PackageReference Include="Silk.NET.Vulkan" />

View file

@ -75,6 +75,7 @@ namespace Ryujinx.Ava.Systems
private readonly long _ticksPerFrame;
private readonly Stopwatch _chrono;
private readonly Stopwatch _playTimer;
private long _ticks;
private readonly AccountManager _accountManager;
@ -175,6 +176,7 @@ namespace Ryujinx.Ava.Systems
_chrono = new Stopwatch();
_ticksPerFrame = Stopwatch.Frequency / TargetFps;
_playTimer = new Stopwatch();
if (ApplicationPath.StartsWith("@SystemContent"))
{
@ -461,7 +463,15 @@ namespace Ryujinx.Ava.Systems
DisplaySleep.Prevent();
NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
if (ConfigurationState.Instance.System.UseInputGlobalConfig.Value && Program.UseExtraConfig)
{
NpadManager.Initialize(Device, ConfigurationState.InstanceExtra.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
}
else
{
NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
}
TouchScreenManager.Initialize(Device);
_viewModel.IsGameRunning = true;
@ -557,6 +567,7 @@ namespace Ryujinx.Ava.Systems
public void Stop()
{
_isActive = false;
_playTimer.Stop();
}
private void Exit()
@ -608,7 +619,7 @@ namespace Ryujinx.Ava.Systems
private void Dispose()
{
if (Device.Processes != null)
MainWindowViewModel.UpdateGameMetadata(Device.Processes.ActiveApplication.ProgramIdText);
MainWindowViewModel.UpdateGameMetadata(Device.Processes.ActiveApplication.ProgramIdText, _playTimer.Elapsed);
ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
@ -627,6 +638,7 @@ namespace Ryujinx.Ava.Systems
_gpuCancellationTokenSource.Dispose();
_chrono.Stop();
_playTimer.Stop();
}
public void DisposeGpu()
@ -860,6 +872,7 @@ namespace Ryujinx.Ava.Systems
ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText,
appMetadata => appMetadata.UpdatePreGame()
);
_playTimer.Start();
return true;
}
@ -869,6 +882,7 @@ namespace Ryujinx.Ava.Systems
Device?.System.TogglePauseEmulation(false);
_viewModel.IsPaused = false;
_playTimer.Start();
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI);
Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed");
}
@ -878,6 +892,7 @@ namespace Ryujinx.Ava.Systems
Device?.System.TogglePauseEmulation(true);
_viewModel.IsPaused = true;
_playTimer.Stop();
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI, LocaleManager.Instance[LocaleKeys.Paused]);
Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
}
@ -1144,6 +1159,24 @@ namespace Ryujinx.Ava.Systems
_dialogShown = true;
// The hard-coded hotkey mapped to exit is Escape, but it's also the same key
// that causes the dialog we launch to close (without doing anything). In release
// mode, a race is observed that between ShowExitPrompt() appearing on KeyDown
// and the ContentDialog we create seeing the key state before KeyUp. Merely waiting
// for the key to no longer be pressed appears to be insufficient.
// NB: Using _keyboardInterface.IsPressed(Key.Escape) does not currently work.
if (OperatingSystem.IsWindows())
{
while (GetAsyncKeyState(0x1B) != 0)
{
await Task.Delay(100);
}
}
else
{
await Task.Delay(250);
}
shouldExit = await ContentDialogHelper.CreateStopEmulationDialog();
_dialogShown = false;

View file

@ -556,7 +556,7 @@ namespace Ryujinx.Ava.Systems.AppLibrary
data.Favorite = appMetadata.Favorite;
data.TimePlayed = appMetadata.TimePlayed;
data.LastPlayed = appMetadata.LastPlayed;
data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // Just check user config
data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString)); // Just check user config
}
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();

View file

@ -33,19 +33,11 @@ namespace Ryujinx.Ava.Systems.AppLibrary
/// <summary>
/// Updates <see cref="LastPlayed"/> and <see cref="TimePlayed"/>. Call this after a game ends.
/// </summary>
public void UpdatePostGame()
/// <param name="playTime">The active gameplay time this past session.</param>
public void UpdatePostGame(TimeSpan playTime)
{
DateTime? prevLastPlayed = LastPlayed;
UpdatePreGame();
if (!prevLastPlayed.HasValue)
{
return;
}
TimeSpan diff = DateTime.UtcNow - prevLastPlayed.Value;
double newTotalSeconds = TimePlayed.Add(diff).TotalSeconds;
TimePlayed = TimeSpan.FromSeconds(Math.Round(newTotalSeconds, MidpointRounding.AwayFromZero));
TimePlayed += playTime;
}
}
}

View file

@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Systems.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 69;
public const int CurrentVersion = 70;
/// <summary>
/// Version of the configuration file format
@ -152,6 +152,11 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public bool MatchSystemTime { get; set; }
/// <summary>
/// Enable or disable use global input config (Independent from controllers binding)
/// </summary>
public bool UseInputGlobalConfig { get; set; }
/// <summary>
/// Enables or disables Docked Mode
/// </summary>

View file

@ -90,6 +90,7 @@ namespace Ryujinx.Ava.Systems.Configuration
System.TimeZone.Value = cff.SystemTimeZone;
System.SystemTimeOffset.Value = shouldLoadFromFile ? cff.SystemTimeOffset : System.SystemTimeOffset.Value; // Get from global config only
System.MatchSystemTime.Value = shouldLoadFromFile ? cff.MatchSystemTime : System.MatchSystemTime.Value; // Get from global config only
System.UseInputGlobalConfig.Value = cff.UseInputGlobalConfig;
System.EnableDockedMode.Value = cff.DockedMode;
System.EnablePtc.Value = cff.EnablePtc;
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
@ -146,7 +147,7 @@ namespace Ryujinx.Ava.Systems.Configuration
Hid.EnableMouse.Value = cff.EnableMouse;
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus : Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
Hid.InputConfig.Value = cff.InputConfig ?? [];
Hid.InputConfig.Value = cff.InputConfig ?? [] ;
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
Multiplayer.LanInterfaceId.Value = cff.MultiplayerLanInterfaceId;

View file

@ -326,6 +326,12 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public ReactiveObject<bool> MatchSystemTime { get; private set; }
/// <summary>
/// Enable or disable use global input config (Independent from controllers binding)
/// </summary>
public ReactiveObject<bool> UseInputGlobalConfig { get; private set; }
/// <summary>
/// Enables or disables Docked Mode
/// </summary>
@ -417,6 +423,8 @@ namespace Ryujinx.Ava.Systems.Configuration
SystemTimeOffset.LogChangesToValue(nameof(SystemTimeOffset));
MatchSystemTime = new ReactiveObject<bool>();
MatchSystemTime.LogChangesToValue(nameof(MatchSystemTime));
UseInputGlobalConfig = new ReactiveObject<bool>();
UseInputGlobalConfig.LogChangesToValue(nameof(UseInputGlobalConfig));
EnableDockedMode = new ReactiveObject<bool>();
EnableDockedMode.LogChangesToValue(nameof(EnableDockedMode));
EnablePtc = new ReactiveObject<bool>();
@ -761,6 +769,8 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public static ConfigurationState Instance { get; private set; }
public static ConfigurationState InstanceExtra{ get; private set; }
/// <summary>
/// The UI section
/// </summary>

