ryujinx/src/Ryujinx.Graphics.Gpu/Image
2025-06-15 20:45:26 -05:00
..
AutoDeleteCache.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
FormatInfo.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00
FormatTable.cs Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
ITextureDescriptor.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Pool.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
PoolCache.cs misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
ReductionFilter.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Sampler.cs Add support for sampler sRGB disable (#7312) 2024-09-19 14:38:30 -03:00
SamplerDescriptor.cs Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
SamplerMinFilter.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerMipFilter.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerPool.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerPoolCache.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Texture.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
TextureBindingInfo.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00
TextureBindingsArrayCache.cs misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
TextureBindingsManager.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
TextureCache.cs misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
TextureCompatibility.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
TextureComponent.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureDependency.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
TextureDescriptor.cs Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
TextureDescriptorType.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureGroup.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
TextureGroupHandle.cs misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
TextureInfo.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
TextureManager.cs Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2024-04-22 15:05:55 -03:00
TextureMatchQuality.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
TextureMsaaMode.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TexturePool.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
TexturePoolCache.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureScaleMode.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
TextureSearchFlags.cs GPU: Discard data when getting texture before full clear (#5719) 2023-09-25 23:07:03 +02:00
TextureTarget.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureViewCompatibility.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00