mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-04-25 02:17:43 +02:00

* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA1822 warnings * Make dotnet format succeed in style mode * Address dotnet format CA2208 warnings properly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Second dotnet format pass * Update src/Ryujinx/Modules/Updater/Updater.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas and improve formatting * Fix formatting and naming issues * Rename nvStutterWorkaround to nvidiaStutterWorkaround * Use using declarations and extend resource lifetimes * Fix GTK issues * Add formatting for generated files * Add trailing commas --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
93 lines
2.9 KiB
C#
93 lines
2.9 KiB
C#
using Gdk;
|
|
using Ryujinx.Common.Configuration;
|
|
using Ryujinx.Input.HLE;
|
|
using Ryujinx.Ui.Helper;
|
|
using SPB.Graphics.Vulkan;
|
|
using SPB.Platform.Metal;
|
|
using SPB.Platform.Win32;
|
|
using SPB.Platform.X11;
|
|
using SPB.Windowing;
|
|
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Ui
|
|
{
|
|
public partial class VulkanRenderer : RendererWidgetBase
|
|
{
|
|
public NativeWindowBase NativeWindow { get; private set; }
|
|
private UpdateBoundsCallbackDelegate _updateBoundsCallback;
|
|
|
|
public VulkanRenderer(InputManager inputManager, GraphicsDebugLevel glLogLevel) : base(inputManager, glLogLevel) { }
|
|
|
|
private NativeWindowBase RetrieveNativeWindow()
|
|
{
|
|
if (OperatingSystem.IsWindows())
|
|
{
|
|
IntPtr windowHandle = gdk_win32_window_get_handle(Window.Handle);
|
|
|
|
return new SimpleWin32Window(new NativeHandle(windowHandle));
|
|
}
|
|
else if (OperatingSystem.IsLinux())
|
|
{
|
|
IntPtr displayHandle = gdk_x11_display_get_xdisplay(Display.Handle);
|
|
IntPtr windowHandle = gdk_x11_window_get_xid(Window.Handle);
|
|
|
|
return new SimpleX11Window(new NativeHandle(displayHandle), new NativeHandle(windowHandle));
|
|
}
|
|
else if (OperatingSystem.IsMacOS())
|
|
{
|
|
IntPtr metalLayer = MetalHelper.GetMetalLayer(Display, Window, out IntPtr nsView, out _updateBoundsCallback);
|
|
|
|
return new SimpleMetalWindow(new NativeHandle(nsView), new NativeHandle(metalLayer));
|
|
}
|
|
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
[LibraryImport("libgdk-3-0.dll")]
|
|
private static partial IntPtr gdk_win32_window_get_handle(IntPtr d);
|
|
|
|
[LibraryImport("libgdk-3.so.0")]
|
|
private static partial IntPtr gdk_x11_display_get_xdisplay(IntPtr gdkDisplay);
|
|
|
|
[LibraryImport("libgdk-3.so.0")]
|
|
private static partial IntPtr gdk_x11_window_get_xid(IntPtr gdkWindow);
|
|
|
|
protected override bool OnConfigureEvent(EventConfigure evnt)
|
|
{
|
|
if (NativeWindow == null)
|
|
{
|
|
NativeWindow = RetrieveNativeWindow();
|
|
|
|
WaitEvent.Set();
|
|
}
|
|
|
|
bool result = base.OnConfigureEvent(evnt);
|
|
|
|
_updateBoundsCallback?.Invoke(Window);
|
|
|
|
return result;
|
|
}
|
|
|
|
public unsafe IntPtr CreateWindowSurface(IntPtr instance)
|
|
{
|
|
return VulkanHelper.CreateWindowSurface(instance, NativeWindow);
|
|
}
|
|
|
|
public override void InitializeRenderer() { }
|
|
|
|
public override void SwapBuffers() { }
|
|
|
|
protected override string GetGpuBackendName()
|
|
{
|
|
return "Vulkan";
|
|
}
|
|
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
Device?.DisposeGpu();
|
|
|
|
NpadManager.Dispose();
|
|
}
|
|
}
|
|
}
|