View file

@ -15,12 +15,13 @@ namespace Ryujinx.Ava.Systems.Configuration
{
public static void Initialize()
{
if (Instance != null)
if (Instance != null || InstanceExtra!= null)
{
throw new InvalidOperationException("Configuration is already initialized");
}
Instance = new ConfigurationState();
InstanceExtra= new ConfigurationState();
}
public ConfigurationFileFormat ToFileFormat()
@ -54,6 +55,7 @@ namespace Ryujinx.Ava.Systems.Configuration
SystemTimeZone = System.TimeZone,
SystemTimeOffset = System.SystemTimeOffset,
MatchSystemTime = System.MatchSystemTime,
UseInputGlobalConfig = System.UseInputGlobalConfig,
DockedMode = System.EnableDockedMode,
EnableDiscordIntegration = EnableDiscordIntegration,
UpdateCheckerType = UpdateCheckerType,
@ -178,6 +180,7 @@ namespace Ryujinx.Ava.Systems.Configuration
System.Region.Value = Region.USA;
System.TimeZone.Value = "UTC";
System.SystemTimeOffset.Value = 0;
System.UseInputGlobalConfig.Value = false;
System.EnableDockedMode.Value = true;
EnableDiscordIntegration.Value = true;
UpdateCheckerType.Value = UpdaterType.PromptAtStartup;

View file

@ -1,190 +0,0 @@
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models.Github;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using System;
using System.Net.Http;
using System.Net.Http.Json;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
namespace Ryujinx.Ava.Systems
{
internal static partial class Updater
{
private static GitHubReleaseChannels.Channel? _currentGitHubReleaseChannel;
private static async Task<Optional<(Version Current, Version Incoming)>> CheckGitHubVersionAsync(bool showVersionUpToDate = false)
{
if (!Version.TryParse(Program.Version, out Version currentVersion))
{
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {RyujinxApp.FullAppName} version!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
_running = false;
return default;
}
Logger.Info?.Print(LogClass.Application, "Checking for updates from GitHub.");
// Get latest version number from GitHub API
try
{
using HttpClient jsonClient = ConstructHttpClient();
if (_currentGitHubReleaseChannel == null)
{
GitHubReleaseChannels releaseChannels = await GitHubReleaseChannels.GetAsync(jsonClient);
_currentGitHubReleaseChannel = ReleaseInformation.IsCanaryBuild
? releaseChannels.Canary
: releaseChannels.Stable;
Logger.Info?.Print(LogClass.Application, $"Loaded GitHub release channel for '{(ReleaseInformation.IsCanaryBuild ? "canary" : "stable")}'");
_changelogUrlFormat = _currentGitHubReleaseChannel.Value.UrlFormat;
}
string fetchedJson = await jsonClient.GetStringAsync(_currentGitHubReleaseChannel.Value.GetLatestReleaseApiUrl());
GithubReleasesJsonResponse fetched = JsonHelper.Deserialize(fetchedJson, _ghSerializerContext.GithubReleasesJsonResponse);
_buildVer = fetched.TagName;
foreach (GithubReleaseAssetJsonResponse asset in fetched.Assets)
{
if (asset.Name.StartsWith("ryujinx") && asset.Name.EndsWith(_platformExt))
{
_buildUrl = asset.BrowserDownloadUrl;
if (asset.State != "uploaded")
{
if (showVersionUpToDate)
{
UserResult userResult = await ContentDialogHelper.CreateUpdaterUpToDateInfoDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
string.Empty);
if (userResult is UserResult.Ok)
{
OpenHelper.OpenUrl(_changelogUrlFormat.Format(currentVersion));
}
}
Logger.Info?.Print(LogClass.Application, "Up to date.");
_running = false;
return default;
}
break;
}
}
// If build not done, assume no new update are available.
if (_buildUrl is null)
{
if (showVersionUpToDate)
{
UserResult userResult = await ContentDialogHelper.CreateUpdaterUpToDateInfoDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
string.Empty);
if (userResult is UserResult.Ok)
{
OpenHelper.OpenUrl(_changelogUrlFormat.Format(currentVersion));
}
}
Logger.Info?.Print(LogClass.Application, "Up to date.");
_running = false;
return default;
}
}
catch (Exception exception)
{
Logger.Error?.Print(LogClass.Application, exception.Message);
await ContentDialogHelper.CreateErrorDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterFailedToGetVersionMessage]);
_running = false;
return default;
}
if (!Version.TryParse(_buildVer, out Version newVersion))
{
Logger.Error?.Print(LogClass.Application, $"Failed to convert the received {RyujinxApp.FullAppName} version from GitHub!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedGithubMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
_running = false;
return default;
}
return (currentVersion, newVersion);
}
}
public readonly struct GitHubReleaseChannels
{
public static async Task<GitHubReleaseChannels> GetAsync(HttpClient httpClient)
{
ReleaseChannelPair releaseChannelPair = await httpClient.GetFromJsonAsync("https://ryujinx.app/api/release-channels", ReleaseChannelPairContext.Default.ReleaseChannelPair);
return new GitHubReleaseChannels(releaseChannelPair);
}
internal GitHubReleaseChannels(ReleaseChannelPair channelPair)
{
Stable = new Channel(channelPair.Stable);
Canary = new Channel(channelPair.Canary);
}
public readonly Channel Stable;
public readonly Channel Canary;
public readonly struct Channel
{
public Channel(string raw)
{
string[] parts = raw.Split('/');
Owner = parts[0];
Repo = parts[1];
}
public readonly string Owner;
public readonly string Repo;
public string UrlFormat => $"https://github.com/{ToString()}/releases/{{0}}";
public override string ToString() => $"{Owner}/{Repo}";
public string GetLatestReleaseApiUrl() =>
$"https://api.github.com/repos/{ToString()}/releases/latest";
}
}
[JsonSerializable(typeof(ReleaseChannelPair))]
partial class ReleaseChannelPairContext : JsonSerializerContext;
class ReleaseChannelPair
{
[JsonPropertyName("stable")]
public string Stable { get; set; }
[JsonPropertyName("canary")]
public string Canary { get; set; }
}
}

