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![]() This introduces the ability to read and write game data and model information from an Amiibo dump file (BIN format). Note that this functionality requires the presence of a key_retail.bin file. For the option to appear and function in the UI, ensure that the key_retail.bin file is located in the <RyujinxData>/system folder. |
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.. | ||
AmiiboBinReader.cs | ||
AmiiboDecrypter.cs | ||
AmiiboDump.cs | ||
AmiiboMasterKey.cs |