View file

@ -1,25 +1,31 @@
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models.GitLab;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Systems.Update.Client;
using Ryujinx.Systems.Update.Common;
using System;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Json;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
namespace Ryujinx.Ava.Systems
{
internal static partial class Updater
{
private static GitLabReleaseChannels.ChannelType _currentGitLabReleaseChannel;
private static VersionResponse _versionResponse;
private static async Task<Optional<(Version Current, Version Incoming)>> CheckGitLabVersionAsync(bool showVersionUpToDate = false)
private static UpdateClient CreateUpdateClient()
=> UpdateClient.Builder()
.WithServerEndpoint("https://update.ryujinx.app") // This is the default, and doesn't need to be provided; it's here for transparency.
.WithLogger((format, args, caller) =>
Logger.Info?.Print(
LogClass.Application,
args.Length is 0 ? format : format.Format(args),
caller: caller)
);
public static async Task<Optional<(Version Current, Version Incoming)>> CheckVersionAsync(bool showVersionUpToDate = false)
{
if (!Version.TryParse(Program.Version, out Version currentVersion))
{
@ -35,38 +41,31 @@ namespace Ryujinx.Ava.Systems
return default;
}
Logger.Info?.Print(LogClass.Application, "Checking for updates from https://git.ryujinx.app.");
using UpdateClient updateClient = CreateUpdateClient();
// Get latest version number from GitLab API
using HttpClient jsonClient = ConstructHttpClient();
// GitLab instance is located in Ukraine. Connection times will vary across the world.
jsonClient.Timeout = TimeSpan.FromSeconds(10);
if (_currentGitLabReleaseChannel == null)
try
{
GitLabReleaseChannels releaseChannels = await GitLabReleaseChannels.GetAsync(jsonClient);
_versionResponse = await updateClient.QueryLatestAsync(ReleaseInformation.IsCanaryBuild
? ReleaseChannel.Canary
: ReleaseChannel.Stable);
}
catch (Exception e)
{
Logger.Error?.Print(LogClass.Application, $"An error occurred when requesting for updates ({e.GetType().AsFullNamePrettyString()}): {e.Message}");
_currentGitLabReleaseChannel = ReleaseInformation.IsCanaryBuild
? releaseChannels.Canary
: releaseChannels.Stable;
Logger.Info?.Print(LogClass.Application, $"Loaded GitLab release channel for '{(ReleaseInformation.IsCanaryBuild ? "canary" : "stable")}'");
_changelogUrlFormat = _currentGitLabReleaseChannel.UrlFormat;
_running = false;
return default;
}
if (_versionResponse == null)
{
// logging is done via the UpdateClient library
_running = false;
return default;
}
string fetchedJson = await jsonClient.GetStringAsync(_currentGitLabReleaseChannel.GetLatestReleaseApiUrl());
GitLabReleasesJsonResponse fetched = JsonHelper.Deserialize(fetchedJson, _glSerializerContext.GitLabReleasesJsonResponse);
_buildVer = fetched.TagName;
_buildUrl = fetched.Assets.Links
.FirstOrDefault(link =>
link.AssetName.StartsWith("ryujinx") && link.AssetName.EndsWith(_platformExt)
)?.Url;
// If build URL not found, assume no new update are available.
if (_buildUrl is null)
// If build URL not found, assume no new update is available.
if (_versionResponse.ArtifactUrl is null or "")
{
if (showVersionUpToDate)
{
@ -76,7 +75,7 @@ namespace Ryujinx.Ava.Systems
if (userResult is UserResult.Ok)
{
OpenHelper.OpenUrl(_changelogUrlFormat.Format(currentVersion));
OpenHelper.OpenUrl(_versionResponse.ReleaseUrlFormat.Format(currentVersion));
}
}
@ -88,13 +87,13 @@ namespace Ryujinx.Ava.Systems
}
if (!Version.TryParse(_buildVer, out Version newVersion))
if (!Version.TryParse(_versionResponse.Version, out Version newVersion))
{
Logger.Error?.Print(LogClass.Application,
$"Failed to convert the received {RyujinxApp.FullAppName} version from GitLab!");
$"Failed to convert the received {RyujinxApp.FullAppName} version from the update server!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedGithubMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedServerMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
_running = false;
@ -104,35 +103,5 @@ namespace Ryujinx.Ava.Systems
return (currentVersion, newVersion);
}
[JsonSerializable(typeof(GitLabReleaseChannels))]
partial class GitLabReleaseChannelPairContext : JsonSerializerContext;
public class GitLabReleaseChannels
{
public static async Task<GitLabReleaseChannels> GetAsync(HttpClient httpClient)
=> await httpClient.GetFromJsonAsync(
"https://git.ryujinx.app/ryubing/ryujinx/-/snippets/1/raw/main/meta.json",
GitLabReleaseChannelPairContext.Default.GitLabReleaseChannels);
[JsonPropertyName("stable")] public ChannelType Stable { get; set; }
[JsonPropertyName("canary")] public ChannelType Canary { get; set; }
public class ChannelType
{
[JsonPropertyName("id")] public long Id { get; set; }
[JsonPropertyName("group")] public string Group { get; set; }
[JsonPropertyName("project")] public string Project { get; set; }
public string UrlFormat => $"https://git.ryujinx.app/{ToString()}/-/releases/{{0}}";
public override string ToString() => $"{Group}/{Project}";
public string GetLatestReleaseApiUrl() =>
$"https://git.ryujinx.app/api/v4/projects/{Id}/releases/permalink/latest";
}
}
}
}

View file

@ -5,14 +5,11 @@ using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Tar;
using ICSharpCode.SharpZipLib.Zip;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models.Github;
using Ryujinx.Ava.Common.Models.GitLab;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@ -32,48 +29,17 @@ namespace Ryujinx.Ava.Systems
{
internal static partial class Updater
{
private static readonly GithubReleasesJsonSerializerContext _ghSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly GitLabReleasesJsonSerializerContext _glSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly string _homeDir = AppDomain.CurrentDomain.BaseDirectory;
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
private static readonly string _updatePublishDir = Path.Combine(_updateDir, "publish");
private const int ConnectionCount = 4;
private static string _buildVer;
private static readonly string _platformExt = BuildPlatformExtension();
private static string _buildUrl;
private static long _buildSize;
private static bool _updateSuccessful;
private static bool _running;
private static readonly string[] _windowsDependencyDirs = [];
private static string _changelogUrlFormat = null;
public static async Task<Optional<(Version, Version)>> CheckForUpdateAsync(bool showVersionUpToDate = false)
{
Optional<(Version, Version)> versionTuple;
try
{
versionTuple = await CheckGitLabVersionAsync(showVersionUpToDate);
}
catch (Exception e)
{
Logger.Error?.PrintMsg(LogClass.Application, "Update checking from GitLab failed; falling back to GitHub.");
Logger.Error?.PrintMsg(LogClass.Application, e.Message);
versionTuple = await CheckGitHubVersionAsync(showVersionUpToDate);
}
return versionTuple;
}
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
{
if (_running)
@ -83,7 +49,7 @@ namespace Ryujinx.Ava.Systems
_running = true;
Optional<(Version, Version)> versionTuple = await CheckForUpdateAsync(showVersionUpToDate);
Optional<(Version, Version)> versionTuple = await CheckVersionAsync(showVersionUpToDate);
if (_running is false || !versionTuple.HasValue)
return;
@ -100,7 +66,7 @@ namespace Ryujinx.Ava.Systems
if (userResult is UserResult.Ok)
{
OpenHelper.OpenUrl(_changelogUrlFormat.Format(currentVersion));
OpenHelper.OpenUrl(_versionResponse.ReleaseUrlFormat.Format(currentVersion));
}
}
@ -120,7 +86,7 @@ namespace Ryujinx.Ava.Systems
// GitLab instance is located in Ukraine. Connection times will vary across the world.
buildSizeClient.Timeout = TimeSpan.FromSeconds(10);
HttpResponseMessage message = await buildSizeClient.GetAsync(new Uri(_buildUrl), HttpCompletionOption.ResponseHeadersRead);
HttpResponseMessage message = await buildSizeClient.GetAsync(new Uri(_versionResponse.ArtifactUrl), HttpCompletionOption.ResponseHeadersRead);
_buildSize = message.Content.Headers.ContentRange.Length.Value;
}
@ -150,7 +116,7 @@ namespace Ryujinx.Ava.Systems
switch (shouldUpdate)
{
case UserResult.Yes:
await UpdateRyujinx(_buildUrl);
await UpdateRyujinx(_versionResponse.ArtifactUrl);
break;
// Secondary button maps to no, which in this case is the show changelog button.
case UserResult.No:
@ -168,7 +134,7 @@ namespace Ryujinx.Ava.Systems
HttpClient result = new();
// Required by GitHub to interact with APIs.
result.DefaultRequestHeaders.Add("User-Agent", "Ryujinx-Updater/1.0.0");
result.DefaultRequestHeaders.Add("User-Agent", $"Ryujinx-Updater/{ReleaseInformation.Version}");
return result;
}

View file

@ -2,29 +2,104 @@ using Avalonia.Media;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.UI;
using System;
using System.Globalization;
namespace Ryujinx.Ava.UI.Applet
{
class AvaloniaHostUITheme(MainWindow parent) : IHostUITheme
class AvaloniaHostUITheme : IHostUITheme
{
public string FontFamily { get; } = OperatingSystem.IsWindows() && OperatingSystem.IsWindowsVersionAtLeast(10, 0, 22000) ? "Segoe UI Variable" : parent.FontFamily.Name;
private readonly MainWindow _parent;
public ThemeColor DefaultBackgroundColor { get; } = BrushToThemeColor(parent.Background);
public ThemeColor DefaultForegroundColor { get; } = BrushToThemeColor(parent.Foreground);
public ThemeColor DefaultBorderColor { get; } = BrushToThemeColor(parent.BorderBrush);
public ThemeColor SelectionBackgroundColor { get; } = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionBrush);
public ThemeColor SelectionForegroundColor { get; } = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionForegroundBrush);
public string FontFamily { get; }
public ThemeColor DefaultBackgroundColor { get; }
public ThemeColor DefaultForegroundColor { get; }
public ThemeColor DefaultBorderColor { get; }
public ThemeColor SelectionBackgroundColor { get; }
public ThemeColor SelectionForegroundColor { get; }
public AvaloniaHostUITheme(MainWindow parent)
{
_parent = parent;
// Initialize font property
FontFamily = GetSystemFontFamily();
// Initialize all properties that depend on parent
DefaultBackgroundColor = BrushToThemeColor(parent.Background);
DefaultForegroundColor = BrushToThemeColor(parent.Foreground);
DefaultBorderColor = BrushToThemeColor(parent.BorderBrush);
SelectionBackgroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionBrush);
SelectionForegroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionForegroundBrush);
}
private string GetSystemFontFamily()
{
if (OperatingSystem.IsWindows())
{
return GetWindowsFontByLanguage();
}
else if (OperatingSystem.IsMacOS())
{
return GetMacOSFontByLanguage();
}
else // Linux and other platforms
{
return GetLinuxFontByLanguage();
}
}
private string GetWindowsFontByLanguage()
{
var culture = CultureInfo.CurrentUICulture;
string langCode = culture.Name;
return culture.TwoLetterISOLanguageName switch
{
"zh" => langCode == "zh-CN" || langCode == "zh-Hans" || langCode == "zh-SG"
? "Microsoft YaHei UI" // Simplified Chinese
: "Microsoft JhengHei UI", // Traditional Chinese
"ja" => "Yu Gothic UI", // Japanese
"ko" => "Malgun Gothic", // Korean
_ => OperatingSystem.IsWindowsVersionAtLeast(10, 0, 22000)
? "Segoe UI Variable" // Other languages - Windows 11+
: _parent.FontFamily.Name // Fallback to parent window font
};
}
private string GetMacOSFontByLanguage()
{
return CultureInfo.CurrentUICulture.TwoLetterISOLanguageName switch
{
"zh" => "PingFang SC", // Chinese (both simplified and traditional)
"ja" => "Hiragino Sans", // Japanese
"ko" => "Apple SD Gothic Neo", // Korean
_ => _parent.FontFamily.Name // Fallback to parent window font
};
}
private string GetLinuxFontByLanguage()
{
return CultureInfo.CurrentUICulture.TwoLetterISOLanguageName switch
{
"zh" => "Noto Sans CJK SC", // Chinese
"ja" => "Noto Sans CJK JP", // Japanese
"ko" => "Noto Sans CJK KR", // Korean
_ => _parent.FontFamily.Name // Fallback to parent window font
};
}
private static ThemeColor BrushToThemeColor(IBrush brush)
{
if (brush is SolidColorBrush solidColor)
{
return new ThemeColor((float)solidColor.Color.A / 255,
return new ThemeColor(
(float)solidColor.Color.A / 255,
(float)solidColor.Color.R / 255,
(float)solidColor.Color.G / 255,
(float)solidColor.Color.B / 255);
(float)solidColor.Color.B / 255
);
}
return new ThemeColor();
}
}

View file

@ -110,5 +110,8 @@ namespace Ryujinx.Ava.UI.Helpers
[LibraryImport("user32.dll", SetLastError = true)]
public static partial nint SetWindowLongPtrW(nint hWnd, int nIndex, nint value);
[LibraryImport("user32.dll", SetLastError = true)]
public static partial ushort GetAsyncKeyState(int nVirtKey);
}
}

View file

@ -4,6 +4,7 @@ using Ryujinx.Ava.Systems.AppLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
using Ryujinx.Ava.Common.Locale;
namespace Ryujinx.Ava.UI.ViewModels
{
@ -11,15 +12,37 @@ namespace Ryujinx.Ava.UI.ViewModels
{
private readonly ApplicationLibrary _appLibrary;
private (int Status, int Name) _sorting;
public bool IsSortedByTitle => true;
public bool IsSortedByStatus => true;
// Avalonia takes names of status from these variables
public LocaleKeys IsStringPlayable => LocaleKeys.CompatibilityListPlayable;
public LocaleKeys IsStringInGame => LocaleKeys.CompatibilityListIngame;
public LocaleKeys IsStringMenus => LocaleKeys.CompatibilityListMenus;
public LocaleKeys IsStringBoots => LocaleKeys.CompatibilityListBoots;
public LocaleKeys IsStringNothing => LocaleKeys.CompatibilityListNothing;
public string PlayableInfoText { get; set; }
public string InGameInfoText { get; set; }
public string MenusInfoText { get; set; }
public string BootsInfoText { get; set; }
public string NothingInfoText { get; set; }
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityDatabase.Entries;
private string[] _ownedGameTitleIds = [];
private Func<CompatibilityEntry, object> _sortKeySelector = x => x.GameName; // Default sort by GameName
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
? _currentEntries.Where(x =>
x.TitleId.Check(tid => _ownedGameTitleIds.ContainsIgnoreCase(tid)))
: _currentEntries;
public CompatibilityViewModel() { }
public CompatibilityViewModel() {}
private void AppCountUpdated(object _, ApplicationCountUpdatedEventArgs __)
=> _ownedGameTitleIds = _appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
@ -27,19 +50,29 @@ namespace Ryujinx.Ava.UI.ViewModels
public CompatibilityViewModel(ApplicationLibrary appLibrary)
{
_appLibrary = appLibrary;
AppCountUpdated(null, null);
CountByStatus();
_appLibrary.ApplicationCountUpdated += AppCountUpdated;
}
public void CountByStatus()
{
PlayableInfoText = LocaleManager.Instance[LocaleKeys.CompatibilityListPlayable] + ": " + CurrentEntries.Count(x => x.Status == LocaleKeys.CompatibilityListPlayable);
InGameInfoText = LocaleManager.Instance[LocaleKeys.CompatibilityListIngame] + ": " + CurrentEntries.Count(x => x.Status == LocaleKeys.CompatibilityListIngame);
MenusInfoText = LocaleManager.Instance[LocaleKeys.CompatibilityListMenus] + ": " + CurrentEntries.Count(x => x.Status == LocaleKeys.CompatibilityListMenus);
BootsInfoText = LocaleManager.Instance[LocaleKeys.CompatibilityListBoots] + ": " + CurrentEntries.Count(x => x.Status == LocaleKeys.CompatibilityListBoots);
NothingInfoText = LocaleManager.Instance[LocaleKeys.CompatibilityListNothing] + ": " + CurrentEntries.Count(x => x.Status == LocaleKeys.CompatibilityListNothing);
_onlyShowOwnedGames = true;
}
void IDisposable.Dispose()
{
GC.SuppressFinalize(this);
_appLibrary.ApplicationCountUpdated -= AppCountUpdated;
}
private bool _onlyShowOwnedGames = true;
private bool _onlyShowOwnedGames;
public bool OnlyShowOwnedGames
{
@ -54,17 +87,37 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public void NameSorting(int nameSort = 0)
{
_sorting.Name = nameSort;
SortApply();
OnPropertyChanged();
OnPropertyChanged(nameof(SortName));
}
public void StatusSorting(int statusSort = 0)
{
_sorting.Status = statusSort;
SortApply();
OnPropertyChanged();
OnPropertyChanged(nameof(SortName));
}
public void Search(string searchTerm)
{
if (string.IsNullOrEmpty(searchTerm))
{
SetEntries(CompatibilityDatabase.Entries);
SortApply();
return;
}
SetEntries(CompatibilityDatabase.Entries.Where(x =>
x.GameName.ContainsIgnoreCase(searchTerm)
|| x.TitleId.Check(tid => tid.ContainsIgnoreCase(searchTerm))));
SortApply();
}
private void SetEntries(IEnumerable<CompatibilityEntry> entries)
@ -72,5 +125,43 @@ namespace Ryujinx.Ava.UI.ViewModels
_currentEntries = entries.ToList();
OnPropertyChanged(nameof(CurrentEntries));
}
private void SortApply()
{
try
{
_currentEntries = (_sorting switch
{
(0, 0) => _currentEntries.OrderBy(x => _sortKeySelector(x) ?? string.Empty), // A - Z
(0, 1) => _currentEntries.OrderByDescending(x => _sortKeySelector(x) ?? string.Empty), // Z - A
(1, 0) => _currentEntries.OrderBy(x => x.Status).ThenBy(x => x.GameName, StringComparer.OrdinalIgnoreCase), // Status Playable - Nothing, then A - Z
(1, 1) => _currentEntries.OrderBy(x => x.Status).ThenByDescending(x => x.GameName, StringComparer.OrdinalIgnoreCase), // Status Nothing - Playable, then A - Z
(2, 0) => _currentEntries.OrderByDescending(x => x.Status).ThenBy(x => x.GameName, StringComparer.OrdinalIgnoreCase), // Status Playable - Nothing, then Z - A
(2, 1) => _currentEntries.OrderByDescending(x => x.Status).ThenByDescending(x => x.GameName, StringComparer.OrdinalIgnoreCase), // Status Nothing - Playable, then Z - A
_ => _currentEntries.OrderBy(x => x.Status)
}).ToList();
}
catch (Exception)
{
}
OnPropertyChanged();
OnPropertyChanged(nameof(CurrentEntries));
}
public string SortName
{
get
{
return (_sorting.Name) switch
{
(0) => LocaleManager.Instance[LocaleKeys.GameListSortStatusNameAscending],
(1) => LocaleManager.Instance[LocaleKeys.GameListSortStatusNameDescending],
_ => string.Empty,
};
}
}
}
}

View file

@ -50,6 +50,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private string _controllerImage;
private int _device;
private object _configViewModel;
private bool _isChangeTrackingActive;
private string _chosenProfile;
[ObservableProperty] private bool _isModified;
[ObservableProperty] private string _profileName;
[ObservableProperty] private bool _notificationIsVisible; // Automatically call the NotificationView property with OnPropertyChanged()
[ObservableProperty] private string _notificationText; // Automatically call the NotificationText property with OnPropertyChanged()
@ -84,6 +87,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public AvaloniaList<string> ProfilesList { get; set; }
public AvaloniaList<string> DeviceList { get; set; }
public bool UseGlobalConfig;
// XAML Flags
public bool ShowSettings => _device > 0;
public bool IsController => _device > 1;
@ -94,31 +99,16 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool HasLed => SelectedGamepad.Features.HasFlag(GamepadFeaturesFlag.Led);
public bool CanClearLed => SelectedGamepad.Name.ContainsIgnoreCase("DualSense");
public bool _isChangeTrackingActive;
public bool _isModified;
public bool IsModified
{
get => _isModified;
set
{
_isModified = value;
OnPropertyChanged();
}
}
public event Action NotifyChangesEvent;
public string _profileChoose;
public string ProfileChoose
public string ChosenProfile
{
get => _profileChoose;
get => _chosenProfile;
set
{
// When you select a profile, the settings from the profile will be applied.
// To save the settings, you still need to click the apply button
_profileChoose = value;
_chosenProfile = value;
LoadProfile();
OnPropertyChanged();
}
@ -290,7 +280,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public InputConfig Config { get; set; }
public InputViewModel(UserControl owner) : this()
public InputViewModel(UserControl owner, bool useGlobal = false) : this()
{
if (Program.PreviewerDetached)
{
@ -303,6 +293,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
UseGlobalConfig = useGlobal;
_isLoaded = false;
LoadDevices();
@ -335,9 +327,18 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
PlayerIndexes.Add(new(PlayerIndex.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsHandheld]));
}
private void LoadConfiguration(InputConfig inputConfig = null)
{
Config = inputConfig ?? ConfigurationState.Instance.Hid.InputConfig.Value.FirstOrDefault(inputConfig => inputConfig.PlayerIndex == _playerId);
if (UseGlobalConfig && Program.UseExtraConfig)
{
Config = inputConfig ?? ConfigurationState.InstanceExtra.Hid.InputConfig.Value.FirstOrDefault(inputConfig => inputConfig.PlayerIndex == _playerId);
}
else
{
Config = inputConfig ?? ConfigurationState.Instance.Hid.InputConfig.Value.FirstOrDefault(inputConfig => inputConfig.PlayerIndex == _playerId);
}
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
{
@ -902,7 +903,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
LoadProfiles();
ProfileChoose = ProfileName; // Show new profile
ChosenProfile = ProfileName; // Show new profile
}
else
{
@ -936,7 +937,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
LoadProfiles();
ProfileChoose = ProfilesList[0].ToString(); // Show default profile
ChosenProfile = ProfilesList[0].ToString(); // Show default profile
}
}
@ -966,7 +967,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
List<InputConfig> newConfig = [];
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
if (UseGlobalConfig && Program.UseExtraConfig)
{
newConfig.AddRange(ConfigurationState.InstanceExtra.Hid.InputConfig.Value);
}
else
{
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
}
newConfig.Remove(newConfig.FirstOrDefault(x => x == null));
@ -1007,18 +1015,21 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
// Atomically replace and signal input change.
// NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event.
ConfigurationState.Instance.Hid.InputConfig.Value = newConfig;
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
public void NotifyChange(string property)
{
OnPropertyChanged(property);
if (UseGlobalConfig && Program.UseExtraConfig)
{
// In User Settings when "Use Global Input" is enabled, it saves global input to global setting
ConfigurationState.InstanceExtra.Hid.InputConfig.Value = newConfig;
ConfigurationState.InstanceExtra.ToFileFormat().SaveConfig(Program.GlobalConfigurationPath);
}
else
{
ConfigurationState.Instance.Hid.InputConfig.Value = newConfig;
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
}
public void NotifyChanges()

View file

@ -310,10 +310,15 @@ namespace Ryujinx.Ava.UI.ViewModels
private void TotalTimePlayed_Recalculated(Optional<TimeSpan> ts)
{
ShowTotalTimePlayed = ts.HasValue;
if (ts.HasValue)
LocaleManager.Instance.SetDynamicValues(LocaleKeys.GameListLabelTotalTimePlayed, ValueFormatUtils.FormatTimeSpan(ts.Value));
{
var formattedPlayTime = ValueFormatUtils.FormatTimeSpan(ts.Value);
LocaleManager.Instance.SetDynamicValues(LocaleKeys.GameListLabelTotalTimePlayed, formattedPlayTime);
ShowTotalTimePlayed = formattedPlayTime != string.Empty;
return;
}
ShowTotalTimePlayed = ts.HasValue;
}
public bool ShowTotalTimePlayed
@ -334,7 +339,6 @@ namespace Ryujinx.Ava.UI.ViewModels
_listSelectedApplication = value;
if (_listSelectedApplication != null && ListAppContextMenu == null)
ListAppContextMenu = new ApplicationContextMenu();
else if (_listSelectedApplication == null && ListAppContextMenu != null)
ListAppContextMenu = null!;
@ -1575,28 +1579,31 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool InitializeUserConfig(ApplicationData application)
{
// Code where conditions will be met before loading the user configuration (Global Config)
string BackendThreadingInit = Program.BackendThreadingArg;
BackendThreadingInit ??= ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
string backendThreadingInit = Program.BackendThreadingArg ?? ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
// If a configuration is found in the "/games/xxxxxxxxxxxxxx" folder, the program will load the user setting.
string idGame = application.IdBaseString;
if (ConfigurationFileFormat.TryLoad(Program.GetDirGameUserConfig(idGame), out ConfigurationFileFormat configurationFileFormat))
{
// Loads the user configuration, having previously changed the global configuration to the user configuration
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true, true), idGame);
// Loads the user configuration, having previously changed the global configuration to the user configuration
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true), idGame);
if (ConfigurationFileFormat.TryLoad(Program.GlobalConfigurationPath, out ConfigurationFileFormat configurationFileFormatExtra))
{
//This is where the global configuration will be stored.
//This allows you to change the global configuration settings during the game (for example, the global input setting)
ConfigurationState.InstanceExtra.Load(configurationFileFormatExtra, Program.GlobalConfigurationPath);
}
}
// Code where conditions will be executed after loading user configuration
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != BackendThreadingInit)
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != backendThreadingInit)
{
List<string> Arguments = new()
{
"--bt", ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() // BackendThreading
};
Rebooter.RebootAppWithGame(application.Path, Arguments);
Rebooter.RebootAppWithGame(application.Path,
[
"--bt",
ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString()
]);
return true;
}
@ -1685,8 +1692,8 @@ namespace Ryujinx.Ava.UI.ViewModels
RendererHostControl.Focus();
});
public static void UpdateGameMetadata(string titleId)
=> ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata => appMetadata.UpdatePostGame());
public static void UpdateGameMetadata(string titleId, TimeSpan playTime)
=> ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata => appMetadata.UpdatePostGame(playTime));
public void RefreshFirmwareStatus()
{
@ -1991,7 +1998,7 @@ namespace Ryujinx.Ava.UI.ViewModels
// just checking for file presence
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(
Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString, false, false));
Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString));
viewModel.RefreshView();
});

View file

@ -53,6 +53,7 @@ namespace Ryujinx.Ava.UI.ViewModels
[ObservableProperty] private bool _isVulkanAvailable = true;
[ObservableProperty] private bool _gameListNeedsRefresh;
private readonly List<string> _gpuIds = [];
public bool _useInputGlobalConfig;
private int _graphicsBackendIndex;
private int _scalingFilter;
private int _scalingFilterLevel;
@ -64,6 +65,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public event Action CloseWindow;
public event Action SaveSettingsEvent;
public event Action<bool> LocalGlobalInputSwitchEvent;
private int _networkInterfaceIndex;
private int _multiplayerModeIndex;
private string _ldnPassphrase;
@ -84,6 +86,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsGameTitleNotNull => !string.IsNullOrEmpty(GameTitle);
public double PanelOpacity => IsGameTitleNotNull ? 0.5 : 1;
public int ResolutionScale
{
get => _resolutionScale;
@ -141,13 +144,26 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; }
public bool EnableMouse { get; set; }
public bool DisableInputWhenOutOfFocus { get; set; }
public bool DisableInputWhenOutOfFocus { get; set; }
public int FocusLostActionType { get; set; }
public bool UseGlobalInputConfig
{
get => _useInputGlobalConfig;
set
{
_useInputGlobalConfig = value;
LocalGlobalInputSwitchEvent?.Invoke(_useInputGlobalConfig);
OnPropertyChanged(nameof(InputPanelOpacity));
OnPropertyChanged();
}
}
public double InputPanelOpacity => UseGlobalInputConfig ? 0.5 : 1;
public VSyncMode VSyncMode
{
get => _vSyncMode;
get => _vSyncMode;
set
{
if (value is VSyncMode.Custom or VSyncMode.Switch or VSyncMode.Unbounded)
@ -371,7 +387,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsInvalidLdnPassphraseVisible { get; set; }
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
@ -392,7 +408,7 @@ namespace Ryujinx.Ava.UI.ViewModels
string gameName,
string gameId,
byte[] gameIconData,
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
bool customConfig) : this()
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
@ -408,9 +424,18 @@ namespace Ryujinx.Ava.UI.ViewModels
_gameTitle = gameName;
_gameId = gameId;
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
if (customConfig) // During the game. If there is no user config, then load the global config window
{
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
string gameDir = Program.GetDirGameUserConfig(gameId, true);
Program.UseExtraConfig = true;
if (ConfigurationFileFormat.TryLoad(Program.GlobalConfigurationPath, out ConfigurationFileFormat configurationFileFormatExtra))
{
// Extra load global configuration for input setting and save global input setting with other global config
ConfigurationState.InstanceExtra.Load(configurationFileFormatExtra, Program.GlobalConfigurationPath);
}
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
{
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
@ -426,7 +451,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public SettingsViewModel(bool noLoadGlobalConfig = false)
public SettingsViewModel()
{
GameDirectories = [];
AutoloadDirectories = [];
@ -550,9 +575,9 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public void LoadCurrentConfiguration()
public void LoadCurrentConfiguration(bool global = false)
{
ConfigurationState config = ConfigurationState.Instance;
ConfigurationState config = global ? ConfigurationState.InstanceExtra: ConfigurationState.Instance;
// User Interface
EnableDiscordIntegration = config.EnableDiscordIntegration;
@ -578,6 +603,7 @@ namespace Ryujinx.Ava.UI.ViewModels
};
// Input
UseGlobalInputConfig = config.System.UseInputGlobalConfig;
EnableDockedMode = config.System.EnableDockedMode;
EnableKeyboard = config.Hid.EnableKeyboard;
EnableMouse = config.Hid.EnableMouse;
@ -660,9 +686,9 @@ namespace Ryujinx.Ava.UI.ViewModels
LdnServer = config.Multiplayer.LdnServer;
}
public void SaveSettings()
public void SaveSettings(bool global = false)
{
ConfigurationState config = ConfigurationState.Instance;
ConfigurationState config = global ? ConfigurationState.InstanceExtra: ConfigurationState.Instance;
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
@ -684,6 +710,7 @@ namespace Ryujinx.Ava.UI.ViewModels
};
// Input
config.System.UseInputGlobalConfig.Value = UseGlobalInputConfig;
config.System.EnableDockedMode.Value = EnableDockedMode;
config.Hid.EnableKeyboard.Value = EnableKeyboard;
config.Hid.EnableMouse.Value = EnableMouse;
@ -796,11 +823,14 @@ namespace Ryujinx.Ava.UI.ViewModels
private static void RevertIfNotSaved()
{
// maybe this is an unnecessary check(all options need to be tested)
/*
maybe this is an unnecessary check(all options need to be tested)
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
{
Program.ReloadConfig();
}
*/
Program.ReloadConfig();
}
public void ApplyButton()
@ -810,7 +840,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public void DeleteConfigGame()
{
string gameDir = Program.GetDirGameUserConfig(GameId, false, false);
string gameDir = Program.GetDirGameUserConfig(GameId);
if (File.Exists(gameDir))
{

View file

@ -100,7 +100,7 @@
Name="ProfileBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectedItem="{Binding ProfileChoose, Mode=TwoWay}"
SelectedItem="{Binding ChosenProfile, Mode=TwoWay}"
SelectionChanged="ComboBox_SelectionChanged"
ItemsSource="{Binding ProfilesList}"
Text="{Binding ProfileName, Mode=TwoWay}" />
@ -203,7 +203,6 @@
</StackPanel>
<ContentControl IsVisible="{Binding NotificationIsVisible}">
<ContentControl.Content>
<StackPanel>
<TextBlock
Margin="5,20,0,0"

View file

@ -1,6 +1,7 @@
using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
@ -14,7 +15,7 @@ namespace Ryujinx.Ava.UI.Views.Input
public InputView()
{
ViewModel = new InputViewModel(this);
ViewModel = new InputViewModel(this, ConfigurationState.Instance.System.UseInputGlobalConfig);
InitializeComponent();
}
@ -24,6 +25,13 @@ namespace Ryujinx.Ava.UI.Views.Input
ViewModel.Save();
}
public void ToggleLocalGlobalInput(bool enableConfigGlobal)
{
Dispose();
ViewModel = new InputViewModel(this, enableConfigGlobal); // Create new Input Page with global input configs
InitializeComponent();
}
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (PlayerIndexBox != null)

View file

@ -64,6 +64,7 @@
MinWidth="200"
Height="6"
VerticalAlignment="Center"
Margin="0, 0, 5, 0"
Foreground="{DynamicResource SystemAccentColorLight2}"
IsVisible="{Binding StatusBarVisible}"
Maximum="{Binding StatusBarProgressMaximum}"

View file

@ -56,7 +56,27 @@
SelectedIndex="{Binding PreferredGpuIndex}"
ItemsSource="{Binding AvailableGpus}"/>
</StackPanel>
</StackPanel>
<StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale GraphicsBackendThreadingTooltip}"
Text="{ext:Locale SettingsTabGraphicsBackendMultithreading}"
Width="250" />
<ComboBox Width="350"
HorizontalContentAlignment="Left"
ToolTip.Tip="{ext:Locale GalThreadingTooltip}"
SelectedIndex="{Binding GraphicsBackendMultithreadingIndex}">
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonAuto}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonOff}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonOn}" />
</ComboBoxItem>
</ComboBox>
</StackPanel>
</StackPanel>
<Separator Height="1" />
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGraphicsFeatures}" />
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
@ -255,32 +275,7 @@
</ComboBox>
</StackPanel>
</StackPanel>
<StackPanel
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical"
Spacing="10">
<StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale GraphicsBackendThreadingTooltip}"
Text="{ext:Locale SettingsTabGraphicsBackendMultithreading}"
Width="250" />
<ComboBox Width="350"
HorizontalContentAlignment="Left"
ToolTip.Tip="{ext:Locale GalThreadingTooltip}"
SelectedIndex="{Binding GraphicsBackendMultithreadingIndex}">
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonAuto}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonOff}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonOn}" />
</ComboBoxItem>
</ComboBox>
</StackPanel>
</StackPanel>
<Separator Height="1" />
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGraphicsDeveloperOptions}" />
<StackPanel

View file

@ -1,4 +1,4 @@
<UserControl
<UserControl
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsInputView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
@ -22,9 +22,16 @@
<Panel
Margin="10">
<Grid RowDefinitions="Auto,*,Auto">
<views:InputView
Grid.Row="0"
Name="InputView" />
<StackPanel>
<!--
Opacity="{Binding PanelOpacityInput}">
IsEnabled="{Binding !EnableConfigGlobal}">
-->
<views:InputView
Grid.Row="0"
Name="InputView" />
</StackPanel>
<StackPanel
Orientation="Vertical"
Grid.Row="2">
@ -34,6 +41,13 @@
<StackPanel
Orientation="Horizontal"
Spacing="10">
<CheckBox
ToolTip.Tip="{ext:Locale UseGlobalInputTooltip}"
MinWidth="0"
IsChecked="{Binding UseGlobalInputConfig}">
<TextBlock
Text="{ext:Locale SettingsTabInputUseGlobalInput}" />
</CheckBox>
<CheckBox
ToolTip.Tip="{ext:Locale DockModeToggleTooltip}"
MinWidth="0"

View file

@ -1,4 +1,4 @@
<window:StyleableAppWindow xmlns="https://github.com/avaloniaui"
<window:StyleableAppWindow xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:helpers="using:Ryujinx.Ava.UI.Helpers"
@ -17,65 +17,277 @@
<window:StyleableAppWindow.DataContext>
<viewModels:CompatibilityViewModel />
</window:StyleableAppWindow.DataContext>
<Grid RowDefinitions="Auto,*">
<Grid Grid.Row="0" ColumnDefinitions="Auto,*,Auto,Auto" Name="FlushControls">
<controls:RyujinxLogo
<Grid RowDefinitions="Auto,Auto,*">
<!-- UI FlushControls -->
<Grid Grid.Row="0" ColumnDefinitions="Auto,*,Auto,Auto,Auto" Name="FlushControls">
<controls:RyujinxLogo
Grid.Column="0"
Margin="15, 0, 7, 0"
ToolTip.Tip="{ext:WindowTitle CompatibilityListTitle, False}"/>
<TextBox Name="SearchBoxFlush" Grid.Column="1" Margin="0, 5, 0, 5" HorizontalAlignment="Stretch" Watermark="{ext:Locale CompatibilityListSearchBoxWatermarkWithCount}" TextChanged="TextBox_OnTextChanged" />
<StackPanel Grid.Column="2" Orientation="Horizontal" Margin="10, 5, 0, 5">
<TextBlock
Margin="10,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
DockPanel.Dock="Right"
Text="{ext:Locale CommonSort}" />
<DropDownButton
Width="150"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="{Binding SortName}"
DockPanel.Dock="Right">
<DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel
Margin="0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel>
<RadioButton
Checked="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameAscending}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
Tag="0" />
<RadioButton
Checked="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameDescending}"
GroupName="Sort"
Tag="1" />
</StackPanel>
<Border
Width="60"
Height="2"
Margin="5"
HorizontalAlignment="Stretch"
BorderBrush="White"
BorderThickness="0,1,0,0">
<Separator Height="0" HorizontalAlignment="Stretch" />
</Border>
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusDisable}"
GroupName="Order"
IsChecked="{Binding IsSortedByStatus, Mode=OneTime}"
Tag="0" />
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusAscending}"
GroupName="Order"
Tag="1" />
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusDescending}"
GroupName="Order"
Tag="2" />
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</StackPanel>
<CheckBox Grid.Column="3" Margin="7, 0, 0, 0" IsChecked="{Binding OnlyShowOwnedGames}" />
<TextBlock Grid.Column="4" Padding="0, 0, 138, 0" Margin="-10, 0, 18, 0" Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
</Grid>
<!-- UI NormalControls -->
<Grid Grid.Row="0" ColumnDefinitions="*,Auto,Auto,Auto" Name="NormalControls">
<TextBox Name="SearchBoxNormal" Grid.Column="0" Margin="15, 0, 0, 5" HorizontalAlignment="Stretch" Watermark="{ext:Locale CompatibilityListSearchBoxWatermarkWithCount}" TextChanged="TextBox_OnTextChanged" />
<StackPanel Grid.Column="1" Orientation="Horizontal" Margin="10, 0, 5, 5">
<TextBlock
Margin="10,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
DockPanel.Dock="Right"
Text="{ext:Locale CommonSort}" />
<DropDownButton
Width="150"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="{Binding SortName}"
DockPanel.Dock="Right">
<DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel
Margin="0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel>
<RadioButton
Checked="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameAscending}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
Tag="0" />
<RadioButton
Checked="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameDescending}"
GroupName="Sort"
Tag="1" />
</StackPanel>
<Border
Width="60"
Height="2"
Margin="5"
HorizontalAlignment="Stretch"
BorderBrush="White"
BorderThickness="0,1,0,0">
<Separator Height="0" HorizontalAlignment="Stretch" />
</Border>
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusDisable}"
GroupName="Order"
IsChecked="{Binding IsSortedByStatus, Mode=OneTime}"
Tag="0" />
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusAscending}"
GroupName="Order"
Tag="1" />
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusDescending}"
GroupName="Order"
Tag="2" />
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</StackPanel>
<CheckBox Grid.Column="2" Margin="7, 0, 0, 0" IsChecked="{Binding OnlyShowOwnedGames}" />
<TextBlock Grid.Column="3" Padding="0, 0, 138, 0" Margin="-10, 0, 18, 0" Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
<TextBlock Grid.Column="3" Padding="0, 0, 1, 0" Margin="-10, 0, 18, 0" Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
</Grid>
<Grid Grid.Row="0" ColumnDefinitions="*,Auto,Auto" Name="NormalControls">
<TextBox Name="SearchBoxNormal" Grid.Column="0" Margin="15, 0, 0, 5" HorizontalAlignment="Stretch" Watermark="{ext:Locale CompatibilityListSearchBoxWatermark}" TextChanged="TextBox_OnTextChanged" />
<CheckBox Grid.Column="1" Margin="7, 0, 0, 0" IsChecked="{Binding OnlyShowOwnedGames}" />
<TextBlock Grid.Column="2" Padding="0, 0, 1, 0" Margin="-10, 0, 18, 0" Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
<!-- Description Field Above ScrollViewer -->
<Grid Grid.Row="1" ColumnDefinitions="*,Auto" Margin="10, 5, 10, 5">
<Grid Grid.Column="0">
<Border Classes="listbox-item-style">
<Grid MinWidth="800"
ColumnDefinitions="Auto,Auto,Auto,*,Auto"
Background="Transparent">
<TextBlock Grid.Column="0"
Text="{ext:Locale CompatibilityListGamesAndApplications}"
FontWeight="Bold"
Width="525"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="1"
Text="ID"
FontWeight="Bold"
Width="135"
Padding="7, 0, 0, 0"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="2"
Padding="7, 0"
Text="{ext:Locale CompatibilityListStatus}"
FontWeight="Bold"
Width="100"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"
Text="{ext:Locale CompatibilityListDescription}"
FontWeight="Bold"
VerticalAlignment="Center"
HorizontalAlignment="Left"
TextWrapping="WrapWithOverflow" />
</Grid>
</Border>
</Grid>
<Grid Grid.Column="1">
<DropDownButton
Width="80"
Height="35"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="Info"
DockPanel.Dock="Right">
<DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel>
<TextBlock
HorizontalAlignment="Left"
Padding="0,5"
Text="Compatibility verified:" />
<TextBlock
HorizontalAlignment="Left"
Foreground="{Binding IsStringPlayable, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
Text="{Binding PlayableInfoText }" />
<TextBlock
HorizontalAlignment="Left"
Foreground="{Binding IsStringInGame, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
Text="{Binding InGameInfoText }" />
<TextBlock
HorizontalAlignment="Left"
Foreground="{Binding IsStringMenus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
Text="{Binding MenusInfoText }" />
<TextBlock
HorizontalAlignment="Left"
Foreground="{Binding IsStringBoots, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
Text="{Binding BootsInfoText }" />
<TextBlock
HorizontalAlignment="Left"
Foreground="{Binding IsStringNothing, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
Text="{Binding NothingInfoText }" />
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</Grid>
</Grid>
<ScrollViewer Grid.Row="1">
<ListBox Margin="12, 0, 13, 0"
Background="Transparent"
ItemsSource="{Binding CurrentEntries}">
<ListBox.ItemTemplate>
<DataTemplate DataType="{x:Type systems:CompatibilityEntry}">
<Grid MinWidth="800"
Margin="10"
ColumnDefinitions="Auto,Auto,Auto,*"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedLastUpdated}">
<TextBlock Grid.Column="0"
Text="{Binding GameName}"
Width="525"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="1"
Width="135"
Padding="7, 0, 0, 0"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding FormattedTitleId}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="2"
Padding="7, 0"
Text="{Binding LocalizedStatus}"
Width="90"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedStatusDescription}"
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"
Text="{Binding FormattedIssueLabels}"
VerticalAlignment="Center"
HorizontalAlignment="Left"
TextWrapping="WrapWithOverflow" />
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
<!-- List of compatible games -->
<ScrollViewer Grid.Row="2">
<ListBox Margin="12, 0, 13, 0"
Background="Transparent"
ItemsSource="{Binding CurrentEntries}">
<ListBox.ItemTemplate>
<DataTemplate DataType="{x:Type systems:CompatibilityEntry}">
<Grid MinWidth="800"
Margin="10"
ColumnDefinitions="Auto,Auto,Auto,*"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedLastUpdated}">
<TextBlock Grid.Column="0"
Text="{Binding GameName}"
Width="525"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="1"
Width="135"
Padding="7, 0, 0, 0"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding FormattedTitleId}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="2"
Padding="7, 0"
Text="{Binding LocalizedStatus}"
Width="100"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedStatusDescription}"
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"
Text="{Binding FormattedIssueLabels}"
VerticalAlignment="Center"
HorizontalAlignment="Left"
TextWrapping="WrapWithOverflow" />
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</ScrollViewer>
<Grid></Grid>
</Grid>

View file

@ -1,5 +1,6 @@
using Avalonia.Controls;
using Ryujinx.Ava.Common.Locale;
using Avalonia.Interactivity;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.ViewModels;
using System.Threading.Tasks;
@ -42,5 +43,28 @@ namespace Ryujinx.Ava.UI.Windows
cvm.Search(searchBox.Text);
}
public void Sort_Name_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton { Tag: string sortStrategy })
{
if (DataContext is not CompatibilityViewModel cvm)
return;
cvm.NameSorting(int.Parse(sortStrategy));
}
}
public void Sort_Status_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton { Tag: string sortStrategy })
{
if (DataContext is not CompatibilityViewModel cvm)
return;
cvm.StatusSorting(int.Parse(sortStrategy));
}
}
}
}

View file

@ -120,30 +120,34 @@
IconSource="Code" />
</ui:NavigationView.MenuItems>
</ui:NavigationView>
<ReversibleStackPanel
Grid.Row="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Content="{ext:Locale SettingsButtonSave}"
Command="{Binding SaveUserConfig}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonClose}"
Command="{Binding CancelButton}" />
<Button
IsVisible="{Binding IsGameRunning}"
Content="{ext:Locale SettingsButtonApply}"
Command="{Binding ApplyButton}" />
<Button
IsVisible="{Binding !IsGameRunning}"
Content="{ext:Locale UserProfilesDelete}"
Command="{Binding DeleteConfigGame}"
Classes="red"/>
</ReversibleStackPanel>
<Grid Grid.Row="3"
ColumnDefinitions="Auto,*,Auto">
<StackPanel Grid.Column="0" Orientation="Horizontal" Margin="10" Spacing="10">
<Button
IsVisible="{Binding !IsGameRunning}"
Content="{ext:Locale UserProfilesDelete}"
Command="{Binding DeleteConfigGame}"
Classes="red"/>
</StackPanel>
<ReversibleStackPanel
Grid.Column="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Classes="accent"
Content="{ext:Locale SettingsButtonSave}"
Command="{Binding SaveUserConfig}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonClose}"
Command="{Binding CancelButton}" />
<Button
Content="{ext:Locale SettingsButtonApply}"
Command="{Binding ApplyButton}" />
</ReversibleStackPanel>
</Grid>
</Grid>
</window:StyleableAppWindow>

View file

@ -28,6 +28,8 @@ namespace Ryujinx.Ava.UI.Windows
ViewModel.CloseWindow += Close;
ViewModel.SaveSettingsEvent += SaveSettings;
ViewModel.LocalGlobalInputSwitchEvent += ToggleLocalGlobalInput;
InitializeComponent();
Load();
}
@ -37,6 +39,11 @@ namespace Ryujinx.Ava.UI.Windows
InputPage.InputView?.SaveCurrentProfile();
}
public void ToggleLocalGlobalInput(bool enableConfigGlobal)
{
InputPage.InputView?.ToggleLocalGlobalInput(enableConfigGlobal);
}
private void Load()
{
Pages.Children.Clear();
@ -90,6 +97,7 @@ namespace Ryujinx.Ava.UI.Windows
protected override void OnClosing(WindowClosingEventArgs e)
{
Program.UseExtraConfig = false;
InputPage.Dispose(); // You need to unload the gamepad settings, otherwise the controls will be blocked
base.OnClosing(e);
}

View file

@ -213,13 +213,13 @@ namespace Ryujinx.Ava.UI.Windows
}
}
public void Application_Opened(object sender, ApplicationOpenedEventArgs args)
public async void Application_Opened(object sender, ApplicationOpenedEventArgs args)
{
if (args.Application != null)
{
ViewModel.SelectedIcon = args.Application.Icon;
ViewModel.LoadApplication(args.Application).Wait();
await ViewModel.LoadApplication(args.Application);
}
args.Handled = true;
@ -419,7 +419,7 @@ namespace Ryujinx.Ava.UI.Windows
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
break;
case UpdaterType.CheckInBackground:
if ((await Updater.CheckForUpdateAsync()).TryGet(out (Version Current, Version Incoming) versions))
if ((await Updater.CheckVersionAsync()).TryGet(out (Version Current, Version Incoming) versions))
{
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.ViewModel.UpdateAvailable = versions.Current < versions.Incoming);
}